Got most of the pipe item render fully working
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cdda06c6ee
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dcfc3a8dc9
1 changed files with 26 additions and 34 deletions
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@ -4,6 +4,7 @@ import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL11;
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@ -36,53 +37,44 @@ public class ItemPipeRenderer implements IItemRenderer
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@Override
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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if (item.itemID == ALRecipeLoader.blockPipe.blockID)
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{
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this.renderPipeItem((RenderBlocks) data[0], item, type == ItemRenderType.EQUIPPED);
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}
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if (item.itemID == ALRecipeLoader.blockReleaseValve.blockID)
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{
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this.renderReleaseValve((RenderBlocks) data[0], type == ItemRenderType.EQUIPPED);
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}
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}
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public void renderPipeItem(RenderBlocks renderer, ItemStack item, boolean equ)
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{
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{
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glRotatef(180f, 0f, 0f, 1f);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderPipe.getTexture(item.getItemDamage()));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderPipe.getTexture(item.getItemDamage()));
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if (!equ)
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int meta = item.getItemDamage();
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if (ALRecipeLoader.blockReleaseValve != null && item.itemID == ALRecipeLoader.blockReleaseValve.blockID)
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{
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meta = FluidPartsMaterial.IRON.getMeta();
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}
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if (type == ItemRenderType.ENTITY)
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{
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GL11.glTranslatef(-.5F, -1F, -.5F);
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RenderPipe.render(meta, new boolean[] { false, false, false, false, true, true });
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}
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else if (type == ItemRenderType.INVENTORY)
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{
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{
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GL11.glTranslatef(0F, -1F, 0F);
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GL11.glTranslatef(0F, -1F, 0F);
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RenderPipe.render(item.getItemDamage(), new boolean[] { false, false, false, false, true, true });
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RenderPipe.render(meta, new boolean[] { false, false, false, false, true, true });
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}
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else if (type == ItemRenderType.EQUIPPED)
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{
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GL11.glTranslatef(-1F, -1.2F, 0.5F);
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RenderPipe.render(meta, new boolean[] { false, false, true, true, false, false });
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}
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else if (type == ItemRenderType.EQUIPPED_FIRST_PERSON)
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{
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GL11.glTranslatef(-2F, -1.5F, 0.2F);
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RenderPipe.render(meta, new boolean[] { false, false, true, true, false, false });
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}
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}
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else
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else
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{
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{
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GL11.glTranslatef(0.5F, -0.5F, 0.5F);
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RenderPipe.render(item.getItemDamage(), new boolean[] { false, false, true, true, false, false });
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RenderPipe.render(item.getItemDamage(), new boolean[] { false, false, true, true, false, false });
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}
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}
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GL11.glPopMatrix();
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if (ALRecipeLoader.blockReleaseValve != null && item.itemID == ALRecipeLoader.blockReleaseValve.blockID)
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}
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public void renderReleaseValve(RenderBlocks renderer, boolean equ)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180f, 0f, 0f, 1f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderPipe.getTexture(FluidPartsMaterial.STEEL, 0));
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if (!equ)
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{
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{
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GL11.glTranslatef(0F, -1F, 0F);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.DOMAIN, DarkCore.MODEL_DIRECTORY + "ReleaseValve.png"));
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RenderPipe.render(FluidPartsMaterial.IRON, 0, new boolean[] { false, false, false, false, true, true });
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valve.render();
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}
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}
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else
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{
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GL11.glTranslatef(0.5F, -0.5F, 0.5F);
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RenderPipe.render(FluidPartsMaterial.IRON, 0, new boolean[] { false, false, true, true, false, false });
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}
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.DOMAIN, DarkCore.MODEL_DIRECTORY + "ReleaseValve.png"));
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valve.render();
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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}
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}
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}
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