Working on a GUI class to handle tasks in a GUI
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src/minecraft/dark/assembly/client/gui/GuiTask.java
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127
src/minecraft/dark/assembly/client/gui/GuiTask.java
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package dark.assembly.client.gui;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.api.al.coding.IRedirectTask;
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import dark.api.al.coding.ITask;
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import dark.core.common.DarkMain;
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@SideOnly(Side.CLIENT)
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public class GuiTask extends Gui
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{
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boolean isLeft = false;
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private static final ResourceLocation gui_pic = new ResourceLocation(DarkMain.GUI_DIRECTORY + "gui@.png");
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/** Button width in pixels */
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protected int width;
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/** Button height in pixels */
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protected int height;
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/** The x position of this control. */
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public int xPosition;
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/** The y position of this control. */
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public int yPosition;
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ITask task;
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/** True if this control is enabled, false to disable. */
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public boolean enabled;
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/** Hides the button completely if false. */
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public boolean drawButton;
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protected boolean field_82253_i;
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public GuiTask(int x, int y, ITask task)
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{
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this.xPosition = x;
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this.yPosition = y;
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this.task = task;
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this.width = 50;
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this.height = 50;
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this.drawButton = true;
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if (task instanceof IRedirectTask)
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{
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this.drawButton = ((IRedirectTask) task).render();
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}
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}
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public void drawButton(Minecraft par1Minecraft, int par2, int par3)
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{
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if (this.drawButton)
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{
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FontRenderer fontrenderer = par1Minecraft.fontRenderer;
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par1Minecraft.getTextureManager().bindTexture(gui_pic);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.field_82253_i = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
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int k = this.getHoverState(this.field_82253_i);
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this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + k * 20, this.width / 2, this.height);
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this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + k * 20, this.width / 2, this.height);
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this.mouseDragged(par1Minecraft, par2, par3);
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int l = 14737632;
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if (!this.enabled)
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{
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l = -6250336;
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}
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else if (this.field_82253_i)
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{
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l = 16777120;
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}
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this.drawCenteredString(fontrenderer, this.task.getMethodName(), this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, l);
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}
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}
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/** Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if
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* it IS hovering over this button. */
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protected int getHoverState(boolean par1)
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{
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byte b0 = 1;
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if (!this.enabled)
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{
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b0 = 0;
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}
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else if (par1)
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{
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b0 = 2;
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}
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return b0;
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}
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/** Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent
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* e). */
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protected void mouseDragged(Minecraft par1Minecraft, int par2, int par3)
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{
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}
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/** Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent
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* e). */
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public void mouseReleased(int par1, int par2)
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{
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}
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/** Returns true if the mouse has been pressed on this control. Equivalent of
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* MouseListener.mousePressed(MouseEvent e). */
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public boolean mousePressed(Minecraft par1Minecraft, int par2, int par3)
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{
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return this.enabled && this.drawButton && par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
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}
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public boolean func_82252_a()
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{
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return this.field_82253_i;
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}
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public void func_82251_b(int par1, int par2)
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{
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}
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}
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