Work on rotation
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parent
3e194f16e4
commit
e0556e36f9
4 changed files with 18 additions and 9 deletions
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@ -50,7 +50,7 @@ public class TileEntityEMContractor extends TileEntity implements IPacketReceive
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{
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pushDelay = Math.max(0, pushDelay - 1);
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if (isLatched())
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if (isLatched() && canFunction())
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{
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TileEntity inventoryTile = getLatched();
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IInventory inventory = (IInventory) inventoryTile;
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@ -219,9 +219,11 @@ public class TileEntityEMContractor extends TileEntity implements IPacketReceive
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}
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}
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if (operationBounds != null)
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if (operationBounds != null && canFunction())
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{
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List<Entity> list = worldObj.getEntitiesWithinAABB(Entity.class, operationBounds);
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energyStored -= ENERGY_USAGE;
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for (Entity entity : list)
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{
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@ -472,7 +474,7 @@ public class TileEntityEMContractor extends TileEntity implements IPacketReceive
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public boolean canFunction()
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{
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return energyStored == ENERGY_USAGE && worldObj.getBlockPowerInput(xCoord, yCoord, zCoord) > 0;
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return worldObj.getBlockPowerInput(xCoord, yCoord, zCoord) > 0;
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}
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@Override
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@ -519,7 +521,7 @@ public class TileEntityEMContractor extends TileEntity implements IPacketReceive
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@Override
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public float transfer(float transferEnergy, boolean doTransfer)
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{
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float energyToUse = Math.min(transferEnergy, energyStored-ENERGY_USAGE);
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float energyToUse = Math.min(transferEnergy, ENERGY_USAGE-energyStored);
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if(doTransfer)
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{
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@ -223,8 +223,13 @@ public class ModelEMContractor extends ModelBase
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setRotation(nase_depth2, 0F, 0F, 0F);
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}
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public void render(float f5)
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public void render(float f5, boolean rotate)
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{
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if(rotate)
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{
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teslapole.rotateAngleY = (float)Math.toRadians(Math.toDegrees(teslapole.rotateAngleY)+4 < 360 ? Math.toDegrees(teslapole.rotateAngleY)+4 : 0);
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}
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frame1.render(f5);
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frame2.render(f5);
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frame3.render(f5);
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@ -10,6 +10,7 @@ import net.minecraft.world.IBlockAccess;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.contractor.BlockEMContractor;
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import resonantinduction.model.ModelEMContractor;
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import resonantinduction.tesla.BlockTesla;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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@ -25,6 +26,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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{
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public static final BlockRenderingHandler INSTANCE = new BlockRenderingHandler();
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public static final ModelEMContractor MODEL_CONTRACTOR = new ModelEMContractor();
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private static final int ID = RenderingRegistry.getNextAvailableRenderId();
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@Override
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@ -45,7 +47,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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GL11.glTranslated(0.5, 1.5, 0.5);
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(RenderEMContractor.TEXTURE);
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RenderEMContractor.MODEL.render(0.0625f);
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MODEL_CONTRACTOR.render(0.0625f, false);
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GL11.glPopMatrix();
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}
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}
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@ -12,7 +12,7 @@ import resonantinduction.model.ModelEMContractor;
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public class RenderEMContractor extends TileEntitySpecialRenderer
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{
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public static final ModelEMContractor MODEL = new ModelEMContractor();
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public ModelEMContractor MODEL = new ModelEMContractor();
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public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "em_contractor.png");
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public static final ResourceLocation TEXTURE_PUSH = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "em_contractor_push.png");
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@ -58,8 +58,8 @@ public class RenderEMContractor extends TileEntitySpecialRenderer
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{
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this.func_110628_a(TEXTURE_PUSH);
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}
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MODEL.render(0.0625f);
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MODEL.render(0.0625f, true);
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GL11.glPopMatrix();
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}
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