Fixed placer textures
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2e3630299c
commit
e159f2466b
3 changed files with 212 additions and 217 deletions
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@ -1,21 +1,5 @@
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package resonantinduction.mechanical.process.edit;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.util.Icon;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.core.Reference;
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import resonantinduction.core.ResonantInduction;
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import universalelectricity.api.vector.Vector3;
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import calclavia.lib.content.module.TileRender;
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import calclavia.lib.content.module.prefab.TileInventory;
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import calclavia.lib.network.IPacketReceiver;
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@ -25,28 +9,35 @@ import calclavia.lib.render.RenderItemOverlayUtility;
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import calclavia.lib.utility.LanguageUtility;
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import calclavia.lib.utility.inventory.InternalInventoryHandler;
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import calclavia.lib.utility.inventory.InventoryUtility;
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import com.google.common.io.ByteArrayDataInput;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.util.Icon;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.core.ResonantInduction;
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import universalelectricity.api.vector.Vector3;
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/** @author tgame14
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* @since 18/03/14 */
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/**
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* @author tgame14
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* @since 18/03/14
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*/
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public class TilePlacer extends TileInventory implements IRotatable, IPacketReceiver
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{
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@SideOnly(Side.CLIENT)
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private static Icon iconFront, iconBack;
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private boolean doWork = false;
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private boolean autoPullItems = false;
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private byte place_delay = 0;
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private InternalInventoryHandler invHandler;
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private ForgeDirection renderItemSide_a;
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private ForgeDirection renderItemSide_b;
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@SideOnly(Side.CLIENT)
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private Icon iconFront;
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@SideOnly(Side.CLIENT)
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private Icon iconBack;
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private ForgeDirection renderItemSideA;
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private ForgeDirection renderItemSideB;
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public TilePlacer()
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{
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@ -96,7 +87,9 @@ public class TilePlacer extends TileInventory implements IRotatable, IPacketRece
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if (doWork)
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{
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if (place_delay < Byte.MAX_VALUE)
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{
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place_delay++;
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}
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if (place_delay >= 5)
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{//TODO implement block break speed, and a minor delay
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@ -173,7 +166,9 @@ public class TilePlacer extends TileInventory implements IRotatable, IPacketRece
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this.autoPullItems = nbt.getBoolean("autoPull");
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}
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/** Writes a tile entity to NBT. */
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/**
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* Writes a tile entity to NBT.
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*/
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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@ -195,13 +190,13 @@ public class TilePlacer extends TileInventory implements IRotatable, IPacketRece
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{
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case EAST:
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case WEST:
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this.renderItemSide_a = ForgeDirection.NORTH;
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this.renderItemSide_b = ForgeDirection.SOUTH;
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this.renderItemSideA = ForgeDirection.NORTH;
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this.renderItemSideB = ForgeDirection.SOUTH;
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break;
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case NORTH:
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case SOUTH:
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this.renderItemSide_a = ForgeDirection.EAST;
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this.renderItemSide_b = ForgeDirection.WEST;
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this.renderItemSideA = ForgeDirection.EAST;
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this.renderItemSideB = ForgeDirection.WEST;
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break;
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}
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@ -242,12 +237,12 @@ public class TilePlacer extends TileInventory implements IRotatable, IPacketRece
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{
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if (!isItem)
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{
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if (TilePlacer.this.worldObj != null && (TilePlacer.this.renderItemSide_a == null || TilePlacer.this.renderItemSide_b == null))
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if (TilePlacer.this.worldObj != null && (TilePlacer.this.renderItemSideA == null || TilePlacer.this.renderItemSideB == null))
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{
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TilePlacer.this.updateDirection();
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}
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GL11.glPushMatrix();
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RenderItemOverlayUtility.renderItemOnSides(TilePlacer.this, getStackInSlot(0), position.x, position.y, position.z, LanguageUtility.getLocal("tooltip.noOutput"), TilePlacer.this.renderItemSide_a, TilePlacer.this.renderItemSide_b);
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RenderItemOverlayUtility.renderItemOnSides(TilePlacer.this, getStackInSlot(0), position.x, position.y, position.z, LanguageUtility.getLocal("tooltip.noOutput"), TilePlacer.this.renderItemSideA, TilePlacer.this.renderItemSideB);
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GL11.glPopMatrix();
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}
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