Toyed with fluids
Most likely will not fix the issue but i'll keep working on it.
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2 changed files with 13 additions and 5 deletions
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@ -65,6 +65,11 @@ public class FluidMech extends ModPrefab
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public static final String MOD_ID = "FluidMech";
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public static final String MOD_NAME = "Fluid_Mechanics";
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public static final String WASTE_FLUID_NAME = "mixedWaste";
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public static final String OIL_FLUID_NAME = "oil";
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public static final String FUEL_FLUID_NAME = "fuel";
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public static final String BIO_FUEL_Name = "";
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// @NetworkMod
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public static final String CHANNEL = "FluidMech";
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@ -137,15 +142,17 @@ public class FluidMech extends ModPrefab
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CONFIGURATION.load();
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if (FluidMech.CONFIGURATION.get("general", "EnableWasteFluid", true).getBoolean(true))
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{
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Fluid waste = new Fluid("waste");
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FMRecipeLoader.blockWasteLiquid = new BlockFluid(waste, getNextID());
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Fluid waste = new Fluid("mixedWaste").setUnlocalizedName("fluid.mixedWaste.name").setDensity(5000).setViscosity(1800);
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FluidRegistry.registerFluid(waste);
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FMRecipeLoader.blockWasteLiquid = new BlockFluid(waste, getNextID());
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}
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if (FluidMech.CONFIGURATION.get("general", "EnableOilFluid", true).getBoolean(true))
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if (FluidMech.CONFIGURATION.get("general", "EnableOilFluid", true).getBoolean(true) && FluidRegistry.getFluid("oil") == null)
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{
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Fluid oil = new Fluid("oil");
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FMRecipeLoader.blockWasteLiquid = new BlockFluid(oil, getNextID());
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Fluid oil = new Fluid("oil").setUnlocalizedName("fluid.oil.name").setDensity(4000).setViscosity(4700);
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FluidRegistry.registerFluid(oil);
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FMRecipeLoader.blockWasteLiquid = new BlockFluid(oil, getNextID());
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}
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/* BLOCK DECLARATION -- CONFIG LOADER */
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FMRecipeLoader.blockGenPipe = new BlockPipe(getNextID(), "GenericPipe");
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@ -17,6 +17,7 @@ public class BlockFluid extends BlockFluidFinite
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{
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super(FluidMech.CONFIGURATION.getBlock(fluid.getName(), id).getInt(), fluid, Material.water);
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this.fluid = fluid;
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}
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@Override
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