Massive cleanup to manipulator

This commit is contained in:
Calclavia 2012-10-28 17:21:13 +08:00
parent d7576fa983
commit edb4234ad0
20 changed files with 318 additions and 436 deletions

View file

@ -3,9 +3,9 @@ package assemblyline;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import assemblyline.gui.GuiEjectorSettings;
import assemblyline.interaction.ContainerEjector;
import assemblyline.interaction.TileEntitySorter;
import assemblyline.gui.GuiSorter;
import assemblyline.machines.ContainerSorter;
import assemblyline.machines.TileEntitySorter;
import cpw.mods.fml.common.network.IGuiHandler;
public class ALCommonProxy implements IGuiHandler
@ -32,7 +32,7 @@ public class ALCommonProxy implements IGuiHandler
{
switch(ID)
{
case 0: return new GuiEjectorSettings(player.inventory, ((TileEntitySorter)tileEntity));
case 0: return new GuiSorter(player.inventory, ((TileEntitySorter)tileEntity));
}
}
@ -48,7 +48,7 @@ public class ALCommonProxy implements IGuiHandler
{
switch(ID)
{
case 0: return new ContainerEjector(player.inventory, ((TileEntitySorter)tileEntity));
case 0: return new ContainerSorter(player.inventory, ((TileEntitySorter)tileEntity));
}
}

View file

@ -12,11 +12,11 @@ import universalelectricity.core.UEConfig;
import universalelectricity.prefab.network.PacketManager;
import assemblyline.belts.BlockConveyorBelt;
import assemblyline.belts.TileEntityConveyorBelt;
import assemblyline.interaction.BlockInteraction;
import assemblyline.interaction.BlockInteraction.MachineType;
import assemblyline.interaction.ItemBlockInteraction;
import assemblyline.interaction.TileEntitySorter;
import assemblyline.interaction.TileEntityManipulator;
import assemblyline.machines.BlockInteraction;
import assemblyline.machines.ItemBlockInteraction;
import assemblyline.machines.TileEntityManipulator;
import assemblyline.machines.TileEntitySorter;
import assemblyline.machines.BlockInteraction.MachineType;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;

View file

@ -35,7 +35,7 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
*/
public double wattsReceived = 0;
private float speed = -0.05F;
private float speed = -0.045F;
public float wheelRotation = 0;
public boolean running = false;
public boolean flip = false;
@ -43,12 +43,11 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
{ null, null, null, null };
public int clearCount = 0;
public int range = 0;
public int powerTransferRange = 0;
public List<Entity> entityIgnoreList = new ArrayList<Entity>();
/**
* Powers nearby conveyor belts.
*
* Steal power from nearby belts.
* @return
*/
public boolean searchNeighborBelts()
@ -74,13 +73,14 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
if (adjBelts[b] instanceof TileEntityConveyorBelt)
{
TileEntityConveyorBelt belt = (TileEntityConveyorBelt) adjBelts[b];
if (belt.range > rr)
if (belt.powerTransferRange > rr)
{
rr = belt.range;
rr = belt.powerTransferRange;
}
}
}
this.range = rr - 1;
this.powerTransferRange = rr - 1;
return false;
}
@ -98,12 +98,12 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
if (this.wattsReceived >= JOULES_REQUIRED)
{
this.wattsReceived = Math.max(this.wattsReceived - JOULES_REQUIRED, 0);
this.range = 20;
this.wattsReceived = 0;
this.powerTransferRange = 20;
}
else
{
this.range = 0;
this.powerTransferRange = 0;
}
if (!(worldObj.getBlockTileEntity(xCoord, yCoord - 1, zCoord) instanceof IConductor))
@ -111,7 +111,7 @@ public class TileEntityConveyorBelt extends TileEntityElectricityReceiver implem
searchNeighborBelts();
}
if (this.range > 0)
if (this.powerTransferRange > 0)
{
this.running = true;
}

View file

@ -1,342 +0,0 @@
package assemblyline.interaction;
import java.util.List;
import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.INetworkManager;
import net.minecraft.src.ItemStack;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.NBTTagList;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraft.src.TileEntity;
import net.minecraft.src.TileEntityChest;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.prefab.TileEntityElectricityReceiver;
import universalelectricity.prefab.network.IPacketReceiver;
import com.google.common.io.ByteArrayDataInput;
public class TileEntityManipulator extends TileEntityElectricityReceiver implements IPacketReceiver, IInventory
{
public float energyReq = .1f;
public float energyMax = 10f;
public float energyStor = 0f;
private ItemStack[] containingItems = new ItemStack[1];
public ForgeDirection dir = ForgeDirection.DOWN;
private int count = 0;
@Override
public double wattRequest()
{
return energyMax - energyStor;
}
@Override
public void updateEntity()
{
if (count++ >= 10)
{
count = 0;
if (!isDisabled())
{
int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
ForgeDirection searchPosition = ForgeDirection.getOrientation(this.getBeltDirection());
dir = searchPosition;
try
{
AxisAlignedBB bounds = AxisAlignedBB.getBoundingBox(xCoord + searchPosition.offsetX, yCoord + searchPosition.offsetY, zCoord + searchPosition.offsetZ, xCoord + searchPosition.offsetX + 1, yCoord + searchPosition.offsetY + 1, zCoord + searchPosition.offsetZ + 1);
TileEntity bEnt = worldObj.getBlockTileEntity(xCoord + searchPosition.getOpposite().offsetX, yCoord + searchPosition.getOpposite().offsetY, zCoord + searchPosition.getOpposite().offsetZ);
List<EntityItem> itemsBehind = worldObj.getEntitiesWithinAABB(EntityItem.class, bounds);
ItemStack tItem = this.containingItems[0];
if (itemsBehind.size() > 0 && this.energyStor > this.energyReq && bEnt instanceof IInventory)
{
energyStor -= energyReq;
for (EntityItem entity : itemsBehind)
{
ItemStack eStack = entity.item;
int ite = eStack.stackSize;
if (bEnt instanceof TileEntityChest)
{
TileEntityChest bEntChest2 = null;
TileEntityChest bEntChest = (TileEntityChest) bEnt;
for (int i = 2; i < 6; i++)
{
ForgeDirection si = ForgeDirection.getOrientation(i);
if (worldObj.getBlockTileEntity(xCoord + dir.getOpposite().offsetX + si.offsetX, yCoord + dir.getOpposite().offsetY + si.offsetY, zCoord + dir.getOpposite().offsetZ + si.offsetZ) instanceof TileEntityChest)
{
bEntChest2 = (TileEntityChest) worldObj.getBlockTileEntity(xCoord + dir.getOpposite().offsetX + si.offsetX, yCoord + dir.getOpposite().offsetY + si.offsetY, zCoord + dir.getOpposite().offsetZ + si.offsetZ);
break;
}
}
if (eStack != null && eStack.stackSize > 0)
{
for (int i = 0; i < bEntChest.getSizeInventory(); i++)
{
ItemStack stack = bEntChest.getStackInSlot(i);
if (stack == null)
{
bEntChest.setInventorySlotContents(i, eStack);
entity.setDead();
eStack = null;
break;
}
else if (stack.getItem().equals(eStack.getItem()) && stack.getItemDamage() == eStack.getItemDamage())
{
int rej = Math.max((stack.stackSize + eStack.stackSize) - stack.getItem().getItemStackLimit(), 0);
stack.stackSize = Math.min(Math.max((stack.stackSize + eStack.stackSize - rej), 0), stack.getItem().getItemStackLimit());
eStack.stackSize = rej;
bEntChest.setInventorySlotContents(i, stack);
if (eStack.stackSize <= 0)
{
entity.setDead();
eStack = null;
break;
}
}
}
}
if (bEntChest2 != null && eStack != null && eStack.stackSize > 0)
{
for (int i = 0; i < bEntChest2.getSizeInventory(); i++)
{
ItemStack stack = bEntChest2.getStackInSlot(i);
if (stack == null)
{
bEntChest2.setInventorySlotContents(i, eStack);
entity.setDead();
eStack = null;
break;
}
else if (stack.getItem().equals(eStack.getItem()) && stack.getItemDamage() == eStack.getItemDamage())
{
int rej = Math.max((stack.stackSize + eStack.stackSize) - stack.getItem().getItemStackLimit(), 0);
stack.stackSize = Math.min(Math.max((stack.stackSize + eStack.stackSize - rej), 0), stack.getItem().getItemStackLimit());
eStack.stackSize = rej;
bEntChest2.setInventorySlotContents(i, stack);
if (eStack.stackSize <= 0)
{
entity.setDead();
eStack = null;
break;
}
}
}
}
if (entity != null && eStack != null)
{
if (eStack != null && eStack.stackSize <= 0)
{
entity.setDead();
eStack = null;
break;
}
else
{
entity.setDead();
EntityItem var23 = new EntityItem(worldObj, entity.posX, entity.posY + 0.1D, entity.posZ, eStack);
worldObj.spawnEntityInWorld(var23);
}
}
}// end chest trade
// TODO setup for
// ISideInventory
}
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
}
public int getBeltDirection()
{
int meta = worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord);
if (meta >= 4 && meta < 8)
{
switch (meta)
{
case 4:
return 2;
case 5:
return 5;
case 6:
return 3;
case 7:
return 4;
}
}
return 0;
}
@Override
public boolean canReceiveFromSide(ForgeDirection side)
{
if (side == dir || side == dir.getOpposite()) { return false; }
return true;
}
@Override
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
{
NBTTagCompound var4 = (NBTTagCompound) var2.tagAt(var3);
byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length)
{
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
/**
* Writes a tile entity to NBT.
*/
@Override
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3)
{
if (this.containingItems[var3] != null)
{
NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte) var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag(var4);
}
}
par1NBTTagCompound.setTag("Items", var2);
}
@Override
public int getSizeInventory()
{
return this.containingItems.length;
}
@Override
public ItemStack getStackInSlot(int par1)
{
return this.containingItems[par1];
}
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.containingItems[par1] != null)
{
ItemStack var3;
if (this.containingItems[par1].stackSize <= par2)
{
var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
else
{
var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0)
{
this.containingItems[par1] = null;
}
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.containingItems[par1] != null)
{
ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
{
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInvName()
{
return "Ejector";
}
@Override
public int getInventoryStackLimit()
{
// TODO change
return 0;
}
@Override
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openChest()
{
}
@Override
public void closeChest()
{
}
@Override
public void onReceive(TileEntity sender, double amps, double voltage, ForgeDirection side)
{
this.energyStor += (amps * voltage);
}
@Override
public void handlePacketData(INetworkManager network, int packetType, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream)
{
}
}

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@ -1,4 +1,4 @@
package assemblyline.interaction;
package assemblyline.machines;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.EntityPlayer;

View file

@ -1,4 +1,4 @@
package assemblyline.interaction;
package assemblyline.machines;
import net.minecraft.src.Container;
import net.minecraft.src.EntityPlayer;
@ -7,11 +7,11 @@ import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Slot;
public class ContainerEjector extends Container
public class ContainerSorter extends Container
{
private TileEntitySorter tileEntity;
public ContainerEjector(InventoryPlayer par1InventoryPlayer, TileEntitySorter tileEntity)
public ContainerSorter(InventoryPlayer par1InventoryPlayer, TileEntitySorter tileEntity)
{
this.tileEntity = tileEntity;
for(int i = 0; i < 4; i++)

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@ -1,4 +1,4 @@
package assemblyline.interaction;
package assemblyline.machines;
import java.util.List;
@ -10,7 +10,7 @@ import net.minecraft.src.ItemStack;
import net.minecraft.src.MathHelper;
import net.minecraft.src.World;
import assemblyline.AssemblyLine;
import assemblyline.interaction.BlockInteraction.MachineType;
import assemblyline.machines.BlockInteraction.MachineType;
public class ItemBlockInteraction extends ItemBlock
{

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@ -0,0 +1,184 @@
package assemblyline.machines;
import java.util.List;
import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.INetworkManager;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraft.src.TileEntity;
import net.minecraft.src.TileEntityChest;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.core.Vector3;
import universalelectricity.prefab.TileEntityElectricityReceiver;
import universalelectricity.prefab.network.IPacketReceiver;
import assemblyline.machines.BlockInteraction.MachineType;
import com.google.common.io.ByteArrayDataInput;
public class TileEntityManipulator extends TileEntityElectricityReceiver
{
/**
* Joules required to run this thing.
*/
public static final int JOULES_REQUIRED = 15;
/**
* The amount of watts received.
*/
public double wattsReceived = 0;
@Override
public double wattRequest()
{
return JOULES_REQUIRED;
}
@Override
public void updateEntity()
{
super.updateEntity();
if (this.worldObj.isRemote)
{
if (!this.isDisabled())
{
if (!this.isOutput())
{
/**
* Find items going into the
* manipulator and input them
* into an inventory behind
* this manipulator.
*/
Vector3 inputPosition = Vector3.get(this);
inputPosition.modifyPositionFromSide(this.getBeltDirection());
Vector3 outputPosition = Vector3.get(this);
outputPosition.modifyPositionFromSide(this.getBeltDirection().getOpposite());
AxisAlignedBB bounds = AxisAlignedBB.getBoundingBox(inputPosition.x, inputPosition.y, inputPosition.z, inputPosition.x + 1, inputPosition.y + 1, inputPosition.z + 1);
List<EntityItem> itemsInBound = this.worldObj.getEntitiesWithinAABB(EntityItem.class, bounds);
for (EntityItem entity : itemsInBound)
{
ItemStack remainingStack = this.tryPlaceInPosition(entity.item.copy(), outputPosition);
if (remainingStack != null)
{
if (remainingStack.stackSize > 0)
{
EntityItem var23 = new EntityItem(worldObj, entity.posX, entity.posY + 0.1D, entity.posZ, remainingStack);
worldObj.spawnEntityInWorld(var23);
}
}
entity.setDead();
}
}
}
}
}
/**
* Tries to place an itemStack in a specific
* position if it is an inventory.
*
* @return The ItemStack remained after place
* attempt
*/
private ItemStack tryPlaceInPosition(ItemStack itemStack, Vector3 position)
{
TileEntity tileEntity = position.getTileEntity(this.worldObj);
if (tileEntity != null)
{
/**
* Try to put items into a chest.
*/
if (tileEntity instanceof TileEntityChest)
{
TileEntityChest[] chests =
{ (TileEntityChest) tileEntity, null };
/**
* Try to find a double chest.
*/
for (int i = 2; i < 6; i++)
{
ForgeDirection searchDirection = ForgeDirection.getOrientation(i);
Vector3 searchPosition = position.clone();
searchPosition.modifyPositionFromSide(searchDirection);
if (searchPosition.getTileEntity(this.worldObj) instanceof TileEntityChest)
{
chests[1] = (TileEntityChest) searchPosition.getTileEntity(this.worldObj);
break;
}
}
for (TileEntityChest chest : chests)
{
if (itemStack != null && itemStack.stackSize > 0)
{
for (int i = 0; i < chest.getSizeInventory(); i++)
{
ItemStack stackInChest = chest.getStackInSlot(i);
if (stackInChest == null)
{
chest.setInventorySlotContents(i, itemStack);
return null;
}
else if (stackInChest.getItem().equals(itemStack.getItem()) && stackInChest.getItemDamage() == itemStack.getItemDamage())
{
int rejectedAmount = Math.max((stackInChest.stackSize + itemStack.stackSize) - stackInChest.getItem().getItemStackLimit(), 0);
stackInChest.stackSize = Math.min(Math.max((stackInChest.stackSize + itemStack.stackSize - rejectedAmount), 0), stackInChest.getItem().getItemStackLimit());
itemStack.stackSize = rejectedAmount;
chest.setInventorySlotContents(i, stackInChest);
if (itemStack.stackSize <= 0) { return null; }
}
}
}
}
}
}
if (itemStack.stackSize <= 0) { return null; }
return itemStack;
}
/**
* If the manipulator is powered, it will
* output items instead of input.
*/
public boolean isOutput()
{
return this.worldObj.isBlockIndirectlyGettingPowered(this.xCoord, this.yCoord, this.zCoord) || this.worldObj.isBlockGettingPowered(this.xCoord, this.yCoord, this.zCoord);
}
public ForgeDirection getBeltDirection()
{
return ForgeDirection.getOrientation(MachineType.getDirection(this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord)) + 2);
}
@Override
public boolean canReceiveFromSide(ForgeDirection side)
{
return true;
}
@Override
public void onReceive(TileEntity sender, double amps, double voltage, ForgeDirection side)
{
this.wattsReceived += (amps * voltage);
}
}

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@ -1,4 +1,4 @@
package assemblyline.interaction;
package assemblyline.machines;
import java.util.List;

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@ -1,4 +1,4 @@
package assemblyline.crafting;
package assemblyline.machines.crafter;
import net.minecraft.src.BlockContainer;
import net.minecraft.src.CreativeTabs;

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@ -1,4 +1,4 @@
package assemblyline.crafting;
package assemblyline.machines.crafter;
import net.minecraft.src.Entity;
import net.minecraft.src.NBTTagCompound;

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@ -1,4 +1,4 @@
package assemblyline.crafting;
package assemblyline.machines.crafter;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.INetworkManager;

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@ -1,4 +1,4 @@
package assemblyline.crafting;
package assemblyline.machines.crafter;
import net.minecraft.src.TileEntity;

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@ -4,8 +4,8 @@ import net.minecraftforge.client.MinecraftForgeClient;
import assemblyline.AssemblyLine;
import assemblyline.ALCommonProxy;
import assemblyline.belts.TileEntityConveyorBelt;
import assemblyline.interaction.TileEntitySorter;
import assemblyline.interaction.TileEntityManipulator;
import assemblyline.machines.TileEntityManipulator;
import assemblyline.machines.TileEntitySorter;
import assemblyline.render.RenderSorter;
import assemblyline.render.RenderHelper;
import assemblyline.render.RenderConveyorBelt;

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@ -7,19 +7,19 @@ import net.minecraft.src.StatCollector;
import org.lwjgl.opengl.GL11;
import assemblyline.AssemblyLine;
import assemblyline.interaction.ContainerEjector;
import assemblyline.interaction.TileEntitySorter;
import assemblyline.machines.ContainerSorter;
import assemblyline.machines.TileEntitySorter;
public class GuiEjectorSettings extends GuiContainer
public class GuiSorter extends GuiContainer
{
private TileEntitySorter tileEntity;
private int containerWidth;
private int containerHeight;
public GuiEjectorSettings(InventoryPlayer par1InventoryPlayer, TileEntitySorter tileEntity)
public GuiSorter(InventoryPlayer par1InventoryPlayer, TileEntitySorter tileEntity)
{
super(new ContainerEjector(par1InventoryPlayer, tileEntity));
super(new ContainerSorter(par1InventoryPlayer, tileEntity));
this.tileEntity = tileEntity;
}

View file

@ -164,7 +164,7 @@ public class ModelConveyorBelt extends ModelBase
setRotation(c1, 0F, 0F, 0F);
}
public void render(float f5, int pos, boolean front, boolean back, boolean above)
public void render(float f5, float radians, boolean front, boolean back, boolean above)
{
boolean mid = front && back ? true : false;
boolean leftCap = !front && back ? true : false;
@ -214,9 +214,9 @@ public class ModelConveyorBelt extends ModelBase
}
// rollers
MRoller.rotateAngleX = 0.7853982F * pos;
BRoller.rotateAngleX = 0.7853982F * pos;
FRoller.rotateAngleX = 0.7853982F * pos;
MRoller.rotateAngleX = radians;
BRoller.rotateAngleX = radians;
FRoller.rotateAngleX = radians;
MRoller.render(f5);
BRoller.render(f5);
FRoller.render(f5);

View file

@ -15,7 +15,8 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
public void renderAModelAt(TileEntityConveyorBelt tileEntity, double x, double y, double z, float f)
{
String flip = "";//if(tileEntity.flip){flip = "F";}
String flip = "";// if(tileEntity.flip){flip
// = "F";}
boolean mid = tileEntity.middleBelt();
int face = tileEntity.getBeltDirection();
@ -23,15 +24,25 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
GL11.glRotatef(180f, 0f, 0f, 1f);
int pos = 0;
bindTextureByName(AssemblyLine.TEXTURE_PATH + "BeltTexture" + flip + ".png");
if(face==2){ GL11.glRotatef(180f, 0f, 1f, 0f);}
if(face==3){ GL11.glRotatef(0f, 0f, 1f, 0f);}
if(face==4){ GL11.glRotatef(90f, 0f, 1f, 0f);}
if(face==5){ GL11.glRotatef(270f, 0f, 1f, 0f);}
if (face == 2)
{
GL11.glRotatef(180f, 0f, 1f, 0f);
}
if (face == 3)
{
GL11.glRotatef(0f, 0f, 1f, 0f);
}
if (face == 4)
{
GL11.glRotatef(90f, 0f, 1f, 0f);
}
if (face == 5)
{
GL11.glRotatef(270f, 0f, 1f, 0f);
}
int ent = tileEntity.worldObj.getBlockId(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
model.render(0.0625F,pos,tileEntity.BackCap(),tileEntity.FrontCap(), false);
model.render(0.0625F, (float) Math.toRadians(tileEntity.wheelRotation), tileEntity.BackCap(), tileEntity.FrontCap(), false);
GL11.glPopMatrix();

View file

@ -7,7 +7,7 @@ import net.minecraft.src.RenderBlocks;
import org.lwjgl.opengl.GL11;
import assemblyline.AssemblyLine;
import assemblyline.interaction.BlockInteraction.MachineType;
import assemblyline.machines.BlockInteraction.MachineType;
import assemblyline.model.ModelConveyorBelt;
import assemblyline.model.ModelSorter;
import assemblyline.model.ModelManipulator;

View file

@ -7,7 +7,7 @@ import org.lwjgl.opengl.GL11;
import assemblyline.AssemblyLine;
import assemblyline.belts.TileEntityConveyorBelt;
import assemblyline.interaction.TileEntityManipulator;
import assemblyline.machines.TileEntityManipulator;
import assemblyline.model.ModelManipulator;
public class RenderManipulator extends TileEntitySpecialRenderer
@ -16,8 +16,9 @@ public class RenderManipulator extends TileEntitySpecialRenderer
public void renderAModelAt(TileEntityManipulator tileEntity, double x, double y, double z, float f)
{
String flip = "";//if(tileEntity.flip){flip = "F";}
int face = tileEntity.getBeltDirection();
String flip = "";// if(tileEntity.flip){flip
// = "F";}
int face = tileEntity.getBeltDirection().ordinal();
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
@ -25,14 +26,27 @@ public class RenderManipulator extends TileEntitySpecialRenderer
this.bindTextureByName(AssemblyLine.TEXTURE_PATH + "injector.png");
if (face == 2)
{
GL11.glRotatef(0f, 0f, 1f, 0f);
}
if (face == 3)
{
GL11.glRotatef(180f, 0f, 1f, 0f);
}
if (face == 4)
{
GL11.glRotatef(270f, 0f, 1f, 0f);
}
if (face == 5)
{
GL11.glRotatef(90f, 0f, 1f, 0f);
}
if(face==2){ GL11.glRotatef(0f, 0f, 1f, 0f);}
if(face==3){ GL11.glRotatef(180f, 0f, 1f, 0f);}
if(face==4){ GL11.glRotatef(270f, 0f, 1f, 0f);}
if(face==5){ GL11.glRotatef(90f, 0f, 1f, 0f);}
int ent = tileEntity.worldObj.getBlockId(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
model.render(0.0625F, true, 0);
//TODO change the true part to check if there is a TE on the input side
// TODO change the true part to check if
// there is a TE on the input side
GL11.glPopMatrix();
}

View file

@ -6,7 +6,7 @@ import net.minecraft.src.TileEntitySpecialRenderer;
import org.lwjgl.opengl.GL11;
import assemblyline.AssemblyLine;
import assemblyline.interaction.TileEntitySorter;
import assemblyline.machines.TileEntitySorter;
import assemblyline.model.ModelSorter;
public class RenderSorter extends TileEntitySpecialRenderer
@ -18,15 +18,30 @@ public class RenderSorter extends TileEntitySpecialRenderer
boolean fire = tileEntity.firePiston;
int face = tileEntity.getDirection(tileEntity.worldObj.getBlockMetadata(tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord));
int pos = 0;
if(fire){pos = 8;}
if (fire)
{
pos = 8;
}
bindTextureByName(AssemblyLine.TEXTURE_PATH + "ejector.png");
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
if(face==2){ GL11.glRotatef(180f, 0f, 1f, 0f);}
if(face==3){ GL11.glRotatef(0f, 0f, 1f, 0f);}
if(face==4){ GL11.glRotatef(90f, 0f, 1f, 0f);}
if(face==5){ GL11.glRotatef(270f, 0f, 1f, 0f);}
if (face == 2)
{
GL11.glRotatef(180f, 0f, 1f, 0f);
}
if (face == 3)
{
GL11.glRotatef(0f, 0f, 1f, 0f);
}
if (face == 4)
{
GL11.glRotatef(90f, 0f, 1f, 0f);
}
if (face == 5)
{
GL11.glRotatef(270f, 0f, 1f, 0f);
}
model.renderMain(0.0625F);
model.renderPiston(0.0625F, pos);
GL11.glPopMatrix();