Fixed sorter render and packets

This commit is contained in:
Calclavia 2014-03-03 22:35:57 +08:00
parent 7f490b260a
commit eddc09c1cb
2 changed files with 64 additions and 25 deletions

View file

@ -90,7 +90,7 @@ public class Mechanical
public static Block blockConveyorBelt;
public static Block blockManipulator;
public static Block blockDetector;
public static Block blockRejector;
// public static Block blockRejector;
public static Block blockSorter;
// Fluids
@ -122,8 +122,8 @@ public class Mechanical
blockConveyorBelt = contentRegistry.createTile(BlockConveyorBelt.class, TileConveyorBelt.class);
blockManipulator = contentRegistry.createTile(BlockManipulator.class, TileManipulator.class);
blockDetector = contentRegistry.createTile(BlockDetector.class, TileDetector.class);
//blockRejector = contentRegistry.createTile(BlockRejector.class, TileRejector.class);
blockRejector = contentRegistry.newBlock(TileSorter.class);
// blockRejector = contentRegistry.createTile(BlockRejector.class, TileRejector.class);
blockSorter = contentRegistry.newBlock(TileSorter.class);
blockPump = contentRegistry.createTile(BlockPump.class, TilePump.class);
@ -142,6 +142,7 @@ public class Mechanical
PacketAnnotation.register(TileWindTurbine.class);
PacketAnnotation.register(TileWaterTurbine.class);
PacketAnnotation.register(TileSorter.class);
}
@EventHandler
@ -165,7 +166,9 @@ public class Mechanical
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConveyorBelt, 4), "III", "GGG", 'I', Item.ingotIron, 'G', itemGear));
GameRegistry.addRecipe(new ShapedOreRecipe(blockManipulator, "SSS", "SRS", "SCS", 'S', Item.ingotIron, 'C', blockConveyorBelt, 'R', Block.blockRedstone));
GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, "SWS", "SRS", "SWS", 'S', Item.ingotIron, 'W', UniversalRecipe.WIRE.get()));
GameRegistry.addRecipe(new ShapedOreRecipe(blockRejector, "S S", "SPS", "SRS", 'P', Block.pistonBase, 'S', Item.ingotIron, 'R', Item.redstone));
// GameRegistry.addRecipe(new ShapedOreRecipe(blockRejector, "S S", "SPS", "SRS", 'P',
// Block.pistonBase, 'S', Item.ingotIron, 'R', Item.redstone));
GameRegistry.addRecipe(new ShapedOreRecipe(blockSorter, "SSS", "SPS", "SRS", 'P', Block.pistonStickyBase, 'S', Item.ingotIron, 'R', Block.blockRedstone));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 0), "CWC", "WGW", "CWC", 'G', itemGear, 'C', Block.cloth, 'W', Item.stick));
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockWindTurbine, 1, 1), "CWC", "WGW", "CWC", 'G', new ItemStack(blockWindTurbine, 1, 0), 'C', Block.stone, 'W', Item.stick));

View file

@ -3,11 +3,13 @@ package resonantinduction.mechanical.logistic.belt;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
@ -17,11 +19,14 @@ import org.lwjgl.opengl.GL11;
import resonantinduction.api.IFilterable;
import resonantinduction.core.Reference;
import resonantinduction.core.ResonantInduction;
import resonantinduction.core.prefab.imprint.ItemImprint;
import universalelectricity.api.UniversalElectricity;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.content.module.TileRender;
import calclavia.lib.content.module.prefab.TileInventory;
import calclavia.lib.network.Synced.SyncedInput;
import calclavia.lib.network.Synced.SyncedOutput;
import calclavia.lib.prefab.vector.Cuboid;
import calclavia.lib.render.RenderUtility;
import cpw.mods.fml.relauncher.Side;
@ -53,7 +58,7 @@ public class TileSorter extends TileInventory
if (world().isRemote)
{
player.addChatMessage("Sorter filter inversion: " + isInverted);
player.addChatMessage("Sorter filter inversion: " + !isInverted);
}
return true;
@ -68,33 +73,42 @@ public class TileSorter extends TileInventory
@Override
public void collide(Entity entity)
{
if (entity instanceof EntityItem)
if (!world().isRemote)
{
EntityItem entityItem = (EntityItem) entity;
List<ForgeDirection> possibleDirections = new ArrayList<ForgeDirection>();
/**
* Move item to position where a filter allows it.
*/
for (int i = 0; i < getSizeInventory(); i++)
if (entity instanceof EntityItem)
{
ItemStack stack = getStackInSlot(i);
EntityItem entityItem = (EntityItem) entity;
List<ForgeDirection> possibleDirections = new ArrayList<ForgeDirection>();
if (isInverted == ItemImprint.isFiltering(stack, entityItem.getEntityItem()))
/**
* Move item to position where a filter allows it.
*/
for (int i = 0; i < getSizeInventory(); i++)
{
possibleDirections.add(ForgeDirection.getOrientation(i));
ItemStack stack = getStackInSlot(i);
if (isInverted == ItemImprint.isFiltering(stack, entityItem.getEntityItem()))
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
int blockID = position().translate(dir).getBlockID(world());
Block block = Block.blocksList[blockID];
if (block == null || block.isNormalCube(blockID))
{
possibleDirections.add(dir);
}
}
}
}
int size = possibleDirections.size();
int size = possibleDirections.size();
if (size > 0)
{
ForgeDirection dir = possibleDirections.get(size > 1 ? world().rand.nextInt(size - 1) : 0);
Vector3 set = center().translate(dir, 0.9);
entityItem.posX = set.x;
entityItem.posY = set.y;
entityItem.posZ = set.z;
if (size > 0)
{
ForgeDirection dir = possibleDirections.get(size > 1 ? world().rand.nextInt(size - 1) : 0);
Vector3 set = center().translate(dir, 1);
entityItem.setPosition(set.x, set.y, set.z);
}
}
}
}
@ -105,6 +119,7 @@ public class TileSorter extends TileInventory
return Cuboid.full();
}
@SyncedInput
@Override
public void readFromNBT(NBTTagCompound nbt)
{
@ -112,6 +127,7 @@ public class TileSorter extends TileInventory
nbt.getBoolean("isInverted");
}
@SyncedOutput
@Override
public void writeToNBT(NBTTagCompound nbt)
{
@ -134,6 +150,26 @@ public class TileSorter extends TileInventory
RenderUtility.enableBlending();
GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5);
RenderUtility.bind(TEXTURE);
for (int i = 0; i < TileSorter.this.getSizeInventory(); i++)
{
if (TileSorter.this.getStackInSlot(i) != null)
{
ForgeDirection dir = ForgeDirection.getOrientation(i);
GL11.glPushMatrix();
if (dir.ordinal() == 0)
GL11.glRotatef(-90, 0, 0, 1);
if (dir.ordinal() == 1)
GL11.glRotatef(90, 0, 0, 1);
RenderUtility.rotateBlockBasedOnDirection(dir);
MODEL.renderOnly("port");
GL11.glPopMatrix();
}
}
MODEL.renderAllExcept("port");
RenderUtility.disableBlending();
GL11.glPopMatrix();