Added electrical path line
This commit is contained in:
parent
b727502276
commit
f5bae17e35
4 changed files with 255 additions and 166 deletions
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@ -109,10 +109,10 @@ public class Vector3
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{
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return this.x * vec2.x + this.y * vec2.y + this.z * vec2.z;
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}
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public Vector3 getFromSide(ForgeDirection side)
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{
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return new Vector3(x+side.offsetX, y+side.offsetY, z+side.offsetZ);
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return new Vector3(x + side.offsetX, y + side.offsetY, z + side.offsetZ);
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}
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/**
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@ -306,7 +306,7 @@ public class Vector3
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{
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return new Vector3(this.x, this.y, this.z);
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}
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@Override
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public int hashCode()
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{
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@ -316,22 +316,22 @@ public class Vector3
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code = 31 * new Double(z).hashCode();
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return code;
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}
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@Override
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public boolean equals(Object obj)
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{
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if(!(obj instanceof Vector3))
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if (!(obj instanceof Vector3))
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{
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return false;
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}
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Vector3 vec = (Vector3)obj;
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if(vec.x != x || vec.y != y || vec.z != z)
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Vector3 vec = (Vector3) obj;
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if (vec.x != x || vec.y != y || vec.z != z)
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{
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return false;
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}
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return true;
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}
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@ -340,4 +340,26 @@ public class Vector3
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{
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return "Vector3 [" + this.x + "," + this.y + "," + this.z + "]";
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}
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/**
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* @param world
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* @return
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*/
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public int getBlockID(World world)
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{
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return world.getBlockId((int) this.x, (int) this.y, (int) this.z);
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}
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public ForgeDirection toForgeDirection()
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{
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for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
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{
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if (this.x == direction.offsetX && this.y == direction.offsetY && this.z == direction.offsetZ)
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{
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return direction;
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}
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}
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return ForgeDirection.UNKNOWN;
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}
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}
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@ -47,7 +47,11 @@ public class BlockEMContractor extends BlockBase implements ITileEntityProvider
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if (linkVec.getTileEntity(world) instanceof TileEntityEMContractor)
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{
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contractor.setLink((TileEntityEMContractor) linkVec.getTileEntity(world));
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entityPlayer.addChatMessage("Linked " + this.getLocalizedName() + " with " + " [" + (int) linkVec.x + ", " + (int) linkVec.y + ", " + (int) linkVec.z + "]");
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if (!world.isRemote)
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{
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entityPlayer.addChatMessage("Linked " + this.getLocalizedName() + " with " + " [" + (int) linkVec.x + ", " + (int) linkVec.y + ", " + (int) linkVec.z + "]");
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}
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return true;
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}
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}
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@ -3,10 +3,13 @@
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*/
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package resonantinduction.contractor;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.base.Vector3;
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@ -16,7 +19,7 @@ import resonantinduction.base.Vector3;
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* @author Calclavia
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*
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*/
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public class Pathfinder
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public class PathfinderEMContractor
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{
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public Set<Vector3> openSet, closedSet;
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@ -26,10 +29,13 @@ public class Pathfinder
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public Vector3 target;
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public Set<Vector3> results;
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public List<Vector3> results;
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public Pathfinder(Vector3 target)
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private World world;
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public PathfinderEMContractor(World world, Vector3 target)
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{
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this.world = world;
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this.target = target;
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}
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@ -43,12 +49,32 @@ public class Pathfinder
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this.navMap = new HashMap<Vector3, Vector3>();
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this.gScore = new HashMap<Vector3, Double>();
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this.fScore = new HashMap<Vector3, Double>();
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this.results = new HashSet<Vector3>();
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this.results = new ArrayList<Vector3>();
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this.openSet.add(start);
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this.gScore.put(start, (double) 0);
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this.fScore.put(start, this.gScore.get(start) + getEstimate(start, this.target));
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int blockCount = 0;
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection direction = ForgeDirection.getOrientation(i);
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Vector3 neighbor = this.target.clone().translate(new Vector3(direction.offsetX, direction.offsetY, direction.offsetZ));
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if (!TileEntityEMContractor.canBePath(this.world, neighbor))
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{
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blockCount++;
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}
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}
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if (blockCount >= 6)
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{
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return false;
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}
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double maxSearchDistance = start.distance(this.target) * 2;
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while (!this.openSet.isEmpty())
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{
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Vector3 currentNode = null;
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@ -63,13 +89,11 @@ public class Pathfinder
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}
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}
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if (currentNode == null)
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if (currentNode == null && start.distance(currentNode) > maxSearchDistance)
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{
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break;
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}
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// Break case here;
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if (currentNode.equals(this.target))
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{
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this.results = this.reconstructPath(this.navMap, this.target);
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@ -82,24 +106,28 @@ public class Pathfinder
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for (int i = 0; i < 6; i++)
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{
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ForgeDirection direction = ForgeDirection.getOrientation(i);
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Vector3 neighbor = currentNode.clone().translate(new Vector3(direction.offsetX, direction.offsetY, direction.offsetZ));
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double tentativeG = this.gScore.get(currentNode);
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if (this.closedSet.contains(neighbor))
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if (TileEntityEMContractor.canBePath(this.world, neighbor))
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{
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if (tentativeG >= this.gScore.get(neighbor))
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double tentativeG = this.gScore.get(currentNode) + currentNode.distance(neighbor);
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if (this.closedSet.contains(neighbor))
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{
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continue;
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if (tentativeG >= this.gScore.get(neighbor))
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{
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continue;
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}
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}
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}
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if (!this.openSet.contains(neighbor) || tentativeG < this.gScore.get(neighbor))
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{
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this.navMap.put(neighbor, currentNode);
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this.gScore.put(neighbor, tentativeG);
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this.fScore.put(neighbor, this.gScore.get(neighbor) + this.getEstimate(neighbor, this.target));
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this.openSet.add(neighbor);
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if (!this.openSet.contains(neighbor) || tentativeG < this.gScore.get(neighbor))
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{
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this.navMap.put(neighbor, currentNode);
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this.gScore.put(neighbor, tentativeG);
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this.fScore.put(neighbor, this.gScore.get(neighbor) + this.getEstimate(neighbor, this.target));
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this.openSet.add(neighbor);
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}
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}
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}
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}
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@ -107,9 +135,9 @@ public class Pathfinder
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return false;
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}
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private Set<Vector3> reconstructPath(HashMap<Vector3, Vector3> naviMap, Vector3 currentNode)
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private List<Vector3> reconstructPath(HashMap<Vector3, Vector3> naviMap, Vector3 currentNode)
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{
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Set<Vector3> path = new HashSet<Vector3>();
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List<Vector3> path = new ArrayList<Vector3>();
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path.add(currentNode);
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if (naviMap.containsKey(currentNode))
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@ -11,6 +11,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.PacketHandler;
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import resonantinduction.ResonantInduction;
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@ -49,16 +50,16 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
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*/
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public boolean suck = true;
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private Pathfinder pathfinder;
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private PathfinderEMContractor pathfinder;
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private Set<EntityItem> pathfindingTrackers = new HashSet<EntityItem>();
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private TileEntityEMContractor linked;
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public TileEntityEMContractor linked;
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@Override
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public void updateEntity()
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{
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super.updateEntity();
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pushDelay = Math.max(0, pushDelay - 1);
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this.pushDelay = Math.max(0, this.pushDelay - 1);
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if (canFunction())
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{
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@ -67,7 +68,7 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
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if (!suck && pushDelay == 0)
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{
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ItemStack retrieved = InventoryUtil.takeTopItemFromInventory(inventory, facing.ordinal());
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ItemStack retrieved = InventoryUtil.takeTopItemFromInventory(inventory, this.facing.ordinal());
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if (retrieved != null)
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{
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@ -75,7 +76,7 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
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if (!worldObj.isRemote)
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{
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worldObj.spawnEntityInWorld(item);
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this.worldObj.spawnEntityInWorld(item);
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}
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pushDelay = PUSH_DELAY;
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@ -100,146 +101,179 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
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}
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}
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}
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}
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if (operationBounds != null && canFunction())
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{
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energyStored -= ENERGY_USAGE;
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for (EntityItem entityItem : (List<EntityItem>) worldObj.getEntitiesWithinAABB(EntityItem.class, operationBounds))
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if (!this.suck && this.linked != null && !this.linked.isInvalid())
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{
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if (this.worldObj.isRemote && this.ticks % 5 == 0)
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if (this.pathfinder != null)
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{
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ResonantInduction.proxy.renderElectricShock(this.worldObj, new Vector3(this).translate(0.5), new Vector3(entityItem));
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for (int i = 0; i < this.pathfinder.results.size(); i++)
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{
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Vector3 result = this.pathfinder.results.get(i);
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if (this.canBePath(this.worldObj, result))
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{
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if (i - 1 >= 0)
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{
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Vector3 prevResult = this.pathfinder.results.get(i - 1);
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ResonantInduction.proxy.renderElectricShock(this.worldObj, prevResult.translate(0.5), result.translate(0.5));
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Vector3 difference = prevResult.difference(result);
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final ForgeDirection direction = difference.toForgeDirection();
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System.out.println(direction);
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AxisAlignedBB bounds = AxisAlignedBB.getAABBPool().getAABB(result.x, result.y, result.z, result.x + 1, result.y + 1, result.z + 1);
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List<EntityItem> entities = this.worldObj.getEntitiesWithinAABB(EntityItem.class, bounds);
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for (EntityItem entityItem : entities)
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{
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this.moveEntity(entityItem, direction);
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}
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}
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}
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else
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{
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this.updatePath();
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break;
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}
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}
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}
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}
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else
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{
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this.pathfinder = null;
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switch (facing)
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if (operationBounds != null)
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{
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case DOWN:
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if (!worldObj.isRemote)
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energyStored -= ENERGY_USAGE;
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for (EntityItem entityItem : (List<EntityItem>) worldObj.getEntitiesWithinAABB(EntityItem.class, operationBounds))
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{
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if (this.worldObj.isRemote && this.ticks % 5 == 0)
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{
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entityItem.setPosition(xCoord + 0.5, entityItem.posY, zCoord + 0.5);
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ResonantInduction.proxy.renderElectricShock(this.worldObj, new Vector3(this).translate(0.5), new Vector3(entityItem));
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}
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entityItem.motionX = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionY = Math.max(-MAX_SPEED, entityItem.motionY - ACCELERATION);
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}
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else
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{
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entityItem.motionY = Math.min(MAX_SPEED, entityItem.motionY + .04 + ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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case UP:
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if (!worldObj.isRemote)
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{
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entityItem.setPosition(xCoord + 0.5, entityItem.posY, zCoord + 0.5);
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}
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entityItem.motionX = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionY = Math.min(MAX_SPEED, entityItem.motionY + .04 + ACCELERATION);
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}
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else
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{
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entityItem.motionY = Math.max(-MAX_SPEED, entityItem.motionY - ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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case NORTH:
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if (!worldObj.isRemote)
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{
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entityItem.setPosition(xCoord + 0.5, yCoord + 0.5, entityItem.posZ);
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}
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entityItem.motionX = 0;
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entityItem.motionY = 0;
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if (!suck)
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{
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entityItem.motionZ = Math.max(-MAX_SPEED, entityItem.motionZ - ACCELERATION);
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}
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else
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{
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entityItem.motionZ = Math.min(MAX_SPEED, entityItem.motionZ + ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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case SOUTH:
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if (!worldObj.isRemote)
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{
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entityItem.setPosition(xCoord + 0.5, yCoord + 0.5, entityItem.posZ);
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}
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entityItem.motionX = 0;
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entityItem.motionY = 0;
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if (!suck)
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{
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entityItem.motionZ = Math.min(MAX_SPEED, entityItem.motionZ + ACCELERATION);
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}
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else
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{
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entityItem.motionZ = Math.max(-MAX_SPEED, entityItem.motionZ - ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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case WEST:
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if (!worldObj.isRemote)
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{
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entityItem.setPosition(entityItem.posX, yCoord + 0.5, zCoord + 0.5);
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}
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entityItem.motionY = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionX = Math.max(-MAX_SPEED, entityItem.motionX - ACCELERATION);
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}
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else
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{
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entityItem.motionX = Math.min(MAX_SPEED, entityItem.motionX + ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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case EAST:
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if (!worldObj.isRemote)
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{
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entityItem.setPosition(entityItem.posX, yCoord + 0.5, zCoord + 0.5);
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}
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entityItem.motionY = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionX = Math.min(MAX_SPEED, entityItem.motionX + ACCELERATION);
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}
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else
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{
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entityItem.motionX = Math.max(-MAX_SPEED, entityItem.motionX - ACCELERATION);
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}
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entityItem.isAirBorne = true;
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break;
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this.moveEntity(entityItem, this.getFacing());
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}
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}
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}
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}
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}
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public static boolean canBePath(World world, Vector3 position)
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{
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return position.getBlockID(world) == 0 || position.getTileEntity(world) instanceof TileEntityEMContractor;
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}
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private void moveEntity(EntityItem entityItem, ForgeDirection direction)
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{
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switch (direction)
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{
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case DOWN:
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entityItem.setPosition(Math.floor(entityItem.posX) + 0.5, entityItem.posY, Math.floor(entityItem.posZ) + 0.5);
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entityItem.motionX = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionY = Math.max(-MAX_SPEED, entityItem.motionY - ACCELERATION);
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}
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else
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{
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entityItem.motionY = Math.min(MAX_SPEED, entityItem.motionY + .04 + ACCELERATION);
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}
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break;
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case UP:
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entityItem.setPosition(xCoord + 0.5, entityItem.posY, zCoord + 0.5);
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entityItem.motionX = 0;
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entityItem.motionZ = 0;
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if (!suck)
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{
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entityItem.motionY = Math.min(MAX_SPEED, entityItem.motionY + .04 + ACCELERATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
entityItem.motionY = Math.max(-MAX_SPEED, entityItem.motionY - ACCELERATION);
|
||||
}
|
||||
|
||||
break;
|
||||
case NORTH:
|
||||
|
||||
entityItem.setPosition(xCoord + 0.5, yCoord + 0.5, entityItem.posZ);
|
||||
|
||||
entityItem.motionX = 0;
|
||||
entityItem.motionY = 0;
|
||||
|
||||
if (!suck)
|
||||
{
|
||||
entityItem.motionZ = Math.max(-MAX_SPEED, entityItem.motionZ - ACCELERATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
entityItem.motionZ = Math.min(MAX_SPEED, entityItem.motionZ + ACCELERATION);
|
||||
}
|
||||
|
||||
break;
|
||||
case SOUTH:
|
||||
|
||||
entityItem.setPosition(xCoord + 0.5, yCoord + 0.5, entityItem.posZ);
|
||||
|
||||
entityItem.motionX = 0;
|
||||
entityItem.motionY = 0;
|
||||
|
||||
if (!suck)
|
||||
{
|
||||
entityItem.motionZ = Math.min(MAX_SPEED, entityItem.motionZ + ACCELERATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
entityItem.motionZ = Math.max(-MAX_SPEED, entityItem.motionZ - ACCELERATION);
|
||||
}
|
||||
|
||||
break;
|
||||
case WEST:
|
||||
|
||||
entityItem.setPosition(entityItem.posX, yCoord + 0.5, zCoord + 0.5);
|
||||
|
||||
entityItem.motionY = 0;
|
||||
entityItem.motionZ = 0;
|
||||
|
||||
if (!suck)
|
||||
{
|
||||
entityItem.motionX = Math.max(-MAX_SPEED, entityItem.motionX - ACCELERATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
entityItem.motionX = Math.min(MAX_SPEED, entityItem.motionX + ACCELERATION);
|
||||
}
|
||||
|
||||
break;
|
||||
case EAST:
|
||||
entityItem.setPosition(entityItem.posX, yCoord + 0.5, zCoord + 0.5);
|
||||
|
||||
entityItem.motionY = 0;
|
||||
entityItem.motionZ = 0;
|
||||
|
||||
if (!suck)
|
||||
{
|
||||
entityItem.motionX = Math.min(MAX_SPEED, entityItem.motionX + ACCELERATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
entityItem.motionX = Math.max(-MAX_SPEED, entityItem.motionX - ACCELERATION);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
entityItem.isAirBorne = true;
|
||||
entityItem.delayBeforeCanPickup = 1;
|
||||
}
|
||||
|
||||
private EntityItem getItemWithPosition(ItemStack toSend)
|
||||
{
|
||||
EntityItem item = null;
|
||||
|
@ -357,7 +391,7 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
|
|||
|
||||
public boolean canFunction()
|
||||
{
|
||||
return isLatched() && worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
return isLatched() && !this.worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -434,6 +468,7 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
|
|||
public void setLink(TileEntityEMContractor tileEntity)
|
||||
{
|
||||
this.linked = tileEntity;
|
||||
this.linked.linked = this;
|
||||
this.updatePath();
|
||||
}
|
||||
|
||||
|
@ -443,8 +478,8 @@ public class TileEntityEMContractor extends TileEntityBase implements IPacketRec
|
|||
|
||||
if (this.linked != null)
|
||||
{
|
||||
this.pathfinder = new Pathfinder(new Vector3(this));
|
||||
this.pathfinder.find(new Vector3(this.linked));
|
||||
this.pathfinder = new PathfinderEMContractor(this.worldObj, new Vector3(this.linked));
|
||||
this.pathfinder.find(new Vector3(this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue