Fixed hot plate rendering
This commit is contained in:
parent
3156ebd7e8
commit
f84cdfa0c5
|
@ -88,12 +88,14 @@ class TileEngineeringTable extends TileInventory(Material.wood) with IPacketRece
|
|||
isOpaqueCube(false)
|
||||
itemBlock(classOf[ItemBlockSaved])
|
||||
|
||||
@SideOnly(Side.CLIENT) override def getIcon(side: Int, meta: Int): IIcon =
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
return if (side == 1) TileEngineeringTable.iconTop else (if (side == meta) TileEngineeringTable.iconFront else TileEngineeringTable.iconSide)
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def registerIcons(iconRegister: IIconRegister)
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def registerIcons(iconRegister: IIconRegister)
|
||||
{
|
||||
TileEngineeringTable.iconTop = iconRegister.registerIcon(getTextureName + "_top")
|
||||
TileEngineeringTable.iconFront = iconRegister.registerIcon(getTextureName + "_front")
|
||||
|
|
|
@ -11,15 +11,14 @@ import net.minecraft.entity.player.EntityPlayer
|
|||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.item.crafting.FurnaceRecipes
|
||||
import net.minecraft.nbt.NBTTagCompound
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.IIcon
|
||||
import resonant.content.spatial.block.SpatialBlock
|
||||
import resonant.lib.content.prefab.java.TileInventory
|
||||
import resonant.lib.network.discriminator.{PacketTile, PacketType}
|
||||
import resonant.lib.network.handle.IPacketReceiver
|
||||
import resonantinduction.core.Reference
|
||||
import resonant.lib.transform.region.Cuboid
|
||||
import resonant.lib.transform.vector.{Vector2, Vector3}
|
||||
import resonantinduction.core.Reference
|
||||
|
||||
/**
|
||||
* For smelting items.
|
||||
|
@ -28,234 +27,232 @@ import resonant.lib.transform.vector.{Vector2, Vector3}
|
|||
*/
|
||||
object TileHotPlate
|
||||
{
|
||||
final val MAX_SMELT_TIME: Int = 200
|
||||
final val MAX_SMELT_TIME: Int = 200
|
||||
}
|
||||
|
||||
class TileHotPlate extends TileInventory(Material.iron) with IPacketReceiver
|
||||
{
|
||||
final val smeltTime: Array[Int] = Array[Int](0, 0, 0, 0)
|
||||
final val stackSizeCache: Array[Int] = Array[Int](0, 0, 0, 0)
|
||||
private final val POWER: Int = 50000
|
||||
final val smeltTime: Array[Int] = Array[Int](0, 0, 0, 0)
|
||||
final val stackSizeCache: Array[Int] = Array[Int](0, 0, 0, 0)
|
||||
private final val POWER: Int = 50000
|
||||
|
||||
//Constructor
|
||||
setSizeInventory(4)
|
||||
bounds(new Cuboid(0, 0, 0, 1, 0.2f, 1))
|
||||
normalRender(false)
|
||||
forceStandardRender(true)
|
||||
isOpaqueCube(false)
|
||||
//Constructor
|
||||
setSizeInventory(4)
|
||||
bounds(new Cuboid(0, 0, 0, 1, 0.2f, 1))
|
||||
forceItemToRenderAsBlock = true
|
||||
isOpaqueCube = false
|
||||
|
||||
override def update
|
||||
override def update()
|
||||
{
|
||||
super.update()
|
||||
|
||||
if (canRun)
|
||||
{
|
||||
if (canRun)
|
||||
{
|
||||
var didSmelt: Boolean = false
|
||||
var didSmelt = false
|
||||
|
||||
for (i <- 0 to getSizeInventory)
|
||||
{
|
||||
if (canSmelt(this.getStackInSlot(i)))
|
||||
{
|
||||
if (smeltTime(i) <= 0)
|
||||
{
|
||||
stackSizeCache(i) = this.getStackInSlot(i).stackSize
|
||||
smeltTime(i) = TileHotPlate.MAX_SMELT_TIME * stackSizeCache(i)
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
else if (smeltTime(i) > 0)
|
||||
{
|
||||
smeltTime(i) -= 1;
|
||||
if (smeltTime(i) == 0)
|
||||
{
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
val outputStack: ItemStack = FurnaceRecipes.smelting.getSmeltingResult(getStackInSlot(i)).copy
|
||||
outputStack.stackSize = stackSizeCache(i)
|
||||
setInventorySlotContents(i, outputStack)
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
}
|
||||
}
|
||||
didSmelt = true
|
||||
}
|
||||
else
|
||||
{
|
||||
smeltTime(i) = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def onInventoryChanged
|
||||
{
|
||||
for (i <- 0 to getSizeInventory)
|
||||
{
|
||||
if (getStackInSlot(i) != null)
|
||||
{
|
||||
if (stackSizeCache(i) != getStackInSlot(i).stackSize)
|
||||
{
|
||||
if (smeltTime(i) > 0)
|
||||
{
|
||||
smeltTime(i) += (getStackInSlot(i).stackSize - stackSizeCache(i)) * TileHotPlate.MAX_SMELT_TIME
|
||||
}
|
||||
stackSizeCache(i) = getStackInSlot(i).stackSize
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
stackSizeCache(i) = 0
|
||||
}
|
||||
}
|
||||
if (worldObj != null)
|
||||
for (i <- 0 to getSizeInventory)
|
||||
{
|
||||
if (canSmelt(this.getStackInSlot(i)))
|
||||
{
|
||||
if (smeltTime(i) <= 0)
|
||||
{
|
||||
stackSizeCache(i) = this.getStackInSlot(i).stackSize
|
||||
smeltTime(i) = TileHotPlate.MAX_SMELT_TIME * stackSizeCache(i)
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
}
|
||||
|
||||
def canRun: Boolean =
|
||||
{
|
||||
val tileEntity: TileEntity = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord)
|
||||
if (tileEntity.isInstanceOf[TileFirebox])
|
||||
{
|
||||
if ((tileEntity.asInstanceOf[TileFirebox]).isBurning)
|
||||
}
|
||||
else if (smeltTime(i) > 0)
|
||||
{
|
||||
smeltTime(i) -= 1
|
||||
if (smeltTime(i) == 0)
|
||||
{
|
||||
return true
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
val outputStack: ItemStack = FurnaceRecipes.smelting.getSmeltingResult(getStackInSlot(i)).copy
|
||||
outputStack.stackSize = stackSizeCache(i)
|
||||
setInventorySlotContents(i, outputStack)
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
}
|
||||
}
|
||||
didSmelt = true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
def canSmelt(stack: ItemStack): Boolean =
|
||||
{
|
||||
return FurnaceRecipes.smelting.getSmeltingResult(stack) != null
|
||||
}
|
||||
|
||||
def isSmelting: Boolean =
|
||||
{
|
||||
else
|
||||
{
|
||||
var i: Int = 0
|
||||
while (i < getSizeInventory)
|
||||
{
|
||||
{
|
||||
if (getSmeltTime(i) > 0)
|
||||
{
|
||||
return true
|
||||
}
|
||||
}
|
||||
({
|
||||
i += 1;
|
||||
i - 1
|
||||
})
|
||||
}
|
||||
smeltTime(i) = 0
|
||||
}
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
def getSmeltTime(i: Int): Int =
|
||||
override def onInventoryChanged()
|
||||
{
|
||||
for (i <- 0 until getSizeInventory)
|
||||
{
|
||||
return smeltTime(i)
|
||||
}
|
||||
|
||||
override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
|
||||
{
|
||||
return i < getSizeInventory && canSmelt(itemStack)
|
||||
}
|
||||
|
||||
override def getDescPacket: PacketTile =
|
||||
{
|
||||
return new PacketTile(this, this.getPacketData(0).toArray)
|
||||
}
|
||||
|
||||
/**
|
||||
* 1 - Description Packet
|
||||
* 2 - Energy Update
|
||||
* 3 - Tesla Beam
|
||||
*/
|
||||
def getPacketData(`type`: Int): List[Any] =
|
||||
{
|
||||
val list: List[Any] = new ArrayList[Any]
|
||||
val nbt: NBTTagCompound = new NBTTagCompound
|
||||
this.writeToNBT(nbt)
|
||||
list.add(nbt)
|
||||
return list
|
||||
}
|
||||
|
||||
def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
|
||||
{
|
||||
try
|
||||
if (getStackInSlot(i) != null)
|
||||
{
|
||||
if (stackSizeCache(i) != getStackInSlot(i).stackSize)
|
||||
{
|
||||
this.readFromNBT(ByteBufUtils.readTag(data))
|
||||
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord)
|
||||
if (smeltTime(i) > 0)
|
||||
{
|
||||
smeltTime(i) += (getStackInSlot(i).stackSize - stackSizeCache(i)) * TileHotPlate.MAX_SMELT_TIME
|
||||
}
|
||||
stackSizeCache(i) = getStackInSlot(i).stackSize
|
||||
}
|
||||
catch
|
||||
{
|
||||
case e: Exception =>
|
||||
{
|
||||
e.printStackTrace
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
stackSizeCache(i) = 0
|
||||
}
|
||||
}
|
||||
|
||||
override def readFromNBT(nbt: NBTTagCompound)
|
||||
if (worldObj != null)
|
||||
{
|
||||
super.readFromNBT(nbt)
|
||||
for (i <- 0 to getSizeInventory)
|
||||
{
|
||||
smeltTime(i) = nbt.getInteger("smeltTime" + i)
|
||||
}
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord)
|
||||
}
|
||||
}
|
||||
|
||||
override def writeToNBT(nbt: NBTTagCompound)
|
||||
def canRun: Boolean =
|
||||
{
|
||||
val tileEntity = worldObj.getTileEntity(xCoord, yCoord - 1, zCoord)
|
||||
|
||||
if (tileEntity.isInstanceOf[TileFirebox])
|
||||
{
|
||||
super.writeToNBT(nbt)
|
||||
|
||||
for (i <- 0 to getSizeInventory)
|
||||
{
|
||||
nbt.setInteger("smeltTime" + i, smeltTime(i))
|
||||
}
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def registerIcons(iconReg: IIconRegister)
|
||||
{
|
||||
super.registerIcons(iconReg)
|
||||
SpatialBlock.icon.put("electricHotPlate", iconReg.registerIcon(Reference.prefix + "electricHotPlate"))
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT) override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
return if (meta == 1) SpatialBlock.icon.get("electricHotPlate") else SpatialBlock.icon.get(getTextureName)
|
||||
}
|
||||
|
||||
override def click(player: EntityPlayer)
|
||||
{
|
||||
if (server)
|
||||
{
|
||||
extractItem(this, 0, player)
|
||||
}
|
||||
}
|
||||
|
||||
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
if (server)
|
||||
{
|
||||
val hitVector: Vector2 = new Vector2(hit.x, hit.z)
|
||||
val regionLength: Double = 1d / 2d
|
||||
var j: Int = 0
|
||||
for (j <- 0 to 2)
|
||||
{
|
||||
for (k <- 0 to 2)
|
||||
{
|
||||
val check: Vector2 = new Vector2(j, k).multiply(regionLength)
|
||||
if (check.distance(hitVector) < regionLength)
|
||||
{
|
||||
val slotID: Int = j * 2 + k
|
||||
interactCurrentItem(this, slotID, player)
|
||||
onInventoryChanged
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
if ((tileEntity.asInstanceOf[TileFirebox]).isBurning)
|
||||
{
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
def canSmelt(stack: ItemStack): Boolean =
|
||||
{
|
||||
return FurnaceRecipes.smelting.getSmeltingResult(stack) != null
|
||||
}
|
||||
|
||||
def isSmelting: Boolean =
|
||||
{
|
||||
|
||||
for (i <- 0 until getSizeInventory)
|
||||
{
|
||||
if (getSmeltTime(i) > 0)
|
||||
{
|
||||
return true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
def getSmeltTime(i: Int): Int =
|
||||
{
|
||||
return smeltTime(i)
|
||||
}
|
||||
|
||||
override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
|
||||
{
|
||||
return i < getSizeInventory && canSmelt(itemStack)
|
||||
}
|
||||
|
||||
override def getDescPacket: PacketTile =
|
||||
{
|
||||
return new PacketTile(this, this.getPacketData(0).toArray)
|
||||
}
|
||||
|
||||
/**
|
||||
* 1 - Description Packet
|
||||
* 2 - Energy Update
|
||||
* 3 - Tesla Beam
|
||||
*/
|
||||
def getPacketData(`type`: Int): List[Any] =
|
||||
{
|
||||
val list: List[Any] = new ArrayList[Any]
|
||||
val nbt: NBTTagCompound = new NBTTagCompound
|
||||
this.writeToNBT(nbt)
|
||||
list.add(nbt)
|
||||
return list
|
||||
}
|
||||
|
||||
def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
|
||||
{
|
||||
try
|
||||
{
|
||||
this.readFromNBT(ByteBufUtils.readTag(data))
|
||||
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord)
|
||||
}
|
||||
catch
|
||||
{
|
||||
case e: Exception =>
|
||||
{
|
||||
e.printStackTrace
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override def readFromNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(nbt)
|
||||
for (i <- 0 until getSizeInventory)
|
||||
{
|
||||
smeltTime(i) = nbt.getInteger("smeltTime" + i)
|
||||
}
|
||||
}
|
||||
|
||||
override def writeToNBT(nbt: NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(nbt)
|
||||
|
||||
for (i <- 0 until getSizeInventory)
|
||||
{
|
||||
nbt.setInteger("smeltTime" + i, smeltTime(i))
|
||||
}
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def registerIcons(iconReg: IIconRegister)
|
||||
{
|
||||
super.registerIcons(iconReg)
|
||||
SpatialBlock.icon.put("electricHotPlate", iconReg.registerIcon(Reference.prefix + "electricHotPlate"))
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
override def getIcon(side: Int, meta: Int): IIcon =
|
||||
{
|
||||
return if (meta == 1) SpatialBlock.icon.get("electricHotPlate") else SpatialBlock.icon.get(getTextureName)
|
||||
}
|
||||
|
||||
override def click(player: EntityPlayer)
|
||||
{
|
||||
if (server)
|
||||
{
|
||||
extractItem(this, 0, player)
|
||||
}
|
||||
}
|
||||
|
||||
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
|
||||
{
|
||||
if (server)
|
||||
{
|
||||
val hitVector: Vector2 = new Vector2(hit.x, hit.z)
|
||||
val regionLength: Double = 1d / 2d
|
||||
var j: Int = 0
|
||||
for (j <- 0 until 2)
|
||||
{
|
||||
for (k <- 0 until 2)
|
||||
{
|
||||
val check = new Vector2(j, k) * regionLength
|
||||
if (check.distance(hitVector) < regionLength)
|
||||
{
|
||||
val slotID = j * 2 + k
|
||||
interactCurrentItem(this, slotID, player)
|
||||
onInventoryChanged()
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue