Back to using a set version per mod

This commit is contained in:
DarkGuardsman 2013-09-12 19:57:28 -04:00
parent 3edf03abd7
commit f86f817e18

View file

@ -32,10 +32,15 @@ import dark.core.prefab.ModPrefab;
import dark.core.prefab.items.ItemBlockHolder;
import dark.farmtech.blocks.BlockFarmSoil;
@Mod(modid = FarmTech.MOD_ID, name = FarmTech.MOD_NAME, version = DarkMain.VERSION, dependencies = "after:DarkCore", useMetadata = true)
@Mod(modid = FarmTech.MOD_ID, name = FarmTech.MOD_NAME, version = FarmTech.VERSION, dependencies = "after:DarkCore", useMetadata = true)
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class FarmTech extends ModPrefab
{
public static final String MAJOR_VERSION = "@MAJOR@";
public static final String MINOR_VERSION = "@MINOR@";
public static final String REVIS_VERSION = "@REVIS@";
public static final String BUILD_VERSION = "@BUILD@";
public static final String VERSION = MAJOR_VERSION + "." + MINOR_VERSION + "." + REVIS_VERSION + "." + BUILD_VERSION;
public static final String MOD_ID = "FarmTech";
public static final String MOD_NAME = "Farm Tech";