moved tools, and parts to core
This was planned to give more options to the other sub mods of the core. The parts item will be expanded adding more and more sub items for crafting. The tool was already expanded to add a multi-meter.
This commit is contained in:
parent
150d76038c
commit
fa33b00e58
5 changed files with 16 additions and 265 deletions
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@ -6,8 +6,9 @@ import net.minecraft.item.ItemStack;
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import net.minecraftforge.oredict.ShapedOreRecipe;
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import cpw.mods.fml.common.registry.GameRegistry;
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import dark.api.ColorCode;
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import dark.core.CoreRecipeLoader;
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import dark.core.RecipeLoader;
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import dark.fluid.common.item.ItemParts.Parts;
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import dark.core.items.ItemParts.Parts;
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import dark.fluid.common.machines.BlockFluid;
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public class FMRecipeLoader extends RecipeLoader
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@ -29,17 +30,6 @@ public class FMRecipeLoader extends RecipeLoader
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public static BlockFluid blockFuelLiquid;
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/* ITEMS */
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public static Item itemParts;
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public static Item itemGauge;
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public static ItemStack ironTube;
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public static ItemStack bronzeTube;
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public static ItemStack obbyTube;
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public static ItemStack netherTube;
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public static ItemStack leatherSeal;
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public static ItemStack slimeSeal;
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public static ItemStack valvePart;
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public static ItemStack unfinishedTank;
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public static ItemStack ironPipe;
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public static ItemStack bronzePipe;
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@ -53,68 +43,34 @@ public class FMRecipeLoader extends RecipeLoader
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@Override
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public void loadRecipes()
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{
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ironTube = new ItemStack(itemParts, 1, Parts.Iron.ordinal());
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bronzeTube = new ItemStack(itemParts, 1, Parts.Bronze.ordinal());
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obbyTube = new ItemStack(itemParts, 1, Parts.Obby.ordinal());
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netherTube = new ItemStack(itemParts, 1, Parts.Nether.ordinal());
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leatherSeal = new ItemStack(itemParts, 1, Parts.Seal.ordinal());
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slimeSeal = new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal());
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valvePart = new ItemStack(itemParts, 1, Parts.Tank.ordinal());
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unfinishedTank = new ItemStack(itemParts, 1, Parts.Tank.ordinal());
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ironPipe = new ItemStack(blockGenPipe, 1, 15);
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bronzePipe = new ItemStack(blockPipe, 4, ColorCode.ORANGE.ordinal());
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this.registerItems();
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this.registerPipes();
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this.registerTanks();
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// generator
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(this.blockGenerator, 1), new Object[] { "@T@", "OVO", "@T@", 'T', new ItemStack(blockRod, 1), '@', "plateSteel", 'O', "basicCircuit", 'V', "motor" }));
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// mechanical rod
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GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] { "I@I", 'I', Item.ingotIron, '@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
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// pipe gauge
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new RecipeGrid(itemGauge, 3, 2).setRowOne("ironTube", "valvePart", "ironTube").setRowTwo(null, "ironTube", null).RegisterRecipe();
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GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] { "I@I", 'I', Item.ingotIron, '@', new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.Iron.ordinal()) });
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// white pipe crafting -- has to be separate since iron pipe is #15 instead of white
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GameRegistry.addRecipe(new ItemStack(blockGenPipe, 4, ColorCode.WHITE.ordinal()), new Object[] { " P ", "PCP", " P ", 'P', blockGenPipe, 'C', new ItemStack(Item.dyePowder, 1, 15) });
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// pump
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockMachine, 1, 0), new Object[] { "C@C", "BMB", "@X@", '@', "plateSteel", 'X', new ItemStack(blockPipe, 1), 'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'C', "basicCircuit", 'M', "motor" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockMachine, 1, 0), new Object[] { "C@C", "BMB", "@X@", '@', "plateSteel", 'X', new ItemStack(blockPipe, 1), 'B', new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.Valve.ordinal()), 'C', "basicCircuit", 'M', "motor" }));
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// construction pump
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConPump, 1, 0), new Object[] { "@C@", "BMB", "@@@", '@', "plateSteel", 'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'C', "advancedCircuit", 'M', "motor" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConPump, 1, 0), new Object[] { "@C@", "BMB", "@@@", '@', "plateSteel", 'B', new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.Valve.ordinal()), 'C', "advancedCircuit", 'M', "motor" }));
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// Drain
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GameRegistry.addRecipe(new ItemStack(blockDrain, 1, 0), new Object[] { "IGI", "SVS", " P ", 'I', Item.ingotIron, 'G', Block.dispenser, 'S', Block.stone, 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()) });
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GameRegistry.addRecipe(new ItemStack(blockDrain, 1, 0), new Object[] { "IGI", "SVS", " P ", 'I', Item.ingotIron, 'G', Block.dispenser, 'S', Block.stone, 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.Valve.ordinal()) });
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// release valve
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GameRegistry.addRecipe(new ItemStack(blockReleaseValve, 1), new Object[] { "RPR", "PVP", "RPR", 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'R', Item.redstone });
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GameRegistry.addRecipe(new ItemStack(blockReleaseValve, 1), new Object[] { "RPR", "PVP", "RPR", 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.Valve.ordinal()), 'R', Item.redstone });
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// sink
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GameRegistry.addRecipe(new ItemStack(blockSink, 1), new Object[] { "I I", "SIS", "SPS", 'P', new ItemStack(blockPipe, 1), 'I', Item.ingotIron, 'S', Block.stone });
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GameRegistry.addRecipe(new ItemStack(blockSink, 1), new Object[] { "I I", "SIS", "SPS", 'P', new ItemStack(blockGenPipe, 1), 'I', Item.ingotIron, 'S', Block.stone });
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}
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public void registerItems()
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{
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// iron tube
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new RecipeGrid(this.setStackSize(ironTube, 4), 3, 1).setRowOne(Item.ingotIron, Item.ingotIron, Item.ingotIron).RegisterRecipe();
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// bronze tube
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new RecipeGrid(this.setStackSize(bronzeTube, 4), 3, 1).setRowOne("ingotBronze", "ingotBronze", "ingotBronze").RegisterRecipe();
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// obby tube
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new RecipeGrid(this.setStackSize(obbyTube, 4), 3, 1).setRowOne(Block.obsidian, Block.obsidian, Block.obsidian).RegisterRecipe();
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// nether tube
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new RecipeGrid(this.setStackSize(netherTube, 4), 3, 1).setRowOne(Block.netherrack, Block.netherrack, Block.netherrack).RegisterRecipe();
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// seal
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new RecipeGrid(this.setStackSize(leatherSeal, 16), 2, 2).setRowOne(Item.leather, Item.leather).setRowTwo(Item.leather, Item.leather).RegisterRecipe();
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// slime steal
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new RecipeGrid(this.setStackSize(slimeSeal, 4)).setRowOne(null, leatherSeal, null).setRowTwo(leatherSeal, Item.slimeBall, leatherSeal).setRowThree(null, leatherSeal, null).RegisterRecipe();
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// part valve
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new RecipeGrid(valvePart, 3, 1).setRowOne(ironTube, Block.lever, ironTube).RegisterRecipe();
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// unfinished tank
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new RecipeGrid(unfinishedTank).setRowOne(null, Item.ingotIron, null).setRowTwo(Item.ingotIron, null, Item.ingotIron).setRowThree(null, Item.ingotIron, null).RegisterRecipe();
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new RecipeGrid(unfinishedTank).setRowOne(null, bronze, null).setRowTwo(bronze, null, bronze).setRowThree(null, bronze, null).RegisterRecipe();
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}
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public void registerTanks()
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{
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// lava tank
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@ -130,20 +86,20 @@ public class FMRecipeLoader extends RecipeLoader
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public void registerPipes()
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{
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// Iron Pipe
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GameRegistry.addShapelessRecipe(ironPipe, new Object[] { ironTube, leatherSeal });
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GameRegistry.addShapelessRecipe(ironPipe, new Object[] { CoreRecipeLoader.ironTube, CoreRecipeLoader.leatherSeal });
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// Lava Tube
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new RecipeGrid(new ItemStack(blockPipe, 1, ColorCode.RED.ordinal()), 3, 1).setRowOne(netherTube, obbyTube, netherTube).RegisterRecipe();
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new RecipeGrid(new ItemStack(blockPipe, 1, ColorCode.RED.ordinal()), 3, 1).setRowOne(CoreRecipeLoader.netherTube, CoreRecipeLoader.obbyTube, CoreRecipeLoader.netherTube).RegisterRecipe();
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// fuel pipe
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.YELLOW.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()) });
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.YELLOW.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.YELLOW.ordinal()), new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.SlimeSeal.ordinal()) });
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// oil pipe
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.BLACK.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()) });
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.BLACK.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLACK.ordinal()), new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.SlimeSeal.ordinal()) });
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// water pipe
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.BLUE.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()) });
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.BLUE.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(blockGenPipe, 1, ColorCode.BLUE.ordinal()), new ItemStack(CoreRecipeLoader.itemParts, 1, Parts.SlimeSeal.ordinal()) });
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// bronze pipes
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GameRegistry.addShapelessRecipe(bronzePipe, new Object[] { bronzeTube, slimeSeal });
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GameRegistry.addShapelessRecipe(bronzePipe, new Object[] { CoreRecipeLoader.bronzeTube, CoreRecipeLoader.slimeSeal });
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// generic pipe crafting
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for (int pipeMeta = 0; pipeMeta < 15; pipeMeta++)
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{
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@ -30,9 +30,8 @@ import cpw.mods.fml.common.registry.GameRegistry;
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import dark.core.DarkMain;
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import dark.core.ModPrefab;
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import dark.core.items.ItemBlockHolder;
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import dark.fluid.common.item.ItemParts;
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import dark.fluid.common.item.ItemParts.Parts;
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import dark.fluid.common.item.ItemTools;
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import dark.core.items.ItemParts;
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import dark.core.items.ItemParts.Parts;
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import dark.fluid.common.machines.BlockFluid;
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import dark.fluid.common.machines.BlockReleaseValve;
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import dark.fluid.common.machines.BlockSink;
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@ -44,7 +43,6 @@ import dark.fluid.common.pipes.BlockPipe;
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import dark.fluid.common.pipes.ItemBlockPipe;
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import dark.fluid.common.pipes.TileEntityGenericPipe;
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import dark.fluid.common.pipes.TileEntityPipe;
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import dark.fluid.common.pipes.addon.TileEntityPipeWindow;
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import dark.fluid.common.pump.BlockConstructionPump;
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import dark.fluid.common.pump.BlockDrain;
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import dark.fluid.common.pump.BlockPumpMachine;
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@ -130,16 +128,6 @@ public class FluidMech extends ModPrefab
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/* LANG LOADING */
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FMLog.info(" Loaded: " + TranslationHelper.loadLanguages(LANGUAGE_PATH, LANGUAGES_SUPPORTED) + " Languages.");
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/* ORE DIRECTORY REGISTER */
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OreDictionary.registerOre("bronzeTube", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Bronze.ordinal()));
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OreDictionary.registerOre("ironTube", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Iron.ordinal()));
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OreDictionary.registerOre("netherTube", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Nether.ordinal()));
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OreDictionary.registerOre("obbyTube", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Obby.ordinal()));
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OreDictionary.registerOre("leatherSeal", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Seal.ordinal()));
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OreDictionary.registerOre("leatherSlimeSeal", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.SlimeSeal.ordinal()));
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OreDictionary.registerOre("valvePart", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Valve.ordinal()));
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OreDictionary.registerOre("bronzeTube", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Bronze.ordinal()));
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OreDictionary.registerOre("unfinishedTank", new ItemStack(FMRecipeLoader.itemParts, 1, Parts.Tank.ordinal()));
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}
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@ -191,9 +179,7 @@ public class FluidMech extends ModPrefab
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FMRecipeLoader.blockPipe = new BlockPipe(getNextID(), "RestrictedPipe");
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/* ITEM DECLARATION */
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FMRecipeLoader.itemParts = new ItemParts(FluidMech.CONFIGURATION.getItem("Parts", ITEM_ID_PREFIX++).getInt());
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FMRecipeLoader.itemGauge = new ItemTools(FluidMech.CONFIGURATION.getItem("PipeGuage", ITEM_ID_PREFIX++).getInt());
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CONFIGURATION.save();
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CONFIGURATION.save();
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}
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@ -1,52 +0,0 @@
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package dark.fluid.common.item;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Icon;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.fluid.common.FluidMech;
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public class ItemBasic extends Item
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{
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protected final Icon[] icons = new Icon[256];
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public ItemBasic(String name, int id)
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{
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super(id);
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this.setUnlocalizedName(name);
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this.setCreativeTab(FluidMech.TabFluidMech);
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}
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@SideOnly(Side.CLIENT)
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@Override
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public void registerIcons(IconRegister iconRegister)
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{
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List<ItemStack> list = new ArrayList<ItemStack>();
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this.getSubItems(this.itemID, this.getCreativeTab(), list);
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if (list.size() < this.icons.length)
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{
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for (ItemStack itemStack : list)
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{
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this.icons[list.indexOf(itemStack)] = iconRegister.registerIcon(this.getUnlocalizedName(itemStack).replace("item.", FluidMech.instance.PREFIX));
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}
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}
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}
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@SideOnly(Side.CLIENT)
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@Override
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public Icon getIconFromDamage(int damage)
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{
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if (this.icons.length > damage && !this.isDamageable())
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{
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return this.icons[damage];
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}
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return icons[0];
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}
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}
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@ -1,62 +0,0 @@
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package dark.fluid.common.item;
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import java.util.List;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.ItemStack;
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import dark.fluid.common.FluidMech;
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/** A metadata item containing parts of various machines in Liquid Mechanics Mod.
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*
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* @author Rs */
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public class ItemParts extends ItemBasic
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{
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public enum Parts
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{
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Bronze("BronzeTube"),
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Iron("IronTube"),
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Obby("ObbyTube"),
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Nether("NetherTube"),
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Seal("LeatherSeal"),
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SlimeSeal("SlimeSeal"),
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Tank("UnfinishedTank"),
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Valve("ValvePart");
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public String name;
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private Parts(String name)
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{
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this.name = name;
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}
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}
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public ItemParts(int par1)
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{
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super("lmPart", par1);
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this.setHasSubtypes(true);
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this.setMaxDamage(0);
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this.setMaxStackSize(64);
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this.setCreativeTab(FluidMech.TabFluidMech);
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}
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@Override
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public String getUnlocalizedName(ItemStack itemStack)
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{
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return "item." + Parts.values()[itemStack.getItemDamage()].name;
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}
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@Override
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public int getMetadata(int meta)
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{
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return meta;
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}
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@Override
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public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
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{
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for (int i = 0; i < Parts.values().length; i++)
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{
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par3List.add(new ItemStack(this, 1, i));
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}
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}
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}
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package dark.fluid.common.item;
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import java.util.List;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ChatMessageComponent;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import dark.api.IToolReadOut;
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import dark.api.IToolReadOut.EnumTools;
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import dark.fluid.common.FluidMech;
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public class ItemTools extends ItemBasic
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{
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private int spawnID;
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public ItemTools(int id)
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{
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super("lmTool", id);
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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this.setCreativeTab(FluidMech.TabFluidMech);
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this.setMaxStackSize(1);
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}
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@Override
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public String getUnlocalizedName(ItemStack itemStack)
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{
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int meta = itemStack.getItemDamage();
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if (meta == 0)
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{
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return "item." + "PipeGauge";
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}
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return "item." + this.getUnlocalizedName() + "." + meta;
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}
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@Override
|
||||
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
par3List.add(new ItemStack(this, 1, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onItemUse(ItemStack itemStack, EntityPlayer player, World par3World, int x, int y, int z, int side, float par8, float par9, float par10)
|
||||
{
|
||||
if (!par3World.isRemote)
|
||||
{
|
||||
int meta = itemStack.getItemDamage();
|
||||
TileEntity blockEntity = par3World.getBlockTileEntity(x, y, z);
|
||||
|
||||
// pipe Guage
|
||||
if (meta == 0)
|
||||
{
|
||||
if (blockEntity instanceof IToolReadOut)
|
||||
{
|
||||
String output = ((IToolReadOut) blockEntity).getMeterReading(player, ForgeDirection.getOrientation(side), EnumTools.PIPE_GUAGE);
|
||||
if (output.length() > 100)
|
||||
{
|
||||
output = output.substring(0, 100);
|
||||
}
|
||||
output.trim();
|
||||
player.sendChatToPlayer(ChatMessageComponent.func_111066_d("ReadOut: " + output));
|
||||
}
|
||||
}
|
||||
else if (meta == 1)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue