Fixed reactor not rendering until a block update event
This commit is contained in:
parent
81be33462f
commit
fa59b69337
1 changed files with 1 additions and 1 deletions
|
@ -54,7 +54,7 @@ public class RenderReactorCell extends TileEntitySpecialRenderer
|
|||
GL11.glScalef(1f, 1.15f, 1f);
|
||||
MODEL_MIDDLE.renderAll();
|
||||
break;
|
||||
case 2:
|
||||
default:
|
||||
bindTexture(TEXTURE_TOP);
|
||||
|
||||
if (hasBelow)
|
||||
|
|
Loading…
Reference in a new issue