Updated MechanicalNode, and gears to use new UE node prefabs
This commit is contained in:
parent
91448bf592
commit
fd2c71ec97
6 changed files with 80 additions and 232 deletions
|
@ -89,9 +89,9 @@ public class DebugFrameMechanical extends FrameNodeDebug
|
||||||
@Override
|
@Override
|
||||||
public int getRowCount()
|
public int getRowCount()
|
||||||
{
|
{
|
||||||
if (getNode() != null && getNode().getConnections() != null)
|
if (getNode() != null && getNode().getConnections(MechanicalNode.class) != null)
|
||||||
{
|
{
|
||||||
return getNode().getConnections().size();
|
return getNode().getConnections(MechanicalNode.class).size();
|
||||||
}
|
}
|
||||||
return 10;
|
return 10;
|
||||||
}
|
}
|
||||||
|
@ -99,10 +99,10 @@ public class DebugFrameMechanical extends FrameNodeDebug
|
||||||
@Override
|
@Override
|
||||||
public Object getValueAt(int row, int col)
|
public Object getValueAt(int row, int col)
|
||||||
{
|
{
|
||||||
if (getNode() != null && getNode().getConnections() != null)
|
if (getNode() != null && getNode().getConnections(MechanicalNode.class) != null)
|
||||||
{
|
{
|
||||||
ForgeDirection dir = (ForgeDirection) getNode().getConnections().values().toArray()[row];
|
ForgeDirection dir = (ForgeDirection) getNode().getConnections(MechanicalNode.class).values().toArray()[row];
|
||||||
MechanicalNode node = (MechanicalNode) getNode().getConnections().keySet().toArray()[row];
|
MechanicalNode node = (MechanicalNode) getNode().getConnections(MechanicalNode.class).keySet().toArray()[row];
|
||||||
switch(col)
|
switch(col)
|
||||||
{
|
{
|
||||||
case 0: return dir;
|
case 0: return dir;
|
||||||
|
|
|
@ -11,67 +11,42 @@ import net.minecraft.world.World;
|
||||||
import net.minecraftforge.common.util.ForgeDirection;
|
import net.minecraftforge.common.util.ForgeDirection;
|
||||||
import resonant.lib.utility.nbt.ISaveObj;
|
import resonant.lib.utility.nbt.ISaveObj;
|
||||||
import resonantinduction.core.interfaces.IMechanicalNode;
|
import resonantinduction.core.interfaces.IMechanicalNode;
|
||||||
|
import resonantinduction.core.prefab.node.MultipartNode;
|
||||||
|
import resonantinduction.mechanical.Mechanical;
|
||||||
import universalelectricity.api.core.grid.INode;
|
import universalelectricity.api.core.grid.INode;
|
||||||
import universalelectricity.api.core.grid.INodeProvider;
|
import universalelectricity.api.core.grid.INodeProvider;
|
||||||
import universalelectricity.core.transform.vector.IVectorWorld;
|
import universalelectricity.core.transform.vector.IVectorWorld;
|
||||||
import universalelectricity.core.transform.vector.Vector3;
|
import universalelectricity.core.transform.vector.Vector3;
|
||||||
import codechicken.multipart.TMultiPart;
|
import codechicken.multipart.TMultiPart;
|
||||||
|
import universalelectricity.core.transform.vector.VectorWorld;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A resonantinduction.mechanical node for resonantinduction.mechanical energy.
|
* A resonantinduction.mechanical node for resonantinduction.mechanical energy.
|
||||||
*
|
*
|
||||||
* @author Calclavia, Darkguardsman
|
* @author Calclavia, Darkguardsman
|
||||||
*/
|
*/
|
||||||
public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
public class MechanicalNode extends MultipartNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
{
|
{
|
||||||
/**
|
|
||||||
* Is debug enabled for the node
|
|
||||||
*/
|
|
||||||
public boolean doDebug = false;
|
|
||||||
/**
|
|
||||||
* Used to note that you should trigger a packet update for rotation
|
|
||||||
*/
|
|
||||||
public boolean markRotationUpdate = false;
|
public boolean markRotationUpdate = false;
|
||||||
public boolean markTorqueUpdate = false;
|
public boolean markTorqueUpdate = false;
|
||||||
/**
|
|
||||||
* Which section of debug is enabled
|
|
||||||
*/
|
|
||||||
public int debugCue = 0, maxDebugCue = 1, minDebugCue = 0;
|
|
||||||
public static final int UPDATE_DEBUG = 0, CONNECTION_DEBUG = 1;
|
|
||||||
/**
|
|
||||||
* Rotational Force
|
|
||||||
*/
|
|
||||||
public double torque = 0, prevTorque;
|
public double torque = 0, prevTorque;
|
||||||
/**
|
|
||||||
* Rotational speed
|
|
||||||
*/
|
|
||||||
public double prevAngularVelocity, angularVelocity = 0;
|
public double prevAngularVelocity, angularVelocity = 0;
|
||||||
/**
|
public double renderAngle = 0, prev_angle = 0;
|
||||||
* Rotational acceleration
|
|
||||||
*/
|
|
||||||
public float acceleration = 2f;
|
public float acceleration = 2f;
|
||||||
|
|
||||||
/**
|
|
||||||
* The current rotation of the resonantinduction.mechanical node.
|
|
||||||
*/
|
|
||||||
public double renderAngle = 0, prev_angle = 0;
|
|
||||||
/**
|
|
||||||
* Limits the max distance an object can rotate in a single update
|
|
||||||
*/
|
|
||||||
protected double maxDeltaAngle = Math.toRadians(180);
|
|
||||||
|
|
||||||
|
protected double maxDeltaAngle = Math.toRadians(120);
|
||||||
protected double load = 2;
|
protected double load = 2;
|
||||||
protected byte connectionMap = Byte.parseByte("111111", 2);
|
|
||||||
|
|
||||||
private double power = 0;
|
private double power = 0;
|
||||||
private INodeProvider parent;
|
|
||||||
private long ticks = 0;
|
|
||||||
|
|
||||||
private final AbstractMap<MechanicalNode, ForgeDirection> connections = new WeakHashMap<MechanicalNode, ForgeDirection>();
|
private long ticks = 0;
|
||||||
|
|
||||||
public MechanicalNode(INodeProvider parent)
|
public MechanicalNode(INodeProvider parent)
|
||||||
{
|
{
|
||||||
this.setParent(parent);
|
super(parent);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -106,11 +81,6 @@ public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
{
|
{
|
||||||
ticks = 1;
|
ticks = 1;
|
||||||
}
|
}
|
||||||
//temp, TODO find a better way to trigger this
|
|
||||||
if (ticks % 100 == 0)
|
|
||||||
{
|
|
||||||
this.recache();
|
|
||||||
}
|
|
||||||
//-----------------------------------
|
//-----------------------------------
|
||||||
// Render Update
|
// Render Update
|
||||||
//-----------------------------------
|
//-----------------------------------
|
||||||
|
@ -164,20 +134,23 @@ public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
}
|
}
|
||||||
|
|
||||||
power = getEnergy() / deltaTime;
|
power = getEnergy() / deltaTime;
|
||||||
|
Iterator<Entry<Object, ForgeDirection>> it = connections.entrySet().iterator();
|
||||||
//-----------------------------------
|
|
||||||
// Connection application of force and speed
|
|
||||||
//-----------------------------------
|
|
||||||
synchronized (getConnections())
|
|
||||||
{
|
|
||||||
Iterator<Entry<MechanicalNode, ForgeDirection>> it = getConnections().entrySet().iterator();
|
|
||||||
|
|
||||||
while (it.hasNext())
|
while (it.hasNext())
|
||||||
{
|
{
|
||||||
Entry<MechanicalNode, ForgeDirection> entry = it.next();
|
MechanicalNode adjacentMech = null;
|
||||||
|
Entry<Object, ForgeDirection> entry = it.next();
|
||||||
ForgeDirection dir = entry.getValue();
|
ForgeDirection dir = entry.getValue();
|
||||||
MechanicalNode adjacentMech = entry.getKey();
|
|
||||||
|
if (entry.getKey() instanceof Mechanical) adjacentMech = (MechanicalNode) entry.getKey();
|
||||||
|
if (entry.getKey() instanceof INodeProvider)
|
||||||
|
{
|
||||||
|
INode node = ((INodeProvider) entry.getKey()).getNode(MechanicalNode.class, dir.getOpposite());
|
||||||
|
if(node instanceof MechanicalNode)
|
||||||
|
adjacentMech = (MechanicalNode) node;
|
||||||
|
}
|
||||||
|
if (adjacentMech != null)
|
||||||
|
{
|
||||||
/** Calculate angular velocity and torque. */
|
/** Calculate angular velocity and torque. */
|
||||||
float ratio = adjacentMech.getRatio(dir.getOpposite(), this) / getRatio(dir, adjacentMech);
|
float ratio = adjacentMech.getRatio(dir.getOpposite(), this) / getRatio(dir, adjacentMech);
|
||||||
boolean inverseRotation = inverseRotation(dir, adjacentMech) && adjacentMech.inverseRotation(dir.getOpposite(), this);
|
boolean inverseRotation = inverseRotation(dir, adjacentMech) && adjacentMech.inverseRotation(dir.getOpposite(), this);
|
||||||
|
@ -187,24 +160,18 @@ public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
double targetTorque = inversion * adjacentMech.getTorque() / ratio;
|
double targetTorque = inversion * adjacentMech.getTorque() / ratio;
|
||||||
double applyTorque = targetTorque * acceleration;
|
double applyTorque = targetTorque * acceleration;
|
||||||
|
|
||||||
if (Math.abs(torque + applyTorque) < Math.abs(targetTorque))
|
if (Math.abs(torque + applyTorque) < Math.abs(targetTorque)) {
|
||||||
{
|
|
||||||
torque += applyTorque;
|
torque += applyTorque;
|
||||||
}
|
} else if (Math.abs(torque - applyTorque) > Math.abs(targetTorque)) {
|
||||||
else if (Math.abs(torque - applyTorque) > Math.abs(targetTorque))
|
|
||||||
{
|
|
||||||
torque -= applyTorque;
|
torque -= applyTorque;
|
||||||
}
|
}
|
||||||
|
|
||||||
double targetVelocity = inversion * adjacentMech.getAngularSpeed() * ratio;
|
double targetVelocity = inversion * adjacentMech.getAngularSpeed() * ratio;
|
||||||
double applyVelocity = targetVelocity * acceleration;
|
double applyVelocity = targetVelocity * acceleration;
|
||||||
|
|
||||||
if (Math.abs(angularVelocity + applyVelocity) < Math.abs(targetVelocity))
|
if (Math.abs(angularVelocity + applyVelocity) < Math.abs(targetVelocity)) {
|
||||||
{
|
|
||||||
angularVelocity += applyVelocity;
|
angularVelocity += applyVelocity;
|
||||||
}
|
} else if (Math.abs(angularVelocity - applyVelocity) > Math.abs(targetVelocity)) {
|
||||||
else if (Math.abs(angularVelocity - applyVelocity) > Math.abs(targetVelocity))
|
|
||||||
{
|
|
||||||
angularVelocity -= applyVelocity;
|
angularVelocity -= applyVelocity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -285,19 +252,6 @@ public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
return load;
|
return load;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks to see if a connection is allowed from side and from a source
|
|
||||||
*/
|
|
||||||
public boolean canConnect(ForgeDirection from, Object source)
|
|
||||||
{
|
|
||||||
if (source instanceof MechanicalNode)
|
|
||||||
{
|
|
||||||
boolean flag = (connectionMap & (1 << from.ordinal())) != 0;
|
|
||||||
return flag;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getEnergy()
|
public double getEnergy()
|
||||||
{
|
{
|
||||||
|
@ -325,114 +279,13 @@ public class MechanicalNode implements IMechanicalNode, ISaveObj, IVectorWorld
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void reconstruct()
|
public boolean canConnect(ForgeDirection direction, Object object)
|
||||||
{
|
{
|
||||||
recache();
|
if(canConnect(direction)) {
|
||||||
}
|
if (object instanceof INodeProvider) {
|
||||||
|
return ((INodeProvider) object).getNode(MechanicalNode.class, direction.getOpposite()) instanceof MechanicalNode;
|
||||||
@Override
|
|
||||||
public void deconstruct()
|
|
||||||
{
|
|
||||||
for (Entry<MechanicalNode, ForgeDirection> entry : getConnections().entrySet())
|
|
||||||
{
|
|
||||||
entry.getKey().getConnections().remove(this);
|
|
||||||
entry.getKey().recache();
|
|
||||||
}
|
|
||||||
getConnections().clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void recache()
|
|
||||||
{
|
|
||||||
synchronized (this)
|
|
||||||
{
|
|
||||||
getConnections().clear();
|
|
||||||
|
|
||||||
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
|
|
||||||
{
|
|
||||||
TileEntity tile = position().add(dir).getTileEntity(world());
|
|
||||||
if (tile instanceof INodeProvider)
|
|
||||||
{
|
|
||||||
INode node = ((INodeProvider) tile).getNode(MechanicalNode.class, dir.getOpposite());
|
|
||||||
if (node instanceof MechanicalNode)
|
|
||||||
{
|
|
||||||
MechanicalNode check = (MechanicalNode) node;
|
|
||||||
boolean canConnect = canConnect(dir, check);
|
|
||||||
boolean canOtherConnect = check.canConnect(dir.getOpposite(), this);
|
|
||||||
if (canConnect && canOtherConnect)
|
|
||||||
{
|
|
||||||
getConnections().put(check, dir);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
return false;
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/**
|
|
||||||
* Gets the node provider for this node
|
|
||||||
*/
|
|
||||||
public INodeProvider getParent()
|
|
||||||
{
|
|
||||||
return parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the node provider for the node
|
|
||||||
*/
|
|
||||||
public void setParent(INodeProvider parent)
|
|
||||||
{
|
|
||||||
this.parent = parent;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String toString()
|
|
||||||
{
|
|
||||||
return this.getClass().getSimpleName() + this.hashCode();
|
|
||||||
}
|
|
||||||
|
|
||||||
public AbstractMap<MechanicalNode, ForgeDirection> getConnections()
|
|
||||||
{
|
|
||||||
return connections;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public World world()
|
|
||||||
{
|
|
||||||
return getParent() instanceof TMultiPart ? ((TMultiPart) getParent()).world() : getParent() instanceof TileEntity ? ((TileEntity) getParent()).getWorldObj() : null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3 position()
|
|
||||||
{
|
|
||||||
return new Vector3(x(), y(), z());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double z()
|
|
||||||
{
|
|
||||||
if (this.getParent() instanceof TileEntity)
|
|
||||||
{
|
|
||||||
return ((TileEntity) this.getParent()).zCoord;
|
|
||||||
}
|
|
||||||
return this.getParent() instanceof TMultiPart && ((TMultiPart) this.getParent()).tile() != null ? ((TMultiPart) this.getParent()).z() : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double x()
|
|
||||||
{
|
|
||||||
if (this.getParent() instanceof TileEntity)
|
|
||||||
{
|
|
||||||
return ((TileEntity) this.getParent()).xCoord;
|
|
||||||
}
|
|
||||||
return this.getParent() instanceof TMultiPart && ((TMultiPart) this.getParent()).tile() != null ? ((TMultiPart) this.getParent()).x() : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double y()
|
|
||||||
{
|
|
||||||
if (this.getParent() instanceof TileEntity)
|
|
||||||
{
|
|
||||||
return ((TileEntity) this.getParent()).yCoord;
|
|
||||||
}
|
|
||||||
return this.getParent() instanceof TMultiPart && ((TMultiPart) this.getParent()).tile() != null ? ((TMultiPart) this.getParent()).y() : 0;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -19,6 +19,7 @@ import codechicken.multipart.TFacePart;
|
||||||
import resonant.engine.ResonantEngine;
|
import resonant.engine.ResonantEngine;
|
||||||
import universalelectricity.api.core.grid.INode;
|
import universalelectricity.api.core.grid.INode;
|
||||||
import universalelectricity.api.core.grid.INodeProvider;
|
import universalelectricity.api.core.grid.INodeProvider;
|
||||||
|
import universalelectricity.core.transform.vector.VectorWorld;
|
||||||
|
|
||||||
/** We assume all the force acting on the gear is 90 degrees.
|
/** We assume all the force acting on the gear is 90 degrees.
|
||||||
*
|
*
|
||||||
|
@ -220,14 +221,14 @@ public abstract class PartMechanical extends JCuboidPart implements JNormalOcclu
|
||||||
return getItem();
|
return getItem();
|
||||||
}
|
}
|
||||||
|
|
||||||
public universalelectricity.core.transform.vector.Vector3 getPosition()
|
public VectorWorld getPosition()
|
||||||
{
|
{
|
||||||
return new universalelectricity.core.transform.vector.Vector3(x(), y(), z());
|
return new VectorWorld(world(), x(), y(), z());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String toString()
|
public String toString()
|
||||||
{
|
{
|
||||||
return "[PartMech]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
|
return "[" + getClass().getSimpleName() +"]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -81,11 +81,9 @@ public class GearNode extends MechanicalNode
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void recache()
|
public void buildConnections()
|
||||||
{
|
{
|
||||||
synchronized (this)
|
connections.clear();
|
||||||
{
|
|
||||||
getConnections().clear();
|
|
||||||
|
|
||||||
/** Only call refresh if this is the main block of a multiblock gear or a single gear block. */
|
/** Only call refresh if this is the main block of a multiblock gear or a single gear block. */
|
||||||
if (!gear().getMultiBlock().isPrimary() || world() == null)
|
if (!gear().getMultiBlock().isPrimary() || world() == null)
|
||||||
|
@ -102,7 +100,7 @@ public class GearNode extends MechanicalNode
|
||||||
|
|
||||||
if (instance != null && instance != this && !(instance.getParent() instanceof PartGearShaft) && instance.canConnect(gear().placementSide.getOpposite(), this))
|
if (instance != null && instance != this && !(instance.getParent() instanceof PartGearShaft) && instance.canConnect(gear().placementSide.getOpposite(), this))
|
||||||
{
|
{
|
||||||
getConnections().put(instance, gear().placementSide);
|
addConnection(instance, gear().placementSide);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -125,9 +123,9 @@ public class GearNode extends MechanicalNode
|
||||||
* (the center), then we try to look for a gear shaft in the center. */
|
* (the center), then we try to look for a gear shaft in the center. */
|
||||||
MechanicalNode instance = (MechanicalNode) ((INodeProvider) tile).getNode(MechanicalNode.class, checkDir == gear().placementSide.getOpposite() ? ForgeDirection.UNKNOWN : checkDir);
|
MechanicalNode instance = (MechanicalNode) ((INodeProvider) tile).getNode(MechanicalNode.class, checkDir == gear().placementSide.getOpposite() ? ForgeDirection.UNKNOWN : checkDir);
|
||||||
|
|
||||||
if (!getConnections().containsValue(checkDir) && instance != this && checkDir != gear().placementSide && instance != null && instance.canConnect(checkDir.getOpposite(), this))
|
if (!connections.containsValue(checkDir) && instance != this && checkDir != gear().placementSide && instance != null && instance.canConnect(checkDir.getOpposite(), this))
|
||||||
{
|
{
|
||||||
getConnections().put(instance, checkDir);
|
addConnection(instance, checkDir);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -145,14 +143,13 @@ public class GearNode extends MechanicalNode
|
||||||
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(gear().placementSide.ordinal(), i));
|
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(gear().placementSide.ordinal(), i));
|
||||||
TileEntity checkTile = new universalelectricity.core.transform.vector.Vector3(gear().tile()).add(checkDir).getTileEntity(world());
|
TileEntity checkTile = new universalelectricity.core.transform.vector.Vector3(gear().tile()).add(checkDir).getTileEntity(world());
|
||||||
|
|
||||||
if (!getConnections().containsValue(checkDir) && checkTile instanceof INodeProvider)
|
if (!connections.containsValue(checkDir) && checkTile instanceof INodeProvider)
|
||||||
{
|
{
|
||||||
MechanicalNode instance = (MechanicalNode) ((INodeProvider) checkTile).getNode(MechanicalNode.class, gear().placementSide);
|
MechanicalNode instance = (MechanicalNode) ((INodeProvider) checkTile).getNode(MechanicalNode.class, gear().placementSide);
|
||||||
|
|
||||||
if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this) && !(instance.getParent() instanceof PartGearShaft))
|
if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this) && !(instance.getParent() instanceof PartGearShaft))
|
||||||
{
|
{
|
||||||
getConnections().put(instance, checkDir);
|
addConnection(instance, checkDir);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -188,7 +188,7 @@ public class PartGear extends PartMechanical implements IMultiBlockStructure<Par
|
||||||
@Override
|
@Override
|
||||||
public universalelectricity.core.transform.vector.Vector3[] getMultiBlockVectors()
|
public universalelectricity.core.transform.vector.Vector3[] getMultiBlockVectors()
|
||||||
{
|
{
|
||||||
return new universalelectricity.core.transform.vector.Vector3(this.x(), this.y(), this.z()).getAround(this.world(), placementSide, 1);
|
return new universalelectricity.core.transform.vector.Vector3(this.x(), this.y(), this.z()).getAround(this.world(), placementSide, 1).toArray(new universalelectricity.core.transform.vector.Vector3[9]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -41,11 +41,9 @@ public class GearShaftNode extends MechanicalNode
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void recache()
|
public void buildConnections()
|
||||||
{
|
{
|
||||||
synchronized (this)
|
connections.clear();
|
||||||
{
|
|
||||||
getConnections().clear();
|
|
||||||
List<ForgeDirection> dirs = new ArrayList<ForgeDirection>();
|
List<ForgeDirection> dirs = new ArrayList<ForgeDirection>();
|
||||||
dirs.add(shaft().placementSide);
|
dirs.add(shaft().placementSide);
|
||||||
dirs.add(shaft().placementSide.getOpposite());
|
dirs.add(shaft().placementSide.getOpposite());
|
||||||
|
@ -62,7 +60,7 @@ public class GearShaftNode extends MechanicalNode
|
||||||
|
|
||||||
if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this))
|
if (instance != null && instance != this && instance.canConnect(checkDir.getOpposite(), this))
|
||||||
{
|
{
|
||||||
getConnections().put(instance, checkDir);
|
addConnection(instance, checkDir);
|
||||||
it.remove();
|
it.remove();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -73,7 +71,7 @@ public class GearShaftNode extends MechanicalNode
|
||||||
if (!dirs.isEmpty())
|
if (!dirs.isEmpty())
|
||||||
for (ForgeDirection checkDir : dirs)
|
for (ForgeDirection checkDir : dirs)
|
||||||
{
|
{
|
||||||
if (!getConnections().containsValue(checkDir) && (checkDir == shaft().placementSide || checkDir == shaft().placementSide.getOpposite()))
|
if (!connections.containsValue(checkDir) && (checkDir == shaft().placementSide || checkDir == shaft().placementSide.getOpposite()))
|
||||||
{
|
{
|
||||||
TileEntity checkTile = new Vector3(shaft().tile()).add(checkDir).getTileEntity(world());
|
TileEntity checkTile = new Vector3(shaft().tile()).add(checkDir).getTileEntity(world());
|
||||||
|
|
||||||
|
@ -84,8 +82,7 @@ public class GearShaftNode extends MechanicalNode
|
||||||
// Only connect to shafts outside of this block space.
|
// Only connect to shafts outside of this block space.
|
||||||
if (instance != null && instance != this && instance.getParent() instanceof PartGearShaft && instance.canConnect(checkDir.getOpposite(), this))
|
if (instance != null && instance != this && instance.getParent() instanceof PartGearShaft && instance.canConnect(checkDir.getOpposite(), this))
|
||||||
{
|
{
|
||||||
getConnections().put(instance, checkDir);
|
addConnection(instance, checkDir);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue