Fixed tank item rendering
This commit is contained in:
parent
91f402b18f
commit
ffa9be03d5
3 changed files with 232 additions and 185 deletions
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@ -1,9 +1,13 @@
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package resonantinduction.archaic;
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package resonantinduction.archaic;
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import resonant.lib.render.item.GlobalItemRenderer;
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import resonantinduction.archaic.fluid.tank.TileTank;
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public class ClientProxy extends CommonProxy
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public class ClientProxy extends CommonProxy
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{
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{
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@Override
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@Override
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public void preInit()
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public void preInit()
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{
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{
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GlobalItemRenderer.register(Archaic.blockTank.blockID, TileTank.ItemRenderer.instance);
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}
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}
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}
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}
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@ -9,18 +9,17 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.IFluidContainerItem;
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import net.minecraftforge.fluids.IFluidContainerItem;
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import resonant.lib.utility.LanguageUtility;
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import resonant.lib.utility.LanguageUtility;
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import resonantinduction.archaic.Archaic;
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import resonantinduction.core.grid.fluid.TileFluidDistribution;
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import resonantinduction.core.grid.fluid.TileFluidDistribution;
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import universalelectricity.api.energy.UnitDisplay;
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import universalelectricity.api.energy.UnitDisplay;
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import universalelectricity.api.energy.UnitDisplay.Unit;
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import universalelectricity.api.energy.UnitDisplay.Unit;
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import universalelectricity.api.energy.UnitDisplay.UnitPrefix;
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import universalelectricity.api.energy.UnitDisplay.UnitPrefix;
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import universalelectricity.api.vector.Vector3;
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/** @author Darkguardsman */
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/**
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* @author Darkguardsman
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*/
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public class ItemBlockTank extends ItemBlock implements IFluidContainerItem
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public class ItemBlockTank extends ItemBlock implements IFluidContainerItem
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{
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{
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public ItemBlockTank(int id)
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public ItemBlockTank(int id)
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@ -38,11 +37,11 @@ public class ItemBlockTank extends ItemBlock implements IFluidContainerItem
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@SuppressWarnings({ "unchecked", "rawtypes" })
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@SuppressWarnings({ "unchecked", "rawtypes" })
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@Override
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean par4)
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public void addInformation(ItemStack itemStack, EntityPlayer player, List list, boolean par4)
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{
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{
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if (stack.getTagCompound() != null && stack.getTagCompound().hasKey("fluid"))
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if (itemStack.getTagCompound() != null && itemStack.getTagCompound().hasKey("fluid"))
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{
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{
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FluidStack fluid = getFluid(stack);
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FluidStack fluid = getFluid(itemStack);
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if (fluid != null)
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if (fluid != null)
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{
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{
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@ -18,6 +18,7 @@ import net.minecraftforge.fluids.FluidTank;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL11;
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import resonant.api.IRemovable.ISneakPickup;
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import resonant.api.IRemovable.ISneakPickup;
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import resonant.api.items.ISimpleItemRenderer;
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import resonant.lib.content.module.TileBlock.IComparatorInputOverride;
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import resonant.lib.content.module.TileBlock.IComparatorInputOverride;
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import resonant.lib.content.module.TileRender;
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import resonant.lib.content.module.TileRender;
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import resonant.lib.render.FluidRenderUtility;
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import resonant.lib.render.FluidRenderUtility;
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@ -154,9 +155,9 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
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double percentageFilled = (double) tank.getFluidAmount() / (double) tank.getCapacity();
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double percentageFilled = (double) tank.getFluidAmount() / (double) tank.getCapacity();
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double ySouthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.EAST);
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double ySouthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.EAST);
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double yNorthEast = percentageFilled;//FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.EAST);
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double yNorthEast = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.EAST);
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double ySouthWest = percentageFilled;//FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.WEST);
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double ySouthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.SOUTH, ForgeDirection.WEST);
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double yNorthWest = percentageFilled;//FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.WEST);
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double yNorthWest = FluidUtility.getAveragePercentageFilledForSides(TileTank.class, percentageFilled, tileEntity.worldObj, new Vector3(tileEntity), ForgeDirection.NORTH, ForgeDirection.WEST);
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FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest);
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FluidRenderUtility.renderFluidTesselation(tank, ySouthEast, yNorthEast, ySouthWest, yNorthWest);
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}
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}
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else
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else
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@ -198,30 +199,73 @@ public class TileTank extends TileFluidDistribution implements IComparatorInputO
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renderTank(TileTank.this, position.x, position.y, position.z, getInternalTank().getFluid());
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renderTank(TileTank.this, position.x, position.y, position.z, getInternalTank().getFluid());
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return false;
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return false;
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}
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}
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};
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}
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@Override
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public static class ItemRenderer implements ISimpleItemRenderer
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public boolean renderItem(ItemStack itemStack)
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{
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public static ItemRenderer instance = new ItemRenderer();
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public void renderTank(double x, double y, double z, FluidStack fluid, int capacity)
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{
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FluidTank tank = new FluidTank(fluid, capacity);
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GL11.glPushMatrix();
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GL11.glTranslated(0.02, 0.02, 0.02);
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GL11.glScaled(0.92, 0.92, 0.92);
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if (fluid != null)
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{
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GL11.glPushMatrix();
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if (!fluid.getFluid().isGaseous())
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{
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double percentageFilled = (double) tank.getFluidAmount() / (double) tank.getCapacity();
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FluidRenderUtility.renderFluidTesselation(tank, percentageFilled, percentageFilled, percentageFilled, percentageFilled);
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}
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else
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{
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double filledPercentage = (double) fluid.amount / (double) capacity;
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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Color color = new Color(fluid.getFluid().getColor());
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RenderUtility.enableBlending();
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GL11.glColor4d(color.getRed() / 255f, color.getGreen() / 255f, color.getBlue() / 255f, fluid.getFluid().isGaseous() ? filledPercentage : 1);
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RenderUtility.bind(FluidRenderUtility.getFluidSheet(fluid));
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FluidRenderUtility.renderFluidTesselation(tank, 1, 1, 1, 1);
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RenderUtility.disableBlending();
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GL11.glPopAttrib();
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}
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GL11.glPopMatrix();
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}
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GL11.glPopMatrix();
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}
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@Override
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public void renderInventoryItem(ItemStack itemStack)
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{
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{
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(0.5, 0.5, 0.5);
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RenderBlockUtility.tessellateBlockWithConnectedTextures(itemStack.getItemDamage(), Archaic.blockTank, null, RenderUtility.getIcon(Reference.PREFIX + "tankEdge"));
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RenderBlockUtility.tessellateBlockWithConnectedTextures(itemStack.getItemDamage(), Archaic.blockTank, null, RenderUtility.getIcon(Reference.PREFIX + "tankEdge"));
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glTranslated(0, -0.1, 0);
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FluidStack fluid = null;
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if (itemStack.getTagCompound() != null && itemStack.getTagCompound().hasKey("fluid"))
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if (itemStack.getTagCompound() != null && itemStack.getTagCompound().hasKey("fluid"))
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{
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{
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fluid = FluidStack.loadFluidStackFromNBT(itemStack.getTagCompound().getCompoundTag("fluid"));
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renderTank(0, 0, 0, FluidStack.loadFluidStackFromNBT(itemStack.getTagCompound().getCompoundTag("fluid")), VOLUME * FluidContainerRegistry.BUCKET_VOLUME);
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}
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}
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renderTank(TileTank.this, 0, 0, 0, fluid);
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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return true;
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}
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}
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};
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}
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}
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@Override
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@Override
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