Commit graph

11 commits

Author SHA1 Message Date
Rseifert
2b093d349e added renders for new pipes
still need to test and debug including create new textures for specific
pipes. Recipes are also still need for new items as well as reversed
color crafting
2013-04-17 13:25:58 -04:00
Rseifert
57d3fc6cce worked on new pipes
Just need to add renders too the new pipes and change the textures off
the old ones. I might also need to do some testing since i changed a few
methods.
2013-04-15 23:12:39 -04:00
Rseifert
3684f3300f add generic colored pipe set 2013-04-15 22:38:56 -04:00
Rseifert
ae9a6227f7 added model for construction pump 2013-04-15 07:31:09 -04:00
Rseifert
e9a5cda3a5 Fixed block names for drain and pump 2013-04-10 02:30:03 -04:00
Rseifert
b3d80000b0 fixed texture uploading 2013-04-09 22:50:38 -04:00
Rseifert
a5b1081c4b setup blocks for pump&drain
As well worked on the basic functionality of the machines. Not exactly
sure what was changed as i coded these 4 hours ago and am just now
uploading.
2013-04-06 23:04:13 -04:00
Rseifert
c99bdb1e4e Clean up of unneeded files 2013-04-04 00:25:25 -04:00
Rseifert
33866aafff Changed canConnect to canPipeConnect 2013-04-03 22:35:42 -04:00
Rseifert
14578b179c Fixed network and pipes connections
Changed name of network part so save me from miss typing it every time
Fixed connection rules for pipes so that they will connect and render
Fixed networks merging and not crashing on merge
Fixed pipe gauge item's texture so it showed
Added a render for the network pipe (temp_use)
Bug connections/networks don't update on load just yet.
2013-03-26 18:11:38 -04:00
Rseifert
a1a17343e8 Fixed Textures
Getting close to being done now that the pre update stuff is out of the
way. Now its on to testing and bug hunting. After that its on to working
on the new pipe system and getting it done some time this week.
2013-03-14 07:09:25 -04:00