Rseifert
2afc52e5de
removed player from being grabbed
...
Still need to make this possible but for some reason it errored out so i
readded the check for the player back to the Entity Checks
2013-02-13 01:03:49 -05:00
Rseifert
22915fbc26
fixed Entity IF checks for Grab cmd
2013-02-13 00:55:39 -05:00
Rseifert
00e1fb65e2
fixed null error
...
fixed it erroring out to debug but now it doesn't work at all
2013-02-13 00:17:57 -05:00
Rseifert
5714eb5f1f
added child as an ult word for baby
2013-02-13 00:12:08 -05:00
Rseifert
663f4829f5
More work on grab command
2013-02-13 00:07:12 -05:00
Rseifert
e35eb3ab30
same as last
2013-02-12 23:37:01 -05:00
Rseifert
44d59abac5
improving grab command
...
Adding support to the command to specify what entity that it should
grab, as well as a way to register more Entities by name for the grab
command
2013-02-12 23:24:45 -05:00
Rseifert
c6e07dfc5a
;/ give up on the powerTo command for the moment
2013-02-12 22:50:35 -05:00
Rseifert
a9cdd654c4
more stuff for powerTo command
...
so far it doesn't work but with a little time and less of me beating my
head into the keyboard it will get done.
2013-02-12 22:26:31 -05:00
Rseifert
5330d60d8a
Added method to armbot for PowerTo command
...
untested so far but just setting stuff up.
2013-02-12 22:15:24 -05:00
Rseifert
1b0a386f5c
PowerTo command setup done
...
Now to just figure out how to actual apply power to a block and this
command will be done.
Also i still can't get 7zip cmd installed on my computer too use. So i
had to create my own include script for now.
2013-02-12 21:51:52 -05:00
Rseifert
7e869bb5c0
Worked on PowerTo command some more
2013-02-12 21:10:56 -05:00
Rseifert
cbf3a1848f
added some method to ItemWorldHelper
...
I really need a better name for this collection of helper methods but
can't think of one. So if you guys have a more usable name i'm open to
suggestions.
2013-02-12 21:02:25 -05:00
Brian Ricketts
11a5b7315a
Tweaked rendering of crane parts a bit
2013-02-12 11:42:16 -06:00
Henry Mao
0c68e19733
Added texture for crane frame
2013-02-12 19:29:47 +08:00
Rseifert
0b132c19ce
Fixed Pump power drain
2013-02-12 06:22:00 -05:00
Brian Ricketts
ff3fa8a29e
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
2013-02-12 00:47:46 -06:00
Brian Ricketts
ccaca0c92f
Fixed some render craps
2013-02-12 00:47:28 -06:00
Henry Mao
156553a4f9
Fixed imprinter glitching client side
2013-02-12 14:44:26 +08:00
Henry Mao
b41b0f9d04
Fixed amrbot dupe
2013-02-12 14:26:24 +08:00
Henry Mao
475d0e494c
Version Bump
2013-02-12 14:24:22 +08:00
Henry Mao
353f522cae
Fixed imprinter dupe
2013-02-12 12:27:11 +08:00
Henry Mao
366d784a06
Reformat
2013-02-12 12:19:04 +08:00
Henry Mao
60db5c252e
Update src/minecraft/liquidmechanics/resource/lang/en_US.properties
2013-02-12 11:31:13 +08:00
Henry Mao
2af185d795
Fixed wrong creative tab name
2013-02-12 11:30:23 +08:00
Brian Ricketts
b1d5ea505c
Crane work
2013-02-11 20:13:15 -06:00
Brian Ricketts
673fe6469d
STOP CHANGING THE BATCH FILES D:
...
Keep 7z in system32!
2013-02-11 12:26:38 -06:00
Brian Ricketts
21db437897
Calclavia...leave the include.bat using the same 7z as publish.bat please >.<
2013-02-11 12:24:36 -06:00
Brian Ricketts
72bdd69060
Implemented dynamic crane rail connection
2013-02-11 12:03:54 -06:00
Henry Mao
84a67a2e9a
Build bump
2013-02-11 00:41:29 +08:00
Henry Mao
9ad51d8f27
Added single insert item feature
2013-02-11 00:33:02 +08:00
Henry Mao
e9366ccd15
Made crates spread items
2013-02-10 23:49:47 +08:00
Henry Mao
afe1260213
Added Recipes
2013-02-10 23:21:29 +08:00
Henry Mao
caeeaf397c
Added 3 tiers of crates
2013-02-10 23:00:16 +08:00
Henry Mao
b83a7a22ec
Added name to crane frame
2013-02-10 22:33:12 +08:00
Henry Mao
3beb8bb780
Fixed Imprinter dupe bug
2013-02-10 22:22:48 +08:00
Henry Mao
7c230fe52e
Fixed include.bat
2013-02-10 22:09:06 +08:00
Henry Mao
efa108d336
Reformat All
2013-02-10 22:08:21 +08:00
Brian Ricketts
42f06e5d69
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
2013-02-10 01:32:53 -06:00
Brian Ricketts
c5edf68989
Worked a lot on frame
2013-02-10 01:32:35 -06:00
Henry Mao
d1eb7971a3
Minor Printline change
2013-02-10 11:17:52 +08:00
Brian Ricketts
d9d93e6103
Renamed "Crane Parts" to "Crane Rail"
...
Removed ItemCraneParts; we don't need a custom ItemBlock
2013-02-09 18:41:44 -06:00
Rseifert
0df335b442
Failed to turn free power mode off
...
Also update IC2 api files but it doesn't look like anything has changed.
Another thing 7zip does work that way on my computer as the script for
building was created. I have to use the 7za.exe inorder to get it too
work.
2013-02-09 06:05:19 -05:00
Henry Mao
ed749ed2a4
Crane controlled texture update
2013-02-08 17:45:47 +08:00
Rseifert
9d312ea04d
Starting to create my own fluid network
...
will be similar to Calclavia's UE network for power except it uses
LiquidStack instead of watts.
2013-02-08 02:04:18 -05:00
Rseifert
9aceb50fd6
minor changes
...
Changed: drop command to drop the item at the exact location instead of
dropping it with velocity in a random direction
Moved: ArmHelper and DebugToPlayer back to my folder since i'm using
similar files in other repos
Moved: drop methods from the break command to my helper
Cleaned: my helper class up and finished the find all item methods to
wrok better
Added: powerTo command though it doesn't do anything for the moment
2013-02-08 00:32:52 -05:00
Rseifert
8c60099e0e
Worked on use cmd and added a logger
2013-02-07 23:43:59 -05:00
Rseifert
cb854bebda
Removed break on rotation
2013-02-07 01:50:36 -05:00
Rseifert
65c7a3760a
updated comments on last
2013-02-06 15:02:37 -05:00
Rseifert
69affcca09
Added the start of the craneManager
...
this will be used to control and assist in the movement of the crane.
Will still have to create something seperate to do commands but this
will be used to move the crane.
2013-02-06 14:56:14 -05:00