Just need to add renders too the new pipes and change the textures off
the old ones. I might also need to do some testing since i changed a few
methods.
Changed name of network part so save me from miss typing it every time
Fixed connection rules for pipes so that they will connect and render
Fixed networks merging and not crashing on merge
Fixed pipe gauge item's texture so it showed
Added a render for the network pipe (temp_use)
Bug connections/networks don't update on load just yet.
Getting close to being done now that the pre update stuff is out of the
way. Now its on to testing and bug hunting. After that its on to working
on the new pipe system and getting it done some time this week.