Commit graph

15 commits

Author SHA1 Message Date
DarkGuardsman
36a480b9c0 Added fill/drain fluid item helpers to fluid helper
Simple code to work with fluid container items.
2013-09-16 12:01:33 -04:00
crafteverywhere
419442ed3a Create zh_CN.properties 2013-09-13 14:58:03 +08:00
Vexatos
1e09c1dcdb Created de_DE.properties
I guess this must be ISO 8859-1 (Calclavia version) encoded.
2013-09-08 14:50:56 +02:00
DarkGuardsman
81abfe2627 Correct textures and name loading 2013-09-06 01:05:37 -04:00
DarkGuardsman
d048d92da4 Worked on lang file a bit 2013-09-06 00:47:28 -04:00
DarkGuardsman
f19ac591ae Added Ilus Element mod for merging
Content will be merged into the core as an optional decor block/item
set.
2013-09-03 17:24:43 -04:00
DarkGuardsman
972bb67835 Imported textures from FM, and minor work 2013-08-26 15:52:24 -04:00
DarkGuardsman
d95799cd0a Fixed texture file name mod->asset
Forgot to do this right after starting working on 1.6.2 :P i'm behind i
guess on a few things more then just bugs
2013-08-26 13:32:47 -04:00
DarkGuardsman
bb0d5b6fad Merged TheDarkMachine into core
At first i was going to keep the core as a simple loader but seeing that
need for content out of my DarkMachine mod i merged the two. This will
cause a bit of extra stuff for the player to deal with. However, i did
add configs to disable the ore and ore Items from the mod.
2013-07-21 23:43:56 -04:00
Robert Seifert
1d146a3617 texture addition 2013-06-03 23:16:43 -04:00
Robert Seifert
64a3690375 removed white extra from gui 2013-05-25 20:44:38 -04:00
Robert Seifert
a599b20fb9 added bullet tracer effect 2013-05-06 02:24:52 -04:00
Robert Seifert
2ba22f5417 added global access gui
Still have work too do with it to even use it but it opens threw greater
security till i can think of a way to manage the gui opening another
way.
2013-04-25 02:02:25 -04:00
Robert Seifert
a540820821 fixed guis 2013-04-21 07:33:43 -04:00
Robert Seifert
3a7b0e7951 added assets 2013-04-20 08:24:24 -04:00