Robert
46acce1582
cleanup & formatting
2013-12-09 12:20:15 -05:00
Robert
3b24c5b806
Merge branch 'master' of https://github.com/DarksCoreMachine/CoreMachine
2013-12-09 12:19:09 -05:00
Robert
8e56fd39fe
Placed laser render in a try & catch
...
not exactly a fix but will prevent crashes
2013-12-09 12:18:57 -05:00
Robert
f4f053679b
Cleaup
2013-12-09 12:18:27 -05:00
Robert WC Seifert
b548f16c68
Merge pull request #54 from Vexatos/patch-2
...
Updated de_DE.properties
2013-12-09 09:00:57 -08:00
Robert WC Seifert
d12fa0319c
Merge pull request #64 from Vexatos/patch-2
...
Update de_DE.properties
2013-12-09 09:00:51 -08:00
Vexatos
71fa9d4676
Update de_DE.properties
2013-12-09 17:53:39 +01:00
Vexatos
3028edc401
Update de_DE.properties
2013-12-09 17:47:17 +01:00
Vexatos
c66d896484
Update de_DE.properties
2013-12-09 17:45:39 +01:00
Robert WC Seifert
623895e9eb
Merge pull request #17 from Vexatos/patch-1
...
Update de_DE.properties
2013-12-09 08:41:42 -08:00
Vexatos
558db65da9
Update de_DE.properties
2013-12-09 17:32:22 +01:00
Robert
edafda5fce
fixed build script
2013-12-06 15:56:23 -05:00
Robert
6f8c42d9ba
.
2013-12-06 15:55:33 -05:00
Robert
09484b5ee2
Partly fixed pipes
2013-12-06 15:22:44 -05:00
Robert
9bb6098362
Fixed a few issues with picking up tanks
...
Issues with inf fluid bug
Issues with render crash
2013-12-06 08:06:07 -05:00
DarkGuardsman
826acc8c0d
Cleaned up release valve tile entity
2013-12-04 17:43:22 -05:00
DarkGuardsman
388ab18e62
Fixed a render issue with pipe connections
...
Name connecting to release valve
2013-12-04 15:14:00 -05:00
DarkGuardsman
9686422ff4
Fixed an issue with tank render
2013-12-04 15:09:37 -05:00
DarkGuardsman
23dc4f8073
Got tank item render work with fluids
2013-12-04 14:57:55 -05:00
DarkGuardsman
1394b4fccf
Tanks can be picked up with fluid inside
2013-12-04 14:23:59 -05:00
DarkGuardsman
6110377655
Crates can now be stacked to 64
...
That is if they are empty
2013-12-04 14:22:43 -05:00
DarkGuardsman
403c8431f8
Import changes
2013-12-04 14:07:13 -05:00
DarkGuardsman
5d54992f14
Import changes
2013-12-04 14:07:00 -05:00
DarkGuardsman
f6a42dd58a
Updated tank names
2013-12-04 14:06:15 -05:00
DarkGuardsman
3fbcb21bde
Import Changes
2013-12-04 14:06:09 -05:00
DarkGuardsman
1e25feee01
update lang file
2013-12-04 14:05:36 -05:00
DarkGuardsman
14ce020223
added option for item to go to player
2013-12-04 13:53:16 -05:00
DarkGuardsman
20d38222bb
Worked on battery box
...
Change rotate with wrench and added shift click pickup support.
2013-12-04 13:49:14 -05:00
DarkGuardsman
1c6be93db8
refractor/move/cleanup
2013-12-04 13:36:17 -05:00
DarkGuardsman
12bc882ec9
Moved some stuff around
2013-12-04 13:01:55 -05:00
DarkGuardsman
1c6a60c0c5
more cleanup
2013-12-04 12:52:12 -05:00
DarkGuardsman
784f8fa366
removed some classes
2013-12-04 12:26:05 -05:00
DarkGuardsman
6d785adf35
Import changes
2013-12-04 11:48:37 -05:00
DarkGuardsman
0ef16b6312
Import changes
2013-12-04 11:48:11 -05:00
DarkGuardsman
1e167cb2e6
File changes
2013-12-04 11:47:42 -05:00
DarkGuardsman
3fd7b8e229
Starting to separate core from content
...
At some point in the near future the core will need to act as a library
more than a mod. Though it will still need to have its common items, and
blocks. Such as parts, and ores. Machines like the battery box, wire,
and generator will be moved to another mod.
2013-12-04 11:40:26 -05:00
DarkGuardsman
76cd56a6cc
Auto-Sync
2013-12-04 07:46:20 -05:00
DarkGuardsman
6dea7410b2
Auto-Sync
2013-12-04 07:46:16 -05:00
DarkGuardsman
3907ef6ebe
Auto-Sync
2013-12-04 07:46:12 -05:00
DarkGuardsman
21ffc54264
Created a script to update the core
...
Arch fill free to use this to save you time
2013-12-04 07:39:29 -05:00
DarkGuardsman
700ca95467
Added built-broken-lib to the manual clone script
2013-12-04 07:37:26 -05:00
Robert
da61748b6f
Got battery boxes full working
...
Well fully in terms of they store power, give power, take batteries, and
accept wire connections. Work still needs to be done for visuals, and
features such as redstone disabling.
2013-12-03 09:38:15 -05:00
Robert
a08cc322ce
Changed how gui packets are sent
...
instead of asking the machine to send the packet the prefab asks for the
data to send. This way the need to know how to send the packet is not
needed. Rather the only thing that needs to be done is to return a new
packet with the data.
2013-12-03 09:00:03 -05:00
Robert
68e121cdfc
worked on generators and battery box
2013-12-03 08:59:11 -05:00
Robert
58f3634f4b
Worked on a generator prefab
2013-12-03 08:36:44 -05:00
Robert
1fe1a31d88
Cleaned up Energy Machine class
2013-12-03 08:09:34 -05:00
Robert
35a1ee5a8a
Documentation of Energy Machine
2013-12-03 07:58:28 -05:00
Robert
a055a4a2ca
Worked on battery box
2013-12-03 07:58:26 -05:00
Archtikz
8e232535fd
Sorry, just configuring something on my end
2013-12-03 07:42:11 +00:00
Archtikz
3f99e996dd
Renamed some things
2013-12-03 07:19:49 +00:00