I ORIGINAL added this so that machine could take control of the Entity
without the belt trying to move the Entity. This should correct the
issue with the armbot trying to grab an Entity but it being ripped out
of its hands by the moving belt.
You can now use the Entities name as well as say if you want to grab the
adult or child version of the Entity. The parms are reversable so the
user can use
grab Entity Child
grab child Entity
grab Entity
Now to just figure out how to actual apply power to a block and this
command will be done.
Also i still can't get 7zip cmd installed on my computer too use. So i
had to create my own include script for now.
I really need a better name for this collection of helper methods but
can't think of one. So if you guys have a more usable name i'm open to
suggestions.
Also update IC2 api files but it doesn't look like anything has changed.
Another thing 7zip does work that way on my computer as the script for
building was created. I have to use the 7za.exe inorder to get it too
work.
Changed: drop command to drop the item at the exact location instead of
dropping it with velocity in a random direction
Moved: ArmHelper and DebugToPlayer back to my folder since i'm using
similar files in other repos
Moved: drop methods from the break command to my helper
Cleaned: my helper class up and finished the find all item methods to
wrok better
Added: powerTo command though it doesn't do anything for the moment
this will be used to control and assist in the movement of the crane.
Will still have to create something seperate to do commands but this
will be used to move the crane.