Rseifert
dea769dde1
Model Cleanup and upload
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Uploaded Crane Mount point
Moved Files around to help my eyes find things
2013-02-19 21:39:41 -05:00
Henry Mao
5e59176c41
Fixed crane frame recipe conflict with boots
2013-02-19 19:56:06 +08:00
Henry Mao
d9f4c6146c
Fixed armbot and manipulator dupe bug
2013-02-18 23:06:27 +08:00
Rseifert
b75bf7d092
added stuff to GrabDictionary
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I also adjusted some number in the belt in hope to fix and issue with
stuff getting caught on the edge of a belt when a slated belt is trying
to place an item on it.
2013-02-18 08:44:24 -05:00
Henry Mao
4fbea4c94e
Fixed large crate bug
2013-02-18 19:49:41 +08:00
Rseifert
815e26818e
fixed crash with last change
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Also confirmed fix for grab command, Entities are now picked up and not
moved by the belt.
2013-02-17 05:10:31 -05:00
Rseifert
a69f2375a1
Re Added Ignore Entity to Belts
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I ORIGINAL added this so that machine could take control of the Entity
without the belt trying to move the Entity. This should correct the
issue with the armbot trying to grab an Entity but it being ripped out
of its hands by the moving belt.
2013-02-17 04:55:14 -05:00
Henry Mao
a4ea8ed8b2
Briman you failed!
2013-02-17 15:54:10 +08:00
Henry Mao
496c13405f
AS 0.2.6 Release
2013-02-15 16:32:17 +08:00
Henry Mao
9afab004ff
Refined IC2 support, making it work.
2013-02-15 16:10:52 +08:00
Henry Mao
cad749fa5c
Fixed detector emitting from front
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This causes belts to stop.
2013-02-15 16:10:41 +08:00
Henry Mao
d3b8e7ab62
Updated UE API to 1.2.6
2013-02-15 15:49:12 +08:00
Rseifert
9e41c06f57
Fixed Grab command with new parms
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You can now use the Entities name as well as say if you want to grab the
adult or child version of the Entity. The parms are reversable so the
user can use
grab Entity Child
grab child Entity
grab Entity
2013-02-14 05:12:24 -05:00
Henry Mao
d96d48ea2d
Added laser drill model into code
2013-02-14 17:17:34 +08:00
Rseifert
29be8c5ce3
uploading <Comply_cat_Ed> Model for the lazer
2013-02-14 03:46:00 -05:00
Henry Mao
c9093d56e0
Added laser drill model by xiaoxiao
2013-02-13 23:04:51 +08:00
Rseifert
2afc52e5de
removed player from being grabbed
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Still need to make this possible but for some reason it errored out so i
readded the check for the player back to the Entity Checks
2013-02-13 01:03:49 -05:00
Rseifert
22915fbc26
fixed Entity IF checks for Grab cmd
2013-02-13 00:55:39 -05:00
Rseifert
00e1fb65e2
fixed null error
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fixed it erroring out to debug but now it doesn't work at all
2013-02-13 00:17:57 -05:00
Rseifert
5714eb5f1f
added child as an ult word for baby
2013-02-13 00:12:08 -05:00
Rseifert
663f4829f5
More work on grab command
2013-02-13 00:07:12 -05:00
Rseifert
e35eb3ab30
same as last
2013-02-12 23:37:01 -05:00
Rseifert
44d59abac5
improving grab command
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Adding support to the command to specify what entity that it should
grab, as well as a way to register more Entities by name for the grab
command
2013-02-12 23:24:45 -05:00
Rseifert
c6e07dfc5a
;/ give up on the powerTo command for the moment
2013-02-12 22:50:35 -05:00
Rseifert
a9cdd654c4
more stuff for powerTo command
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so far it doesn't work but with a little time and less of me beating my
head into the keyboard it will get done.
2013-02-12 22:26:31 -05:00
Rseifert
5330d60d8a
Added method to armbot for PowerTo command
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untested so far but just setting stuff up.
2013-02-12 22:15:24 -05:00
Rseifert
1b0a386f5c
PowerTo command setup done
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Now to just figure out how to actual apply power to a block and this
command will be done.
Also i still can't get 7zip cmd installed on my computer too use. So i
had to create my own include script for now.
2013-02-12 21:51:52 -05:00
Rseifert
7e869bb5c0
Worked on PowerTo command some more
2013-02-12 21:10:56 -05:00
Rseifert
cbf3a1848f
added some method to ItemWorldHelper
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I really need a better name for this collection of helper methods but
can't think of one. So if you guys have a more usable name i'm open to
suggestions.
2013-02-12 21:02:25 -05:00
Brian Ricketts
11a5b7315a
Tweaked rendering of crane parts a bit
2013-02-12 11:42:16 -06:00
Henry Mao
0c68e19733
Added texture for crane frame
2013-02-12 19:29:47 +08:00
Brian Ricketts
ff3fa8a29e
Merge branch 'master' of https://github.com/calclavia/Assembly-Line.git
2013-02-12 00:47:46 -06:00
Brian Ricketts
ccaca0c92f
Fixed some render craps
2013-02-12 00:47:28 -06:00
Henry Mao
156553a4f9
Fixed imprinter glitching client side
2013-02-12 14:44:26 +08:00
Henry Mao
b41b0f9d04
Fixed amrbot dupe
2013-02-12 14:26:24 +08:00
Henry Mao
475d0e494c
Version Bump
2013-02-12 14:24:22 +08:00
Henry Mao
353f522cae
Fixed imprinter dupe
2013-02-12 12:27:11 +08:00
Henry Mao
366d784a06
Reformat
2013-02-12 12:19:04 +08:00
Brian Ricketts
b1d5ea505c
Crane work
2013-02-11 20:13:15 -06:00
Brian Ricketts
673fe6469d
STOP CHANGING THE BATCH FILES D:
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Keep 7z in system32!
2013-02-11 12:26:38 -06:00
Brian Ricketts
21db437897
Calclavia...leave the include.bat using the same 7z as publish.bat please >.<
2013-02-11 12:24:36 -06:00
Brian Ricketts
72bdd69060
Implemented dynamic crane rail connection
2013-02-11 12:03:54 -06:00
Henry Mao
84a67a2e9a
Build bump
2013-02-11 00:41:29 +08:00
Henry Mao
9ad51d8f27
Added single insert item feature
2013-02-11 00:33:02 +08:00
Henry Mao
e9366ccd15
Made crates spread items
2013-02-10 23:49:47 +08:00
Henry Mao
afe1260213
Added Recipes
2013-02-10 23:21:29 +08:00
Henry Mao
caeeaf397c
Added 3 tiers of crates
2013-02-10 23:00:16 +08:00
Henry Mao
b83a7a22ec
Added name to crane frame
2013-02-10 22:33:12 +08:00
Henry Mao
3beb8bb780
Fixed Imprinter dupe bug
2013-02-10 22:22:48 +08:00
Henry Mao
7c230fe52e
Fixed include.bat
2013-02-10 22:09:06 +08:00