Calclavia
8bed6932ea
#RI-37 fixed - Glitchy tank rendering
2014-06-20 16:25:30 -07:00
Robert S
182876fb09
NPE fix for CommandMachine when dev staff is null
2014-06-19 02:22:29 -04:00
Maxwolf Goodliffe
d7ec01840c
Fixed missing icon for biomass.
2014-06-15 15:48:22 -07:00
Robert S
6cb7904e30
Merged left and right display for debug frames, implemented better display for gear debug frame
2014-06-15 14:23:51 -04:00
Robert S
d7cb8c8a64
Created a debug frame for pipes, improved visuals of debug frames
2014-06-15 14:06:10 -04:00
Robert S
aed4ea5f90
Fixed import issue causing RI to not compile
2014-06-13 10:30:17 -04:00
Robert S
6af3bb2d50
Toyed with debug frame adding location data and setup debug GUI content
2014-06-12 09:27:24 -04:00
Robert S
2a884fabc8
Updated MechanicalNodeFrame to extends FrameNodeDebug
2014-06-12 04:04:45 -04:00
Robert S
7468a38b8a
Created a prefab for Debug Frame GUI and added a few interfaces to go with it
2014-06-12 02:20:31 -04:00
Robert S
2a6229638b
Added max speed to grinder, still needs tuned but limits are setup
2014-06-11 04:50:12 -04:00
Robert S
b515691a20
Fixed a compile issue with accessing something i can't in the code
2014-06-10 12:58:08 -04:00
Robert S
1773bc4b2d
Changed debug GUI for gears to support any MechanicalNode
2014-06-10 10:42:56 -04:00
Robert S
b06a5ea283
Created a prefab for tiles with several nodes
2014-06-09 20:35:47 -04:00
Maxwolf Goodliffe
e86b2daa6d
Fixed NPE when breaking pipe connected to a pump.
2014-06-05 20:23:39 -07:00
Robert S
3404a103c0
Moved IMechanicalNode to fix a gradle issue
2014-06-04 09:35:44 -04:00
Robert S
7b94737915
Changed pipe node to not care if the provider is an instance of PressureNodeProvider
2014-06-03 00:57:38 -04:00
Zerotheliger
69e939fec7
changed temp cobble stone recipe for industrial cobble stone to requiring charcoal in the center and now it correctly gives 8 industrial cobble stone
2014-05-30 21:08:20 -07:00
Zerotheliger
2a7ddce1aa
Refactored name of class from machine part to Industrial Stone at request of dark
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Moved industrial stone class from resources to its own block packaged
Added recipe class for all industrial stone blocks all but 2 industrial blocks can be crafted
Changed localized names to match updated class
2014-05-30 04:44:03 -07:00
Zerotheliger
593029c815
removed unneeded trays only 2 step process for bread
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shapeless crafting with 2 wheat = 1 flour
grinder + 1 wheat = 1 flour
water bucket + flour = dough
dough in furnace = bread
2014-05-29 20:02:39 -07:00
Zerotheliger
d40354ee9d
Added Grinding Recipes For Wheat to flour
2014-05-29 03:08:13 -07:00
Zerotheliger
ee9c86d864
Added Flour :3
2014-05-29 02:43:09 -07:00
Robert S
4da9aec9f7
Worked out a few issue with /machine command
2014-05-28 20:58:30 -04:00
Robert S
0e42b23e80
Created the staff of devs item, designed to be used for debug tasks
2014-05-28 20:22:54 -04:00
Robert S
a88bc11666
Registered Machine command
2014-05-28 19:54:37 -04:00
Robert S
a0e1f50aee
Worked on get and set energy commands
2014-05-28 19:49:42 -04:00
Robert S
46f6add9ba
Started on a chat command to help debug machine data
2014-05-27 22:49:01 -04:00
Robert S
aff169b0b2
Changes for Return type change for INodeProvider
2014-05-23 01:15:46 -04:00
Calclavia
c79f616f32
Merge branch 'master' into development
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Conflicts:
atomic/src/main/scala/resonantinduction/atomic/Atomic.java
2014-05-20 07:16:12 +08:00
Anton
7d97836613
Update Reference.java
2014-05-17 22:03:32 +04:00
Robert S
88dd118577
Merge remote-tracking branch 'origin/master' into development
2014-05-17 09:13:47 -04:00
Robert S
dbcd5aad20
Moved a few prefabs into their correct packages, also removed debug spam
2014-05-17 09:12:42 -04:00
Robert S
b46c9847be
Slight change in armor, and addition of biomass
2014-05-17 04:45:12 -04:00
Robert S
a3e04e0747
Tank network works again, animation still needs fixed
2014-05-16 15:06:05 -04:00
Robert S
ae3cba60f6
More work to fix issues with tanks being filled by a bucket
2014-05-16 14:41:11 -04:00
Robert S
0e5633fcd0
Rewrote tank network in attempt to fix filling issue
2014-05-16 12:03:09 -04:00
Robert S
2a0d5454eb
Changed TileFluidDistribution to return network tank instead of internal tank
2014-05-16 10:30:36 -04:00
Maxwolf Goodliffe
3da711f20e
Merge pull request #2 from Universal-Electricity/development
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Massive refactoring, merged Atomic Science into Resonant Induction as At...
2014-05-14 18:30:32 -07:00
Maxwolf Goodliffe
893d1ff628
Massive refactoring, merged Atomic Science into Resonant Induction as Atomic module. All language files merged also!
2014-05-14 09:10:15 -07:00
Robert WC Seifert
a3bf294ab5
Merge pull request #1 from Universal-Electricity/development
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Development
2014-05-14 05:42:22 -04:00
Robert S
7615acc605
Updated to use Resonant-Engine as the core mod
2014-05-14 01:32:00 -04:00
tgame14
a57b5fafe8
removed unneeded event listener
2014-05-11 18:03:38 +03:00
Robert S
4de939dcff
Updated lang submodule
2014-05-06 01:28:15 -04:00
Robert S
738a673bef
Minor lang key change for laser gun
2014-05-06 01:01:48 -04:00
Robert S
aa7e8fdde7
Fixed sync issues with laser when discharging its battery
2014-05-05 22:29:17 -04:00
Robert S
ecf0ea78ac
Increased laser charge up delay to 20ticks
2014-05-05 17:41:13 -04:00
Robert S
bace43ead9
Laser gun now consumes energy per tick, also increase cost from 1j to 100j
2014-05-05 17:37:35 -04:00
Robert S
8b2c78ea3e
Fixed energy tools using battery boxes capacity tiering
2014-05-05 17:31:46 -04:00
Robert S
7644aadf80
More work on tool prefabs, setup energy tiers, stack limits, and item settings
2014-05-05 17:26:08 -04:00
Robert S
d0ead155d3
Setup translation keys for mode setting & modes for tools
2014-05-05 17:16:54 -04:00
Robert S
8ca3070735
Created some basic tool prefabs which includes support for energy & tool modes
2014-05-05 17:14:18 -04:00
Robert S
e3260ef2e1
Created the start of a mining laser gun, pulled from old assembly line mod
2014-05-04 03:18:13 -04:00
Robert S
990f83d5ce
Added toString to several tiles allowing better debug
2014-04-27 15:20:48 -04:00
tgame14
a986e6457d
Reworked @Config to support any phase loading
2014-04-21 14:10:05 +03:00
Robert S
4fd8620f2f
Created a Inventory version of PartFace mircoblock
2014-04-16 08:12:11 -04:00
Calclavia
3df464812d
Fixed #522 , #513 - Dust water mixture not generating correctly
2014-04-14 20:35:17 +08:00
Robert S
ccffd62055
Change solar energy config from long to int
2014-04-10 19:06:47 -04:00
Robert S
a90f300602
Moved power configs to settings class, attempting to fix missing config gen
2014-04-10 17:29:16 -04:00
tgame14
c5368ba283
Added support for any phase loading, This will leave no values unconfigured
2014-04-10 20:57:21 +03:00
tgame14
9b3c87bbb6
Fully Disabling late phase config
2014-04-09 22:36:31 +03:00
tgame14
b9204e859f
Temporarily disabling Advanced Late Phase Config handling
2014-04-09 22:26:31 +03:00
tgame14
03551e21a0
Adjusted Resonant Induction to respond to late phase @Config loading
2014-04-09 19:29:35 +03:00
Robert S
9b86de1bce
Moved damage prefabs to core
2014-03-25 14:41:34 -04:00
Calclavia
5cf5b41dc1
Merge branch 'development' of https://bitbucket.org/calclavia/resonant-induction into development
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Conflicts:
src/main/scala/resonantinduction/core/ResonantInduction.java
src/main/scala/resonantinduction/core/resource/ResourceGenerator.java
2014-03-25 21:10:46 +08:00
Calclavia
bdf8b146ec
Added ability to use normal dust as a dust block for smelting
2014-03-25 21:03:45 +08:00
Robert S
e7e2768d19
Fixed block IDs for fluids not showing up in configs
2014-03-25 08:31:51 -04:00
Robert S
ea176da493
Fixed NPE if fluid blockID is null when using a fluid bucket
2014-03-25 08:13:12 -04:00
Robert S
6c93020dea
Implemented a few more configs for resource generator
2014-03-25 08:03:40 -04:00
Calclavia
e58c5209d4
Resolved #485 - Refined dust now registers as dust
2014-03-25 19:39:53 +08:00
Robert S
e6d0cc5319
Created a config to disable the ore generator in total
2014-03-25 07:34:42 -04:00
tgame14
de0421dba0
Removing override in fluidpressurenode
2014-03-24 19:15:13 +02:00
Calclavia
90a85e7dcb
Moved everything to scala folder
2014-03-23 17:19:47 +08:00