package ic2.api.energy.event; import ic2.api.energy.tile.IEnergyTile; /** * Event announcing new energy tiles. * * This event notifies subscribers of loaded energy tiles, e.g. after getting loaded through the * chunk they are in or after being placed down by the player or another deployer mechanism. * * Every energy tile which wants to get connected to the IC2 Energy Network has to either post this * event or alternatively call EnergyNet.addTileEntity(). * * You may use this event to build a static representation of energy tiles for your own energy grid * implementation if you need to. It's not required if you always lookup energy paths on demand. */ public class EnergyTileLoadEvent extends EnergyTileEvent { public EnergyTileLoadEvent(IEnergyTile energyTile) { super(energyTile); } }