package edx.quantum.items import net.minecraft.entity.{Entity, EntityLivingBase} import net.minecraft.item.{Item, ItemStack} import net.minecraft.world.World import resonantengine.lib.poison.PoisonRadiation import resonantengine.lib.transform.vector.Vector3 /** * Radioactive Items */ class ItemRadioactive extends Item { override def onUpdate(par1ItemStack: ItemStack, par2World: World, entity: Entity, par4: Int, par5: Boolean) { if (entity.isInstanceOf[EntityLivingBase]) { PoisonRadiation.INSTANCE.poisonEntity(new Vector3(entity), entity.asInstanceOf[EntityLivingBase], 1) } } }