# English @author Calclavia, Alex_hawks # If a localization includes %v it is some data that is calculated. Such as attributes on a cable. # The %v may be followed by a number if there are multiple pieces of calculated data, but it will be explained in a comment. # A % followed by a number is used for colors. The exact usage will be outlined in the comment above the localization. itemGroup.resonantinduction=Resonant Induction meta.resonantinduction.description=Resonant Induction is a Minecraft mod focusing on the manipulation of electricity and wireless technology. Ever wanted blazing electrical shocks flying off your evil lairs? You've came to the right place! meta.resonantinduction.credits=Visit website for credits. fluid.mixture=Mixture ## Blocks tile.resonantinduction\:tesla.name=Tesla Coil tile.resonantinduction\:contractor.name=Electromagnetic Levitator tile.resonantinduction\:battery.name=Battery tile.resonantinduction\:machinePart.name=Machine Part tile.resonantinduction\:grindingWheel.name=Grinder Wheel tile.resonantinduction\:filter.name=Filter ## Items item.resonantinduction\:quantumEntangler.name=Quantum Entangler item.resonantinduction\:linker.name=Electrostatic Linker item.resonantinduction\:transformer.name=Transformer item.resonantinduction\:multimeter.name=Multimeter item.resonantinduction\:dust.name=%v Dust item.resonantinduction\:wire.copper.name=Copper Wire item.resonantinduction\:wire.tin.name=Tin Wire item.resonantinduction\:wire.iron.name=Iron Wire item.resonantinduction\:wire.aluminum.name=Aluminum Wire item.resonantinduction\:wire.silver.name=Silver Wire item.resonantinduction\:wire.superconductor.name=Superconductor Wire ## Tool-tips tooltip.transformer.stepUp=Step Up tooltip.transformer.stepDown=Step Down tooltip.wire.resistance=Resistance: %v tooltip.wire.current=Current: %v tooltip.wire.damage=Damage: %v tooltip.wire.helpText=The energy transfer rate can be increased and the energy loss may be reduced by using a higher the voltage. Hold control when placing the wire to place down a framed wire. # %0 goes before the localized name of the shift key, %1 goes after tooltip.noShift=Hold %0shift %1for more information" # %0 is the color for the charge level, %1 is grey to reset it back to normal (optional), %v0 is the current charge, %v1 is the max charge tooltip.battery.energy=Energy: %0%v0 / %v1 tooltip.multimeter.line1=Shift-right click to place, tooltip.multimeter.line2=Right click to scan data. tooltip.multimeter.noSave=No detection saved. tooltip.multimeter.lastSave=Last Detection: %v KJ ## GUI Strings that can't be any other localization gui.resonantinduction.multimeter.toggle=Toggle gui.resonantinduction.multimeter.averageEnergy=Average Energy: gui.resonantinduction.multimeter.energy=Energy: gui.resonantinduction.multimeter.redstone=Output Redstone If... gui.resonantinduction.multimeter.none=None gui.resonantinduction.multimeter.lessThan=Less Than gui.resonantinduction.multimeter.lessThanOrEqual=Less Than or Equal gui.resonantinduction.multimeter.equal=Equal gui.resonantinduction.multimeter.greaterThanOrEqual=Greater Than or Equal gui.resonantinduction.multimeter.greaterThan=Greater Than ## Messages to players message.multimeter.onUse=Energy: %v J message.tesla.toggleAttack=Toggled entity attack to: %v # %v0 is the tile that's linking to the other (usually %v0 is a tesla), the others are coordinates in the standard [x, y, z] message.tesla.pair=Linked %v0 with [%v1, %v2, %v3] message.tesla.mode=Tesla receive mode is now %v ## Misc. Stuff misc.resonantinduction.ingot=Ingot