package resonantinduction.atomic.particle.quantum; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import resonantinduction.atomic.Atomic; /* Atomic assembler container */ public class ContainerQuantumAssembler extends Container { private TileQuantumAssembler tileEntity; public ContainerQuantumAssembler(InventoryPlayer par1InventoryPlayer, TileQuantumAssembler tileEntity) { this.tileEntity = tileEntity; this.addSlotToContainer(new Slot(tileEntity, 0, 80, 40)); this.addSlotToContainer(new Slot(tileEntity, 1, 53, 56)); this.addSlotToContainer(new Slot(tileEntity, 2, 107, 56)); this.addSlotToContainer(new Slot(tileEntity, 3, 53, 88)); this.addSlotToContainer(new Slot(tileEntity, 4, 107, 88)); this.addSlotToContainer(new Slot(tileEntity, 5, 80, 103)); this.addSlotToContainer(new Slot(tileEntity, 6, 80, 72)); int var3; for (var3 = 0; var3 < 3; ++var3) { for (int var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 148 + var3 * 18)); } } for (var3 = 0; var3 < 9; ++var3) { this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 206)); } this.tileEntity.getPlayersUsing().add(par1InventoryPlayer.player); tileEntity.openChest(); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); this.tileEntity.getPlayersUsing().remove(entityplayer); } @Override public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.tileEntity.isUseableByPlayer(par1EntityPlayer); } /** Called to transfer a stack from one inventory to the other eg. when shift clicking. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1) { ItemStack var2 = null; Slot var3 = (Slot) this.inventorySlots.get(par1); if (var3 != null && var3.getHasStack()) { ItemStack itemStack = var3.getStack(); var2 = itemStack.copy(); if (par1 > 6) { if (itemStack.itemID == Atomic.itemDarkMatter.itemID) { if (!this.mergeItemStack(itemStack, 0, 6, false)) { return null; } } else if (!this.getSlot(6).getHasStack()) { if (!this.mergeItemStack(itemStack, 6, 7, false)) { return null; } } } else if (!this.mergeItemStack(itemStack, 7, 36 + 7, false)) { return null; } if (itemStack.stackSize == 0) { var3.putStack((ItemStack) null); } else { var3.onSlotChanged(); } if (itemStack.stackSize == var2.stackSize) { return null; } var3.onPickupFromSlot(par1EntityPlayer, itemStack); } return var2; } }