package resonantinduction.atomic.process.fission; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnace; import net.minecraft.item.ItemStack; import resonant.lib.gui.ContainerBase; import resonant.lib.prefab.slot.SlotEnergyItem; import resonantinduction.atomic.Atomic; /** Centrifuge container */ public class ContainerCentrifuge extends ContainerBase { private static final int slotCount = 4; private TileCentrifuge tileEntity; public ContainerCentrifuge(InventoryPlayer par1InventoryPlayer, TileCentrifuge tileEntity) { super(tileEntity); this.tileEntity = tileEntity; // Electric Item this.addSlotToContainer(new SlotEnergyItem(tileEntity, 0, 131, 26)); // Uranium Gas Tank this.addSlotToContainer(new Slot(tileEntity, 1, 25, 50)); // Output Uranium 235 this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 2, 81, 26)); // Output Uranium 238 this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 3, 101, 26)); this.addPlayerInventory(par1InventoryPlayer.player); tileEntity.openChest(); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); this.tileEntity.getPlayersUsing().remove(entityplayer); } @Override public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.tileEntity.isUseableByPlayer(par1EntityPlayer); } /** Called to transfer a stack from one inventory to the other eg. when shift clicking. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1) { ItemStack var2 = null; Slot var3 = (Slot) this.inventorySlots.get(par1); if (var3 != null && var3.getHasStack()) { ItemStack itemStack = var3.getStack(); var2 = itemStack.copy(); if (par1 >= slotCount) { if (this.getSlot(0).isItemValid(itemStack)) { if (!this.mergeItemStack(itemStack, 0, 1, false)) { return null; } } else if (Atomic.isItemStackUraniumOre(itemStack)) { if (!this.mergeItemStack(itemStack, 1, 2, false)) { return null; } } else if (Atomic.isItemStackEmptyCell(itemStack)) { if (!this.mergeItemStack(itemStack, 3, 4, false)) { return null; } } else if (par1 < 27 + slotCount) { if (!this.mergeItemStack(itemStack, 27 + slotCount, 36 + slotCount, false)) { return null; } } else if (par1 >= 27 + slotCount && par1 < 36 + slotCount && !this.mergeItemStack(itemStack, 4, 30, false)) { return null; } } else if (!this.mergeItemStack(itemStack, slotCount, 36 + slotCount, false)) { return null; } if (itemStack.stackSize == 0) { var3.putStack((ItemStack) null); } else { var3.onSlotChanged(); } if (itemStack.stackSize == var2.stackSize) { return null; } var3.onPickupFromSlot(par1EntityPlayer, itemStack); } return var2; } }