# English @author Calclavia, Alex_hawks # If a localization includes %v it is some data that is calculated. Such as attributes on a cable. # The %v may be followed by a number if there are multiple pieces of calculated data, but it will be explained in a comment. # A % followed by a number is used for colors. The exact usage will be outlined in the comment above the localization. itemGroup.resonantinduction=Resonant Induction itemGroup.resonantinduction.core=Resonant Induction Core meta.resonantinduction.description=Resonant Induction is a Minecraft mod focusing on the manipulation of electricity and wireless technology. Ever wanted blazing electrical shocks flying off your evil lairs? You've came to the right place! meta.resonantinduction.credits=Visit website for credits. fluid.mixture=Mixture toolmode.link.name=Linking ### Schematics schematic.windTurbine.name=Wind Turbine schematic.waterTurbine.name=Water Turbine ### Core misc.resonantinduction.ingot=Ingot item.resonantinduction\:ingot.name=%v Ingot item.resonantinduction\:oreDust.name=%v Dust item.resonantinduction\:oreDust.tooltip=Shift-right click on a cauldron to refine. item.resonantinduction\:oreRefinedDust.name=%v Refined Dust item.resonantinduction\:oreRubble.name=%v Rubble item.resonantinduction\:bucketMixture.name=%v Bucket item.resonantinduction\:bucketMolten.name=%v Bucket ### Archaic Module ## machineMaterials tile.resonantinduction\:gutter.name=Gutter tile.resonantinduction\:gutter.tooltip=A primitive way of transfering liquid. tile.resonantinduction\:machineMaterial.0.name=Industrial Brick tile.resonantinduction\:machineMaterial.1.name=Industrial Brick tile.resonantinduction\:machineMaterial.2.name=Industrial Chiseled Brick tile.resonantinduction\:machineMaterial.3.name=Industrial Cobblestone tile.resonantinduction\:machineMaterial.4.name=Industrial Cracked Stone tile.resonantinduction\:machineMaterial.5.name=Industrial Stone tile.resonantinduction\:machineMaterial.6.name=Industrial Stone Slab tile.resonantinduction\:machineMaterial.7.name=Industrial Mossy Stone tile.resonantinduction\:machineMaterial.8.name=Dark Steel tile.resonantinduction\:machineMaterial.9.name=Tinted Steel tile.resonantinduction\:machineMaterial.10.name=Steel ## Items item.resonantinduction\:imprint.name=Imprint item.resonantinduction\:hammer.name=Hammer item.resonantinduction\:handCrank.name=Hand Crank ## Machines tile.resonantinduction\:castingMold.name=Casting Mold tile.resonantinduction\:castingMold.tooltip=Pour molten metal into the cast to form an ingot. tile.resonantinduction\:millstone.name=Millstone tile.resonantinduction\:millstone.tooltip=Put some rubble in the millstone and use a hand crank to grind rubble into dust. tile.resonantinduction\:imprinter.name=Imprinter tile.resonantinduction\:firebox.0.name=Firebox tile.resonantinduction\:firebox.1.name=Electric Firebox tile.resonantinduction\:hotPlate.name=Hot Plate tile.resonantinduction\:engineeringTable.name=Engineering Table engineerTable.config.inventory.true=Engineering table is now connected to nearby inventories. engineerTable.config.inventory.false=Engineering table is now disconnected from nearby inventories. ## Transport tile.resonantinduction\:turntable.name=Turntable tile.resonantinduction\:crate.0.name=Wooden Crate tile.resonantinduction\:crate.1.name=Iron Crate tile.resonantinduction\:crate.2.name=Steel Crate info.waila.crate.stack=Item: info.waila.crate.stored=Stored: info.waila.crate.empty=Empty crate.orefilter.true= Same OreName stacking enabled crate.orefilter.false= Same OreName stacking disabled crate.tooltip.amount= Amount: tile.resonantinduction\:crate.0.tooltip=Right click to add items Left click to remove items Ctrl Click sets itemstack filter tile.resonantinduction\:crate.1.tooltip=Right click to add items Left click to remove items Ctrl Click sets itemstack filter tile.resonantinduction\:crate.2.tooltip=Right click to add items Left click to remove items Ctrl Click sets itemstack filter tile.resonantinduction\:tank.name=Tank tile.resonantinduction\:tank.tooltip=Shift right click to pick up with fluid contained within. info.waila.tank.fluid=Fluid: info.waila.tank.vol=Volume: info.waila.tank.empty=Empty ### Mechanical Module ## Energy item.resonantinduction\:gear.0.name=Wooden Gear item.resonantinduction\:gear.1.name=Stone Gear item.resonantinduction\:gear.2.name=Metal Gear item.resonantinduction\:gear.10.name=Pumpkin Gear item.resonantinduction\:gearShaft.0.name=Wooden Gear Shaft item.resonantinduction\:gearShaft.1.name=Stone Gear Shaft item.resonantinduction\:gearShaft.2.name=Metal Gear Shaft tile.resonantinduction\:windTurbine.0.name=Wooden Wind Turbine tile.resonantinduction\:windTurbine.0.tooltip=The wooden wind turbine is light, fragile and spins fast. tile.resonantinduction\:windTurbine.1.name=Stone Wind Turbine tile.resonantinduction\:windTurbine.1.tooltip=The stone turbine is heavy, strong and durable. tile.resonantinduction\:windTurbine.2.name=Metal Wind Turbine tile.resonantinduction\:windTurbine.2.tooltip=The metal wind turbine is strong and agile. tile.resonantinduction\:waterTurbine.0.name=Wooden Water Turbine tile.resonantinduction\:waterTurbine.0.tooltip=The wooden water turbine is light and moves fast. tile.resonantinduction\:waterTurbine.1.name=Stone Water Turbine tile.resonantinduction\:waterTurbine.1.tooltip=The stone water turbine is heavy, strong and durable. tile.resonantinduction\:waterTurbine.2.name=Metal Water Turbine tile.resonantinduction\:waterTurbine.2.tooltip=The metal water turbine is strong and agile. ## Transport item.resonantinduction\:pipe.ceramic.name=Ceramic Pipe item.resonantinduction\:pipe.bronze.name=Bronze Pipe item.resonantinduction\:pipe.plastic.name=Plastic Pipe item.resonantinduction\:pipe.iron.name=Iron Pipe item.resonantinduction\:pipe.steel.name=Steel Pipe item.resonantinduction\:pipe.fiberglass.name=Fiberglass Pipe tile.resonantinduction\:pump.name=Pump tile.resonantinduction\:grate.name=Grate tile.resonantinduction\:conveyorBelt.name=Conveyor Belt tile.resonantinduction\:detector.name=Detector tile.resonantinduction\:detector.tooltip=Outputs a Redstone signal upon item detection. Configure to invert imprint filter. tile.resonantinduction\:manipulator.name=Manipulator tile.resonantinduction\:rejector.name=Rejector tile.resonantinduction\:sorter.name=Sorter tile.resonantinduction\:breaker.name=Breaker tile.resonantinduction\:placer.name=Placer ## Machines and Processing tile.resonantinduction\:mixer.name=Mixer tile.resonantinduction\:mixer.tooltip=The mixer mixes dusts with water to wash and refine the ore dust. Mixer prefers more angular velocity (spin) to process dusts. tile.resonantinduction\:mechanicalPiston.name=Mechanical Piston tile.resonantinduction\:grindingWheel.name=Grinding Wheel tile.resonantinduction\:grindingWheel.tooltip=The grinding wheel grinds ores into rubble and dust. Larger torque allows faster grinding. tile.resonantinduction\:filter.name=Filter resonantinduction.machine.grinder=Grinder resonantinduction.machine.crusher=Crusher resonantinduction.machine.mixer=Mixer resonantinduction.machine.sawmill=Saw-mill resonantinduction.machine.smelter=Smelter ### Electrical Module ## Blocks tile.resonantinduction\:tesla.name=Tesla Coil tile.resonantinduction\:tesla.tooltip=Transfer electricity wirelessly. Link with a configurator for cross dimension teleportation. item.resonantinduction\:levitator.name=Electromagnetic Levitator tile.resonantinduction\:battery.name=Battery tile.resonantinduction\:armbot.name=Armbot tile.resonantinduction\:encoder.name=Encoder item.resonantinduction\:charger.name=Charging Plate item.resonantinduction\:insulation.name=Insulation tool.mode.set=Mode set to: laser.toolmode.remove=Remove laser.toolmode.smelt=Smelt laser.toolmode.damage=Damage ## Generators tile.resonantinduction\:solarPanel.name=Solar Panel tile.resonantinduction\:motor.name=Electric Motor tile.resonantinduction\:thermopile.name=Thermopile tile.resonantinduction\:thermopile.tooltip=Generates a voltage proportional to local temperature difference. #Transport item.resonantinduction\:disk.name=Program Disk ## Energy item.resonantinduction\:wire.copper.name=Copper Wire item.resonantinduction\:wire.tin.name=Tin Wire item.resonantinduction\:wire.iron.name=Iron Wire item.resonantinduction\:wire.aluminum.name=Aluminum Wire item.resonantinduction\:wire.silver.name=Silver Wire item.resonantinduction\:wire.superconductor.name=Superconductor Wire item.resonantinduction\:transformer.name=Transformer item.resonantinduction\:multimeter.name=Multimeter item.resonantinduction\:multimeter.tooltip=Multimeter is a panel that display the energy and fluid information of a block. ### Quantum Tier tile.resonantinduction\:quantumGate.name=Quantum Gate item.resonantinduction\:quantumGlyph.0.name=Nought Glyph item.resonantinduction\:quantumGlyph.1.name=Monogon Glyph item.resonantinduction\:quantumGlyph.2.name=Digon Glyph item.resonantinduction\:quantumGlyph.3.name=Trigon Glyph item.resonantinduction\:quantumGlyph.4.name=Tetragon Glyph ## Tool-tips tooltip.mixture=Mixture tooltip.molten=Molten tooltip.pipe.rate=Flow Rate: %v tooltip.pipe.pressure=Max Pressure: %v tooltip.wire.resistance=Resistance: %v tooltip.wire.current=Current: %v tooltip.wire.damage=Damage: %v tooltip.wire.helpText=Higher voltages will increase transfer rate and decrease energy loss. Shift right click to place a framed wire. # %0 is the color for the charge level, %1 is grey to reset it back to normal (optional), %v0 is the current charge, %v1 is the max charge tooltip.battery.energy=Energy: %0%v0 / %v1 tooltip.noInformation=No Information tooltip.tier=Tier tooltip.empty=Empty tooltip.noOutput=No Output tooltip.noImprint=No Imprint tooltip.graph.energy=Energy tooltip.graph.power=Power tooltip.graph.capacity=Capacity tooltip.graph.voltage=Voltage tooltip.graph.torque=Torque tooltip.graph.speed=Speed tooltip.graph.fluid=Fluid tooltip.graph.temperature=Temperature tooltip.graph.pressure=Pressure ## GUI Strings that can't be any other localization gui.resonantinduction.multimeter.toggle=Toggle gui.resonantinduction.multimeter.toggleDetection=Toggle Detection gui.resonantinduction.multimeter.toggleGraph=Toggle Graph gui.resonantinduction.multimeter.capacity=Capacity: gui.resonantinduction.multimeter.energy=Energy: gui.resonantinduction.multimeter.redstone=Output Redstone If... gui.resonantinduction.multimeter.logic=Logic: gui.resonantinduction.multimeter.none=None gui.resonantinduction.multimeter.lessThan=Less Than gui.resonantinduction.multimeter.lessThanOrEqual=Less Than or Equal gui.resonantinduction.multimeter.equal=Equal gui.resonantinduction.multimeter.greaterThanOrEqual=Greater Than or Equal gui.resonantinduction.multimeter.greaterThan=Greater Than ## Messages to players message.multimeter.onUse=Energy: %v J message.tesla.toggleAttack=Toggled entity attack to: %v # %v0 is the tile that's linking to the other (usually %v0 is a tesla), the others are coordinates in the standard [x, y, z] message.tesla.pair=Linked %v0 with [%v1, %v2, %v3] message.tesla.mode=Tesla receive mode is now %v ### Atomic Module potion.radiation=Radiation death.attack.radiation=%1$s died from radiation. ## Schematic schematic.accelerator.name=Particle Accelerator schematic.breedingReactor.name=Breeding Reactor schematic.fissionReactor.name=Fission Reactor schematic.fusionReactor.name=Fusion Reactor ## Fluids fluid.uraniumhexafluoride=Uranium Hexafluoride fluid.deuterium=Deuterium fluid.tritium=Tritium fluid.plasma=Plasma fluid.steam=Steam fluid.toxicwaste=Toxic Waste fluid.tile.water=Water item.resonantinduction\:hazmatMask.name=Hazmat Mask item.resonantinduction\:hazmatBody.name=Hazmat Body item.resonantinduction\:hazmatLeggings.name=Hazmat Leggings item.resonantinduction\:hazmatBoots.name=Hazmat Boots item.resonantinduction\:bucketToxicWaste.name=Toxic Waste Bucket ## Cells item.resonantinduction\:cellEmpty.name=Empty Cell item.resonantinduction\:cellWater.name=Water Cell item.resonantinduction\:cellDeuterium.name=Deuterium Cell item.resonantinduction\:cellTritium.name=Tritium Cell item.resonantinduction\:darkMatter.name=Dark Matter item.resonantinduction\:antimatter.0.name=Antimatter item.resonantinduction\:antimatter.0.tooltip=1 Gram item.resonantinduction\:antimatter.1.name=Antimatter item.resonantinduction\:antimatter.1.tooltip=125 Milligrams ## Uranium Related Items item.resonantinduction\:yellowcake.name=Yellowcake item.resonantinduction\:uranium.0.name=Uranium-235 item.resonantinduction\:uranium.0.tooltip=Enriched Uranium item.resonantinduction\:uranium.1.name=Uranium-238 item.resonantinduction\:uranium.1.tooltip=Breeding Uranium item.resonantinduction\:rodFissileFuel.name=Fissile Fuel Rod item.resonantinduction\:rodFissileFuel.tooltip=The primary fuel source for fission reactors. item.resonantinduction\:rodBreederFuel.name=Breeder Fuel Rod item.resonantinduction\:rodBreederFuel.tooltip=The fuel source for re-breeding decayed fissile fuels. item.resonantinduction\:uraniumHexafluoride.name=Uranium Hexafluoride item.resonantinduction\:steam.name=Steam ## Blocks tile.resonantinduction\:uraniumOre.name=Uranium Ore tile.resonantinduction\:uraniumOre.tooltip=A precious and useful ore used for fission reactions. tile.resonantinduction\:reactorDrain.name=Reactor Drain tile.resonantinduction\:reactorDrain.tooltip=Extracts fluids out of the reactor, such as toxic waste. tile.resonantinduction\:nuclearBoiler.name=Nuclear Boiler tile.resonantinduction\:nuclearBoiler.tooltip=Boils yellowcake into uranium hexaflouride gas. tile.resonantinduction\:centrifuge.name=Centrifuge tile.resonantinduction\:centrifuge.tooltip=Refines Uranium Hexafluoride gas into usable uranium. tile.resonantinduction\:reactorCell.name=Reactor Cell tile.resonantinduction\:reactorCell.tooltip=The primary components for all types of reactors. Fuel rods or plasma may be injected into the cell. tile.resonantinduction\:plasmaHeater.name=Plasma Heater tile.resonantinduction\:plasmaHeater.tooltip=A plasma heater is used to heat deuterium and tritium to plasma state for fusion power. Plasma must be moved into the reactor cell. tile.resonantinduction\:electricTurbine.name=Electric Turbine tile.resonantinduction\:electricTurbine.tooltip=Transform the kinetic energy from moving steam into electrical energy. tile.resonantinduction\:radioactive.name=Radioactive Waste tile.resonantinduction\:radioactive.tooltip=Generates harmful radiation and spreads around the world, mutating organisms. tile.resonantinduction\:thermometer.name=Thermometer tile.resonantinduction\:thermometer.tooltip=Reads the temperature at the current coordinate. Shift-right click to lock the reading to a specific coordinate. tile.resonantinduction\:electromagnet.name=Electromagnet tile.resonantinduction\:electromagnet.tooltip=Creates an electromagnetic field preventing plasma and particles from getting near. tile.resonantinduction\:chemicalExtractor.name=Chemical Extractor tile.resonantinduction\:chemicalExtractor.tooltip=Extracts uranium ores to yellowcake, water to deuterium and deuterium to tritium. tile.resonantinduction\:siren.name=Siren tile.resonantinduction\:siren.tooltip=Creates an alarm with customizable pitch and volume with a Redstone signal. tile.resonantinduction\:controlRod.name=Control Rod tile.resonantinduction\:controlRod.tooltip=Suppresses fission reaction in adjacent reactor cells. tile.resonantinduction\:plasma.name=Plasma tile.resonantinduction\:plasma.tooltip=Generates extreme heat for boiling water. tile.resonantinduction\:funnel.name=Gas Funnel tile.resonantinduction\:funnel.tooltip=Captures gas to allow it to be transported with piping. tile.resonantinduction\:accelerator.name=Particle Accelerator tile.resonantinduction\:accelerator.tooltip=Accelerates particles and creates antimatter and dark matter. tile.resonantinduction\:fulmination.name=Fulmination Generator tile.resonantinduction\:fulmination.tooltip=Transforms the kinetic energy from explosions into electrical energy. tile.resonantinduction\:quantumAssembler.name=Quantum Assembler tile.resonantinduction\:quantumAssembler.tooltip=Reassembles Dark Matter atoms into usable materials. tile.resonantinduction\:toxicWaste.name=Toxic Waste tile.resonantinduction\:toxicWaste.tooltip=Toxic, nuclear waste that pollutes the world. ## Tooltips tooltip.energy=Energy tooltip.temperature=Temperature tooltip.remainingTime=Remaining Time tooltip.trackingTemperature=Tracking temperature at: tooltip.notTrackingTemperature=Not tracking temperature.