package edx.quantum.machine.boiler import edx.quantum.QuantumContent import net.minecraft.entity.player.EntityPlayer import net.minecraft.inventory.{IInventory, Slot} import net.minecraft.item.ItemStack import net.minecraftforge.fluids.FluidContainerRegistry import resonantengine.prefab.gui.ContainerBase import resonantengine.prefab.gui.slot.{SlotEnergyItem, SlotSpecific} /** * Nuclear boiler container */ object ContainerNuclearBoiler { private final val slotCount: Int = 4 } class ContainerNuclearBoiler(player: EntityPlayer, tileEntity: TileNuclearBoiler) extends ContainerBase(player, tileEntity.asInstanceOf[IInventory]) { //Constructor this.addSlotToContainer(new SlotEnergyItem(tileEntity.asInstanceOf[IInventory], 0, 56, 26)) this.addSlotToContainer(new Slot(tileEntity.asInstanceOf[IInventory], 1, 25, 50)) this.addSlotToContainer(new Slot(tileEntity.asInstanceOf[IInventory], 2, 136, 50)) this.addSlotToContainer(new SlotSpecific(tileEntity.asInstanceOf[IInventory], 3, 81, 26, new ItemStack(QuantumContent.itemYellowCake), new ItemStack(QuantumContent.blockUraniumOre))) this.addPlayerInventory(player) override def canInteractWith(par1EntityPlayer: EntityPlayer): Boolean = { return this.tileEntity.isUseableByPlayer(par1EntityPlayer) } /** * Called to transfer a stack from one inventory to the other eg. when shift clicking. */ override def transferStackInSlot(par1EntityPlayer: EntityPlayer, slotID: Int): ItemStack = { var var2: ItemStack = null val slot: Slot = this.inventorySlots.get(slotID).asInstanceOf[Slot] if (slot != null && slot.getHasStack) { val itemStack: ItemStack = slot.getStack var2 = itemStack.copy if (slotID >= slotCount) { if (this.getSlot(0).isItemValid(itemStack)) { if (!this.mergeItemStack(itemStack, 0, 1, false)) { return null } } else if (QuantumContent.fluidStackWater.isFluidEqual(FluidContainerRegistry.getFluidForFilledItem(itemStack))) { if (!this.mergeItemStack(itemStack, 1, 2, false)) { return null } } else if (this.getSlot(3).isItemValid(itemStack)) { if (!this.mergeItemStack(itemStack, 3, 4, false)) { return null } } else if (slotID < 27 + slotCount) { if (!this.mergeItemStack(itemStack, 27 + slotCount, 36 + slotCount, false)) { return null } } else if (slotID >= 27 + slotCount && slotID < 36 + slotCount && !this.mergeItemStack(itemStack, 4, 30, false)) { return null } } else if (!this.mergeItemStack(itemStack, slotCount, 36 + slotCount, false)) { return null } if (itemStack.stackSize == 0) { slot.putStack(null.asInstanceOf[ItemStack]) } else { slot.onSlotChanged } if (itemStack.stackSize == var2.stackSize) { return null } slot.onPickupFromSlot(par1EntityPlayer, itemStack) } return var2 } }