package edx.quantum.machine.extractor import net.minecraft.entity.player.InventoryPlayer import net.minecraft.inventory.{Slot, SlotFurnace} import resonantengine.prefab.gui.ContainerBase import resonantengine.prefab.gui.slot.SlotEnergyItem /** * Chemical extractor container */ object ContainerChemicalExtractor { private final val slotCount: Int = 5 } class ContainerChemicalExtractor(par1InventoryPlayer: InventoryPlayer, tileEntity: TileChemicalExtractor) extends ContainerBase(tileEntity) { //Constructor addSlotToContainer(new SlotEnergyItem(tileEntity, 0, 80, 50)) addSlotToContainer(new Slot(tileEntity, 1, 53, 25)) addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 2, 107, 25)) addSlotToContainer(new Slot(tileEntity, 3, 25, 19)) addSlotToContainer(new Slot(tileEntity, 4, 25, 50)) addSlotToContainer(new Slot(tileEntity, 5, 135, 19)) addSlotToContainer(new Slot(tileEntity, 6, 135, 50)) addPlayerInventory(par1InventoryPlayer.player) }