49 lines
2.8 KiB
Scala
49 lines
2.8 KiB
Scala
package edx.quantum.machine.boiler
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import net.minecraft.entity.player.EntityPlayer
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import net.minecraft.util.StatCollector
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import resonant.lib.prefab.gui.GuiContainerBase
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import resonant.lib.prefab.gui.GuiContainerBase.SlotType
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import resonant.lib.utility.science.UnitDisplay
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class GuiNuclearBoiler(player: EntityPlayer, tileEntity: TileNuclearBoiler) extends GuiContainerBase(new ContainerNuclearBoiler(player, tileEntity))
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{
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/**
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* Draw the foreground layer for the GuiContainer (everything in front of the items)
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*/
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override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int)
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{
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this.fontRendererObj.drawString("Boiler", 52, 6, 4210752)
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this.renderUniversalDisplay(8, 112, TileNuclearBoiler.power * 20, mouseX, mouseY, UnitDisplay.Unit.WATT)
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//this.renderUniversalDisplay(110, 112, tileEntity.getVoltage, mouseX, mouseY, UnitDisplay.Unit.VOLTAGE)
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this.fontRendererObj.drawString("The nuclear boiler can boil", 8, 75, 4210752)
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this.fontRendererObj.drawString("yellow cake into uranium", 8, 85, 4210752)
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this.fontRendererObj.drawString("hexafluoride gas to be refined.", 8, 95, 4210752)
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this.fontRendererObj.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752)
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//if (this.isPointInRegion(8, 18, this.meterWidth, this.meterHeight, mouseX, mouseY) && this.tileEntity.waterTank.getFluid() != null)
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//{
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// this.drawTooltip(mouseX - this.guiLeft, mouseY - this.guiTop + 10, this.tileEntity.waterTank.getFluid().getFluid().getLocalizedName(), this.tileEntity.waterTank.getFluid().amount + " L");
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//}
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//else if (this.isPointInRegion(155, 18, this.meterWidth, this.meterHeight, mouseX, mouseY) && this.tileEntity.gasTank.getFluid() != null)
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//{
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// this.drawTooltip(mouseX - this.guiLeft, mouseY - this.guiTop + 10, this.tileEntity.gasTank.getFluid().getFluid().getLocalizedName(), this.tileEntity.gasTank.getFluid().amount + " L");
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//}
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}
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/**
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* Draw the background layer for the GuiContainer (everything behind the items)
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*/
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protected override def drawGuiContainerBackgroundLayer(par1: Float, x: Int, y: Int)
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{
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super.drawGuiContainerBackgroundLayer(par1, x, y)
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this.drawSlot(55, 25, SlotType.BATTERY)
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this.drawSlot(80, 25)
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this.drawBar(110, 26, this.tileEntity.timer.asInstanceOf[Float] / this.tileEntity.totalTime.asInstanceOf[Float])
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this.drawMeter(8, 18, this.tileEntity.waterTank.getFluidAmount.asInstanceOf[Float] / this.tileEntity.waterTank.getCapacity.asInstanceOf[Float], this.tileEntity.waterTank.getFluid)
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this.drawSlot(24, 49, SlotType.LIQUID)
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this.drawMeter(155, 18, this.tileEntity.gasTank.getFluidAmount.asInstanceOf[Float] / this.tileEntity.gasTank.getCapacity.asInstanceOf[Float], this.tileEntity.gasTank.getFluid)
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this.drawSlot(135, 49, SlotType.GAS)
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}
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} |