Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
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2013-04-20 07:34:04 -04:00
resources/mods/fluidmech added renders for new pipes 2013-04-17 13:25:58 -04:00
src/minecraft move some class to my code lib 2013-04-20 07:34:04 -04:00
.gitattributes moved over from other repo 2012-11-14 13:16:22 -05:00
.gitignore no change 2013-04-11 02:10:27 -04:00
.gitmodules updated gitignore 2013-04-10 03:34:18 -04:00
build.properties worked on new pipes 2013-04-15 23:12:39 -04:00
build.xml url address update 2013-04-11 02:15:29 -04:00
Include.bat Fixed Textures 2013-03-14 07:09:25 -04:00
jenkinsBuildScript.txt copy of old build script for refrence 2013-04-10 03:55:24 -04:00
LISENCE.txt added a lisence 2013-04-10 06:05:06 -04:00
README.md Updated Read me 2013-04-10 06:10:06 -04:00
recommendedversion.txt Fixed release valves turning off 2013-02-25 08:30:48 -05:00

Fluid Mechanics

Brief

Fluid Mechanics is a modifaction for minecraf that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.

Leaders and Developers

  • Darkguardsman

License

This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt

Translations

Please submit a pull request if you would be willing to translate this mod into another language.

Contact

Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.