Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
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DarkGuardsman 279ede1fb2 Fixed an issue with refresh on pathfinder
if a node become a result its was not being added to the result list if
the path finder was not cleared first. In most cases clearing the path
finder is not as effective as refreshing the nodes.
2013-07-29 06:32:34 -04:00
models Removed Calc's Modding Library 2013-06-14 12:36:54 -04:00
resources/assets/fm Fixed Tile Render texture 2013-07-25 15:28:32 -04:00
src/minecraft/dark Fixed an issue with refresh on pathfinder 2013-07-29 06:32:34 -04:00
tools/blockSorterTest Created a tool to test the drain collection sorter 2013-07-26 17:10:13 -04:00
LICENSE.txt Update LICENSE.txt 2013-07-02 15:47:54 -04:00
README.md more cleanup 2013-04-28 17:26:36 -04:00

Fluid Mechanics

Brief

Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.

Leaders and Developers

  • Darkguardsman - Lead

License

This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt

Translations

Please submit a pull request if you would be willing to translate this mod into another language.

Contact

Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.