electrodynamics/src/main/scala/edx/quantum/machine/boiler/TileNuclearBoiler.scala
2015-01-22 10:30:51 +08:00

289 lines
7.8 KiB
Scala

package edx.quantum.machine.boiler
import edx.core.Settings
import edx.quantum.QuantumContent
import io.netty.buffer.ByteBuf
import net.minecraft.block.material.Material
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.network.Packet
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.fluids._
import resonant.core.ResonantEngine
import resonant.lib.content.prefab.TIO
import resonant.lib.grid.energy.EnergyStorage
import resonant.lib.network.discriminator.{PacketTile, PacketType}
import resonant.lib.network.handle.IPacketReceiver
import resonant.lib.prefab.tile.mixed.TileElectricInventory
import resonant.lib.prefab.tile.traits.{TEnergyProvider, TRotatable}
import resonant.lib.transform.vector.Vector3
/**
* Nuclear boiler TileEntity
*/
object TileNuclearBoiler
{
final val power: Long = 50000
}
class TileNuclearBoiler extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with TRotatable with TEnergyProvider with TIO
{
final val totalTime: Int = 20 * 15
final val waterTank: FluidTank = new FluidTank(QuantumContent.FLUIDSTACK_WATER.copy, FluidContainerRegistry.BUCKET_VOLUME * 5)
final val gasTank: FluidTank = new FluidTank(QuantumContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.copy, FluidContainerRegistry.BUCKET_VOLUME * 5)
var timer: Int = 0
var rotation: Float = 0
//Constructor
//TODO: Dummy
energy = new EnergyStorage
normalRender = false
isOpaqueCube = false
override def getSizeInventory: Int = 4
override def update
{
super.update
if (timer > 0)
{
rotation += 0.1f
}
if (!this.worldObj.isRemote)
{
if (getStackInSlot(1) != null)
{
if (FluidContainerRegistry.isFilledContainer(getStackInSlot(1)))
{
val liquid: FluidStack = FluidContainerRegistry.getFluidForFilledItem(getStackInSlot(1))
if (liquid.isFluidEqual(QuantumContent.FLUIDSTACK_WATER))
{
if (this.fill(ForgeDirection.UNKNOWN, liquid, false) > 0)
{
val resultingContainer: ItemStack = getStackInSlot(1).getItem.getContainerItem(getStackInSlot(1))
if (resultingContainer == null && getStackInSlot(1).stackSize > 1)
{
getStackInSlot(1).stackSize -= 1
}
else
{
setInventorySlotContents(1, resultingContainer)
}
this.waterTank.fill(liquid, true)
}
}
}
}
if (this.nengYong)
{
//discharge(getStackInSlot(0))
if (energy >= TileNuclearBoiler.power)
{
if (this.timer == 0)
{
this.timer = totalTime
}
if (this.timer > 0)
{
this.timer -= 1
if (this.timer < 1)
{
this.use
this.timer = 0
}
}
else
{
this.timer = 0
}
energy -= TileNuclearBoiler.power
}
}
else
{
this.timer = 0
}
if (this.ticks % 10 == 0)
{
this.sendDescPack
}
}
}
def sendDescPack
{
if (!this.worldObj.isRemote)
{
}
}
/**
* Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack.
*/
def use
{
if (this.nengYong)
{
this.waterTank.drain(FluidContainerRegistry.BUCKET_VOLUME, true)
val liquid: FluidStack = QuantumContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.copy
liquid.amount = Settings.uraniumHexaflourideRatio * 2
this.gasTank.fill(liquid, true)
this.decrStackSize(3, 1)
}
}
def nengYong: Boolean =
{
if (this.waterTank.getFluid != null)
{
if (this.waterTank.getFluid.amount >= FluidContainerRegistry.BUCKET_VOLUME)
{
if (getStackInSlot(3) != null)
{
if (QuantumContent.itemYellowCake == getStackInSlot(3).getItem || QuantumContent.isItemStackUraniumOre(getStackInSlot(3)))
{
if (QuantumContent.getFluidAmount(this.gasTank.getFluid) < this.gasTank.getCapacity)
{
return true
}
}
}
}
}
return false
}
/**
* Tank Methods
*/
def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int =
{
if (QuantumContent.FLUIDSTACK_WATER.isFluidEqual(resource))
{
return this.waterTank.fill(resource, doFill)
}
return 0
}
def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
{
this.waterTank.setFluid(new FluidStack(QuantumContent.FLUIDSTACK_WATER.fluidID, data.readInt))
this.gasTank.setFluid(new FluidStack(QuantumContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.fluidID, data.readInt))
this.timer = data.readInt
}
override def getDescriptionPacket: Packet =
{
return ResonantEngine.packetHandler.toMCPacket(getDescPacket)
}
override def getDescPacket: PacketTile =
{
return new PacketTile(xi, yi, zi, Array[Any](this.timer, QuantumContent.getFluidAmount(this.waterTank.getFluid), QuantumContent.getFluidAmount(this.gasTank.getFluid)))
}
override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
{
openGui(player, QuantumContent)
return true
}
/**
* Reads a tile entity from NBT.
*/
override def readFromNBT(nbt: NBTTagCompound)
{
super.readFromNBT(nbt)
this.timer = nbt.getInteger("shiJian")
val waterCompound: NBTTagCompound = nbt.getCompoundTag("water")
this.waterTank.setFluid(FluidStack.loadFluidStackFromNBT(waterCompound))
val gasCompound: NBTTagCompound = nbt.getCompoundTag("gas")
this.gasTank.setFluid(FluidStack.loadFluidStackFromNBT(gasCompound))
}
/**
* Writes a tile entity to NBT.
*/
override def writeToNBT(nbt: NBTTagCompound)
{
super.writeToNBT(nbt)
nbt.setInteger("shiJian", this.timer)
if (this.waterTank.getFluid != null)
{
val compound: NBTTagCompound = new NBTTagCompound
this.waterTank.getFluid.writeToNBT(compound)
nbt.setTag("water", compound)
}
if (this.gasTank.getFluid != null)
{
val compound: NBTTagCompound = new NBTTagCompound
this.gasTank.getFluid.writeToNBT(compound)
nbt.setTag("gas", compound)
}
}
def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack =
{
if (QuantumContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.isFluidEqual(resource))
{
return this.gasTank.drain(resource.amount, doDrain)
}
return null
}
def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack =
{
return this.gasTank.drain(maxDrain, doDrain)
}
def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
{
return QuantumContent.FLUIDSTACK_WATER.fluidID == fluid.getID
}
def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
{
return QuantumContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.fluidID == fluid.getID
}
def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] =
{
return Array[FluidTankInfo](this.waterTank.getInfo, this.gasTank.getInfo)
}
override def getAccessibleSlotsFromSide(side: Int): Array[Int] =
{
return if (side == 0) Array[Int](2) else Array[Int](1, 3)
}
override def canInsertItem(slotID: Int, itemStack: ItemStack, side: Int): Boolean =
{
return this.isItemValidForSlot(slotID, itemStack)
}
/**
* Inventory
*/
override def isItemValidForSlot(slotID: Int, itemStack: ItemStack): Boolean =
{
if (slotID == 1)
{
return QuantumContent.isItemStackWaterCell(itemStack)
}
else if (slotID == 3)
{
return itemStack.getItem eq QuantumContent.itemYellowCake
}
return false
}
override def canExtractItem(slotID: Int, itemstack: ItemStack, j: Int): Boolean =
{
return slotID == 2
}
}