260 lines
7.2 KiB
Java
260 lines
7.2 KiB
Java
package resonantinduction.archaic.blocks;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.core.prefab.block.BlockMachine;
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import resonantinduction.old.transport.ResonantInductionTransport;
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import universalelectricity.api.vector.Vector3;
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import calclavia.lib.prefab.tile.IRotatable;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.lib.interfaces.IRotatableBlock;
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public class BlockTurntable extends BlockMachine
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{
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private Icon top;
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public BlockTurntable()
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{
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super("turntable", Material.piston);
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this.setTickRandomly(true);
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}
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@Override
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public int tickRate(World par1World)
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{
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return 5;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconReg)
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{
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super.registerIcons(iconReg);
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this.top = iconReg.registerIcon(ResonantInductionTransport.PREFIX + "turntable");
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}
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@Override
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public void updateTick(World world, int x, int y, int z, Random par5Random)
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{
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this.updateTurntableState(world, x, y, z);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIcon(int side, int meta)
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{
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if (side == meta)
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{
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return this.top;
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}
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return this.blockIcon;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack stack)
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{
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int angle = MathHelper.floor_double((entityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
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int change = 3;
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switch (angle)
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{
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case 0:
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change = 2;
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break;
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case 1:
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change = 5;
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break;
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case 2:
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change = 3;
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break;
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case 3:
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change = 4;
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break;
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}
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world.setBlockMetadataWithNotify(x, y, z, change, 3);
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world.scheduleBlockUpdate(x, y, z, this.blockID, 20);
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, int side)
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{
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world.scheduleBlockUpdate(x, y, z, this.blockID, 20);
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}
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private void updateTurntableState(World world, int x, int y, int z)
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{
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if (world.isBlockIndirectlyGettingPowered(x, y, z))
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{
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try
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{
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ForgeDirection direction = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));
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ForgeDirection blockRotation = null;
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Vector3 position = new Vector3(x, y, z).modifyPositionFromSide(direction);
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TileEntity tileEntity = position.getTileEntity(world);
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int blockID = position.getBlockID(world);
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if (tileEntity instanceof IRotatable)
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{
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blockRotation = ((IRotatable) tileEntity).getDirection();
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}
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else if (Block.blocksList[blockID] instanceof IRotatableBlock)
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{
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blockRotation = ((IRotatableBlock) Block.blocksList[blockID]).getDirection(world, position.intX(), position.intY(), position.intZ());
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}
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else if (Block.blocksList[blockID] != null)
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{
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Block.blocksList[blockID].rotateBlock(world, position.intX(), position.intY(), position.intZ(), direction.getOpposite());
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}
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if (direction != null)
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{
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if (direction == ForgeDirection.UP || direction == ForgeDirection.DOWN)
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{
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if (blockRotation == ForgeDirection.NORTH)
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{
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blockRotation = ForgeDirection.EAST;
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}
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else if (blockRotation == ForgeDirection.EAST)
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{
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blockRotation = ForgeDirection.SOUTH;
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}
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else if (blockRotation == ForgeDirection.SOUTH)
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{
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blockRotation = ForgeDirection.WEST;
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}
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else if (blockRotation == ForgeDirection.WEST)
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{
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blockRotation = ForgeDirection.NORTH;
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}
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}
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else if (direction == ForgeDirection.EAST || direction == ForgeDirection.WEST)
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{
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if (blockRotation == ForgeDirection.NORTH)
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{
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blockRotation = ForgeDirection.UP;
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}
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else if (blockRotation == ForgeDirection.UP)
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{
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blockRotation = ForgeDirection.SOUTH;
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}
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else if (blockRotation == ForgeDirection.SOUTH)
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{
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blockRotation = ForgeDirection.DOWN;
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}
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else if (blockRotation == ForgeDirection.DOWN)
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{
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blockRotation = ForgeDirection.NORTH;
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}
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}
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else if (direction == ForgeDirection.NORTH || direction == ForgeDirection.SOUTH)
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{
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if (blockRotation == ForgeDirection.EAST)
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{
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blockRotation = ForgeDirection.UP;
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}
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else if (blockRotation == ForgeDirection.UP)
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{
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blockRotation = ForgeDirection.WEST;
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}
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else if (blockRotation == ForgeDirection.WEST)
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{
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blockRotation = ForgeDirection.DOWN;
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}
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else if (blockRotation == ForgeDirection.DOWN)
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{
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blockRotation = ForgeDirection.EAST;
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}
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}
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world.markBlockForUpdate(position.intX(), position.intY(), position.intZ());
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world.playSoundEffect(x + 0.5D, y + 0.5D, z + 0.5D, "tile.piston.in", 0.5F, world.rand.nextFloat() * 0.15F + 0.6F);
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if (tileEntity instanceof IRotatable)
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{
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((IRotatable) tileEntity).setDirection(blockRotation);
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world.scheduleBlockUpdate(position.intX(), position.intY(), position.intZ(), this.blockID, 20);
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}
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else if (Block.blocksList[blockID] instanceof IRotatableBlock)
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{
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((IRotatableBlock) Block.blocksList[blockID]).setDirection(world, position.intX(), position.intY(), position.intZ(), blockRotation);
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world.scheduleBlockUpdate(position.intX(), position.intY(), position.intZ(), this.blockID, 20);
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}
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}
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}
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catch (Exception e)
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{
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System.out.println("Error while rotating a block near " + x + "x " + y + "y " + z + "z " + (world != null && world.provider != null ? world.provider.dimensionId + "d" : "null:world"));
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e.printStackTrace();
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}
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}
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}
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@Override
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public boolean onSneakMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
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{
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if (world.isRemote)
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{
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return true;
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}
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world.setBlockMetadataWithNotify(x, y, z, side, 3);
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return true;
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}
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@Override
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public boolean onUseWrench(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
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{
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if (world.isRemote)
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{
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return true;
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}
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ForgeDirection currentDirection = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));
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if (currentDirection == ForgeDirection.NORTH)
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{
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currentDirection = ForgeDirection.UP;
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}
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else if (currentDirection == ForgeDirection.UP)
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{
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currentDirection = ForgeDirection.DOWN;
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}
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else if (currentDirection == ForgeDirection.DOWN)
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{
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currentDirection = ForgeDirection.EAST;
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}
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else if (currentDirection == ForgeDirection.EAST)
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{
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currentDirection = ForgeDirection.SOUTH;
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}
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else if (currentDirection == ForgeDirection.SOUTH)
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{
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currentDirection = ForgeDirection.WEST;
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}
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else if (currentDirection == ForgeDirection.WEST)
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{
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currentDirection = ForgeDirection.NORTH;
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}
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world.setBlockMetadataWithNotify(x, y, z, currentDirection.ordinal(), 3);
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return true;
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}
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@Override
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public TileEntity createNewTileEntity(World world)
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{
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// TODO Auto-generated method stub
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return null;
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}
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}
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