Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
mod
Find a file
DarkGuardsman 4404f4feab Fixed tank fluid rendering
This took a bit of time too do plus rewriting BuildCraft fluid render
code to just find out they registered the texture path wrong
2013-07-15 19:21:55 -04:00
API-Bank@10692492ef Add API-Bank Sumbmodule 2013-06-14 12:37:56 -04:00
Dark-Library@30161f90f1 updated Dark-Lib 2013-07-08 01:32:39 -04:00
models Removed Calc's Modding Library 2013-06-14 12:36:54 -04:00
resources/assets/fm Fixed most texture issues 2013-07-12 11:27:11 -04:00
src/minecraft/dark Fixed tank fluid rendering 2013-07-15 19:21:55 -04:00
.gitmodules removed basic components again 2013-07-08 01:42:57 -04:00
build.properties updated build script 2013-07-08 01:39:25 -04:00
build.xml updated build script 2013-07-08 01:39:25 -04:00
LICENSE.txt Update LICENSE.txt 2013-07-02 15:47:54 -04:00
README.md more cleanup 2013-04-28 17:26:36 -04:00

Fluid Mechanics

Brief

Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.

Leaders and Developers

  • Darkguardsman - Lead

License

This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt

Translations

Please submit a pull request if you would be willing to translate this mod into another language.

Contact

Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.