Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
4a693fee48
What was going on and i didn't see this till now is the tanks were updating every single time the network's tank changed. Too fix this i've changed the tanks to no update until after the network recalculates the tanks volume. This way the tanks will only update if there volume has changed which was the original design. |
||
---|---|---|
docs | ||
models | ||
resources/assets | ||
src/dark | ||
tools/blockSorterTest | ||
.gitattributes | ||
.gitignore | ||
LICENSE.txt | ||
README.md |
Fluid Mechanics
Brief
Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.
Leaders and Developers
- Darkguardsman - Lead
License
This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt
Translations
Please submit a pull request if you would be willing to translate this mod into another language.
Contact
Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.