Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
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DarkGuardsman 519fcb62c3 swapped Balance Tank method for read/write tiles method
Honestly shouldn't act to different from how its was seeing as nothing
really changed. Only thing that happened was that the load and write
part of BalanceCollectiveTank was split into two different methods. Will
need some testing though to check if everything works.

Also for NetworkFluidContainers its balance method was changed a bit to
maybe fix errors with fluid remaining in the tank that shouldn't have
fluid in them. Render will still need to be changed to fix this a little
better.
2013-07-29 03:55:26 -04:00
models Removed Calc's Modding Library 2013-06-14 12:36:54 -04:00
resources/assets/fm Fixed Tile Render texture 2013-07-25 15:28:32 -04:00
src/minecraft/dark swapped Balance Tank method for read/write tiles method 2013-07-29 03:55:26 -04:00
tools/blockSorterTest Created a tool to test the drain collection sorter 2013-07-26 17:10:13 -04:00
LICENSE.txt Update LICENSE.txt 2013-07-02 15:47:54 -04:00
README.md more cleanup 2013-04-28 17:26:36 -04:00

Fluid Mechanics

Brief

Fluid Mechanics is a modifaction for minecraft that uses Forge, and UE to add support for Liquids and Mechanical energy transport and storage.

Leaders and Developers

  • Darkguardsman - Lead

License

This intellectual property is licensed under the following license: https://github.com/DarkGuardsman/Fluid-Mechanics/blob/master/LISENCE.txt

Translations

Please submit a pull request if you would be willing to translate this mod into another language.

Contact

Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.