electrodynamics/src/main/scala/edx/mechanical/machine/edit/TilePlacer.scala

222 lines
5.5 KiB
Scala

package edx.mechanical.machine.edit
import java.util.EnumSet
import cpw.mods.fml.relauncher.{Side, SideOnly}
import net.minecraft.block.Block
import net.minecraft.block.material.Material
import net.minecraft.client.renderer.texture.IIconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.util.{ChatComponentText, IIcon}
import net.minecraft.world.IBlockAccess
import net.minecraftforge.common.util.ForgeDirection
import org.lwjgl.opengl.GL11
import resonantengine.core.network.discriminator.PacketTile
import resonantengine.lib.content.prefab.TInventory
import resonantengine.lib.modcontent.block.ResonantTile
import resonantengine.lib.render.RenderItemOverlayUtility
import resonantengine.lib.transform.vector.Vector3
import resonantengine.lib.utility.LanguageUtility
import resonantengine.lib.utility.inventory.{InternalInventoryHandler, InventoryUtility}
import resonantengine.prefab.block.impl.TRotatable
import resonantengine.prefab.network.TPacketSender
/**
* @author tgame14
* @since 18/03/14
*/
object TilePlacer
{
@SideOnly(Side.CLIENT) private var iconFront: IIcon = null
@SideOnly(Side.CLIENT) private var iconBack: IIcon = null
}
class TilePlacer extends ResonantTile(Material.rock) with TInventory with TRotatable with TPacketSender
{
private var _doWork: Boolean = false
private var autoPullItems: Boolean = false
private var placeDelay: Int = 0
private var invHandler: InternalInventoryHandler = null
//Constructor
normalRender = false
forceItemToRenderAsBlock = true
renderStaticBlock = true
this.rotationMask = 63
override def getSizeInventory = 1
override def onAdded
{
work
}
def work
{
if (isIndirectlyPowered)
{
_doWork = true
placeDelay = 0
}
}
override def onNeighborChanged(block: Block)
{
work
}
override def start
{
super.start
}
override def update
{
super.update
if (autoPullItems && this.ticks % 5 == 0)
{
if (getStackInSlot(0) == null)
{
this.setInventorySlotContents(0, this.getInvHandler.tryGrabFromPosition(this.getDirection.getOpposite, 1))
}
}
if (_doWork)
{
if (placeDelay < java.lang.Byte.MAX_VALUE)
{
placeDelay += 1
}
if (placeDelay >= 5)
{
doWork
_doWork = false
}
}
}
def getInvHandler: InternalInventoryHandler =
{
if (invHandler == null)
{
invHandler = new InternalInventoryHandler(this)
}
return invHandler
}
def doWork
{
val side: Int = 0
val placePos: Vector3 = toVectorWorld.add(getDirection)
val placeStack: ItemStack = getStackInSlot(0)
if (InventoryUtility.placeItemBlock(world, placePos.xi, placePos.yi, placePos.zi, placeStack, side))
{
if (placeStack.stackSize <= 0)
{
setInventorySlotContents(0, null)
}
markUpdate
_doWork = false
}
}
override def use(player: EntityPlayer, hitSide: Int, hit: Vector3): Boolean =
{
interactCurrentItem(this, 0, player)
return true
}
override def configure(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
{
if (player.isSneaking)
{
this.autoPullItems = !this.autoPullItems
player.addChatComponentMessage(new ChatComponentText("AutoExtract: " + this.autoPullItems))
return true
}
return super.configure(player, side, hit)
}
override def getDescPacket: PacketTile =
{
val nbt: NBTTagCompound = new NBTTagCompound
writeToNBT(nbt)
return new PacketTile(this, nbt)
}
/**
* Writes a tile entity to NBT.
*/
override def writeToNBT(nbt: NBTTagCompound)
{
super.writeToNBT(nbt)
nbt.setBoolean("autoPull", this.autoPullItems)
}
override def onInventoryChanged
{
sendDescPacket()
}
override def readFromNBT(nbt: NBTTagCompound)
{
super.readFromNBT(nbt)
this.autoPullItems = nbt.getBoolean("autoPull")
}
override def canStore(stack: ItemStack, slot: Int, side: ForgeDirection): Boolean =
{
return side == this.getDirection.getOpposite && slot == 0
}
@SideOnly(Side.CLIENT) override def getIcon(access: IBlockAccess, side: Int): IIcon =
{
val meta: Int = access.getBlockMetadata(x.toInt, y.toInt, z.toInt)
if (side == meta)
{
return TilePlacer.iconFront
}
else if (side == (meta ^ 1))
{
return TilePlacer.iconBack
}
return getIcon
}
@SideOnly(Side.CLIENT) override def getIcon(side: Int, meta: Int): IIcon =
{
if (side == (meta ^ 1))
{
return TilePlacer.iconFront
}
else if (side == meta)
{
return TilePlacer.iconBack
}
return getIcon
}
@SideOnly(Side.CLIENT) override def registerIcons(iconRegister: IIconRegister)
{
super.registerIcons(iconRegister)
TilePlacer.iconFront = iconRegister.registerIcon(getTextureName + "_front")
TilePlacer.iconBack = iconRegister.registerIcon(getTextureName + "_back")
}
override def renderDynamic(position: Vector3, frame: Float, pass: Int)
{
if (world != null)
{
val set: EnumSet[ForgeDirection] = EnumSet.allOf(classOf[ForgeDirection])
set.remove(getDirection)
set.remove(getDirection.getOpposite)
set.remove(ForgeDirection.UP)
set.remove(ForgeDirection.DOWN)
GL11.glPushMatrix
RenderItemOverlayUtility.renderItemOnSides(this, getStackInSlot(0), position.x, position.y, position.z, LanguageUtility.getLocal("tooltip.noOutput"), set)
GL11.glPopMatrix
}
}
}