electrodynamics/src/main/scala/edx/mechanical/mech/process/mixer/TileMixer.scala

216 lines
7.0 KiB
Scala

package edx.mechanical.mech.process.mixer
import java.util.{LinkedHashSet, List, Set}
import cpw.mods.fml.relauncher.{Side, SideOnly}
import edx.core.Reference
import edx.mechanical.mech.TileMechanical
import net.minecraft.block.Block
import net.minecraft.block.material.Material
import net.minecraft.entity.Entity
import net.minecraft.entity.item.EntityItem
import net.minecraft.item.ItemStack
import net.minecraft.util.{AxisAlignedBB, ResourceLocation}
import net.minecraftforge.client.model.{AdvancedModelLoader, IModelCustom}
import net.minecraftforge.fluids.IFluidBlock
import org.lwjgl.opengl.GL11
import org.lwjgl.opengl.GL11._
import resonantengine.api.edx.recipe.{MachineRecipes, RecipeType}
import resonantengine.lib.render.RenderUtility
import resonantengine.lib.transform.rotation.Quaternion
import resonantengine.lib.transform.vector.Vector3
import resonantengine.prefab.misc.Timer
import scala.collection.JavaConversions._
/**
* @author Calclavia
*/
object TileMixer
{
final val PROCESS_TIME: Int = 12 * 20
final val MIXER_ITEM_TIMER: Timer[EntityItem] = new Timer[EntityItem]
@SideOnly(Side.CLIENT) val MODEL: IModelCustom = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.tcn"))
@SideOnly(Side.CLIENT) var TEXTURE: ResourceLocation = new ResourceLocation(Reference.domain, Reference.modelPath + "mixer.png")
}
class TileMixer extends TileMechanical(Material.iron)
{
private var areaBlockedFromMoving: Boolean = false
//Constructor
mechanicalNode = new MixerNode(this)
isOpaqueCube = false
normalRender = false
customItemRender = true
textureName = "material_metal_top"
override def update
{
super.update
if (!world.isRemote && ticks % 3 == 0)
{
this.areaBlockedFromMoving = checkIsBlocked
}
if (canWork)
{
doWork
}
}
/** Checks to see if the area around the mixer is blocked (3x3 - excluding center)
* @return true if there is a non-fluid block inside the bounds
*/
def checkIsBlocked: Boolean =
{
for (x <- -1 to 1)
{
for (z <- -1 to 1)
{
if (x != 0 && z != 0)
{
val block: Block = toVectorWorld.add(x, 0, z).getBlock(world)
if (block != null && !(block.isInstanceOf[IFluidBlock]))
{
return true
}
}
}
}
return false
}
/**
* Can this machine work this tick?
*
* @return
*/
def canWork: Boolean =
{
return mechanicalNode.angularVelocity != 0 && !areaBlockedFromMoving
}
def doWork
{
var didWork: Boolean = false
val aabb: AxisAlignedBB = AxisAlignedBB.getBoundingBox(this.xCoord - 1, this.yCoord, this.zCoord - 1, this.xCoord + 2, this.yCoord + 1, this.zCoord + 2)
val entities: List[_] = this.worldObj.getEntitiesWithinAABB(classOf[Entity], aabb)
val processItems: Set[EntityItem] = new LinkedHashSet[EntityItem]
for (obj <- entities)
{
val entity: Entity = obj.asInstanceOf[Entity]
val originalPosition: Vector3 = new Vector3(entity)
val relativePosition: Vector3 = originalPosition - toVectorWorld.add(0.5)
relativePosition.transform(new Quaternion(-mechanicalNode.angularVelocity, new Vector3(1, 0, 0)))
val newPosition: Vector3 = toVectorWorld + 0.5 + relativePosition
val difference: Vector3 = (newPosition - originalPosition) * 0.5
entity.addVelocity(difference.x, difference.y, difference.z)
entity.onGround = false
if (entity.isInstanceOf[EntityItem])
{
if (MachineRecipes.instance.getOutput(RecipeType.MIXER.name, (entity.asInstanceOf[EntityItem]).getEntityItem).length > 0)
{
processItems.add(entity.asInstanceOf[EntityItem])
}
}
}
for (processingItem <- processItems)
{
if (!TileMixer.MIXER_ITEM_TIMER.containsKey(processingItem))
{
TileMixer.MIXER_ITEM_TIMER.put(processingItem, TileMixer.PROCESS_TIME)
}
if (!processingItem.isDead && (toVectorWorld + 0.5).distance(new Vector3(processingItem)) < 2)
{
val timeLeft: Int = TileMixer.MIXER_ITEM_TIMER.decrease(processingItem)
if (timeLeft <= 0)
{
if (doneWork(processingItem))
{
processingItem.getEntityItem.stackSize -= 1
if (processingItem.getEntityItem.stackSize <= 0)
{
processingItem.setDead
TileMixer.MIXER_ITEM_TIMER.remove(processingItem)
}
else
{
processingItem.setEntityItemStack(processingItem.getEntityItem)
TileMixer.MIXER_ITEM_TIMER.put(processingItem, TileMixer.PROCESS_TIME)
}
}
}
else
{
processingItem.delayBeforeCanPickup = 20
this.worldObj.spawnParticle("bubble", processingItem.posX, processingItem.posY, processingItem.posZ, (Math.random - 0.5f) * 3, (Math.random - 0.5f) * 3, (Math.random - 0.5f) * 3)
}
didWork = true
}
else
{
TileMixer.MIXER_ITEM_TIMER.remove(processingItem)
}
}
if (didWork)
{
if (this.ticks % 20 == 0)
{
this.worldObj.playSoundEffect(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5, Reference.prefix + "mixer", 0.5f, 1)
}
}
}
private def doneWork(entity: EntityItem): Boolean =
{
val mixPosition: Vector3 = new Vector3(entity.posX, yCoord, entity.posZ)
if (mixPosition.getBlock(world) ne getBlockType)
{
val block: Block = mixPosition.getBlock(worldObj)
val blockFluidFinite: Block = null //RIResourceFactory.getMixture(ResonantEngine.resourceFactory.getName(entity.getEntityItem))
if (blockFluidFinite != null)
{
/*if (block.isInstanceOf[BlockFluidMixture])
{
val itemStack: ItemStack = entity.getEntityItem.copy
if (block.asInstanceOf[BlockFluidMixture].mix(worldObj, mixPosition.xi, mixPosition.yi, mixPosition.zi, itemStack))
{
worldObj.notifyBlocksOfNeighborChange(mixPosition.xi, mixPosition.yi, mixPosition.zi, mixPosition.getBlock(worldObj))
return true
}
}
else if (block != null && (block == Blocks.water || block == Blocks.flowing_water))
{
mixPosition.setBlock(worldObj, blockFluidFinite)
}*/
}
}
return false
}
override def renderDynamic(position: Vector3, frame: Float, pass: Int): Unit =
{
GL11.glPushMatrix()
GL11.glTranslated(position.x + 0.5, position.y + 0.5, position.z + 0.5)
RenderUtility.bind(RenderMixer.TEXTURE)
RenderMixer.MODEL.renderOnly("centerTop", "centerBase")
glPushMatrix()
glRotatef(Math.toDegrees(mechanicalNode.angle.asInstanceOf[Float]).asInstanceOf[Float], 0, 1, 0)
RenderMixer.MODEL.renderAllExcept("centerTop", "centerBase")
glPopMatrix()
GL11.glPopMatrix()
}
override def renderInventory(itemStack: ItemStack)
{
glPushMatrix()
GL11.glScalef(0.7f, 0.7f, 0.7f)
glTranslatef(0.5F, 0.5f, 0.5f)
RenderUtility.bind(RenderMixer.TEXTURE)
RenderMixer.MODEL.renderAll()
glPopMatrix()
}
}