Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
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Rseifert 67454a0a29 Worked out client side rendering for addons
I was doing it wrong just to be short. Long story though when calling
for the addon to render you can't do any of the normal GL11 call for
changing the location, scale, etc., or at least not the way i was doing
it. Only thing the addon creator should need to do is call for the part
of the model to render connected to the pipe core.
2013-04-02 13:52:44 -04:00
resources Fixed network and pipes connections 2013-03-26 18:11:38 -04:00
src/minecraft Worked out client side rendering for addons 2013-04-02 13:52:44 -04:00
.gitattributes moved over from other repo 2012-11-14 13:16:22 -05:00
.gitignore add modstats api 2013-04-02 03:05:10 -04:00
buildnumber.txt Build # 32 2013-03-30 03:22:31 -04:00
Include.bat Fixed Textures 2013-03-14 07:09:25 -04:00
info.txt added a copy of Calclavia's Path Finder 2013-03-01 11:50:10 -05:00
info1.5.0.txt Build # 32 2013-03-30 03:22:31 -04:00
modversion.txt version bump 2013-03-31 02:32:53 -04:00
README.md Create README.md 2013-01-04 08:37:31 -08:00
recommendedversion.txt Fixed release valves turning off 2013-02-25 08:30:48 -05:00

Fluid-Mechanics

AKA BasicPipes, a simple support mod for pipes, pumps, storage tanks, mechanical rod, etc