electrodynamics/src/main/scala/edx/electrical/battery/ItemBlockBattery.scala
2015-01-26 20:17:04 +08:00

148 lines
4.7 KiB
Scala

package edx.electrical.battery
import java.util.List
import net.minecraft.block.Block
import net.minecraft.creativetab.CreativeTabs
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.{Item, ItemBlock, ItemStack}
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.world.World
import resonantengine.api.item.IEnergyItem
import resonantengine.lib.render.EnumColor
import resonantengine.lib.utility.LanguageUtility
import resonantengine.lib.utility.science.UnitDisplay
import resonantengine.lib.wrapper.CollectionWrapper._
object ItemBlockBattery
{
def setTier(itemStack: ItemStack, tier: Int): ItemStack =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
itemStack.getTagCompound.setByte("tier", tier.toByte)
return itemStack
}
def getTier(itemStack: ItemStack): Int =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
return itemStack.getTagCompound.getByte("tier")
}
}
class ItemBlockBattery(block: Block) extends ItemBlock(block) with IEnergyItem
{
this.setMaxStackSize(1)
this.setMaxDamage(100)
this.setNoRepair
override def addInformation(itemStack: ItemStack, entityPlayer: EntityPlayer, list: List[_], par4: Boolean)
{
list.add(LanguageUtility.getLocal("tooltip.tier") + ": " + (ItemBlockBattery.getTier(itemStack) + 1))
var color: String = ""
val joules: Double = this.getEnergy(itemStack)
if (joules <= this.getEnergyCapacity(itemStack) / 3)
{
color = "\u00a74"
}
else if (joules > this.getEnergyCapacity(itemStack) * 2 / 3)
{
color = "\u00a72"
}
else
{
color = "\u00a76"
}
itemStack.getItemDamageForDisplay
list.add(LanguageUtility.getLocal("tooltip.battery.energy").replace("%0", color).replace("%1", EnumColor.GREY.toString).replace("%v0", new UnitDisplay(UnitDisplay.Unit.JOULES, joules).symbol.toString).replace("%v1", new UnitDisplay(UnitDisplay.Unit.JOULES, this.getEnergyCapacity(itemStack), true).symbol.toString))
}
/**
* Makes sure the item is uncharged when it is crafted and not charged. Change this if you do
* not want this to happen!
*/
override def onCreated(itemStack: ItemStack, par2World: World, par3EntityPlayer: EntityPlayer)
{
this.setEnergy(itemStack, 0)
}
def recharge(itemStack: ItemStack, energy: Double, doReceive: Boolean): Double =
{
val rejectedElectricity: Double = Math.max((this.getEnergy(itemStack) + energy) - this.getEnergyCapacity(itemStack), 0)
val energyToReceive: Double = Math.min(energy - rejectedElectricity, getTransferRate(itemStack))
if (doReceive)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) + energyToReceive)
}
return energyToReceive
}
def discharge(itemStack: ItemStack, energy: Double, doTransfer: Boolean): Double =
{
val energyToExtract: Double = Math.min(Math.min(this.getEnergy(itemStack), energy), getTransferRate(itemStack))
if (doTransfer)
{
setEnergy(itemStack, this.getEnergy(itemStack) - energyToExtract)
}
return energyToExtract
}
def setEnergy(itemStack: ItemStack, joules: Double): ItemStack =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
val energy: Double = Math.max(Math.min(joules, this.getEnergyCapacity(itemStack)), 0)
itemStack.getTagCompound.setDouble("energy", energy)
return itemStack
}
def getTransferRate(itemStack: ItemStack): Double =
{
return this.getEnergyCapacity(itemStack) / 100
}
def getEnergyCapacity(theItem: ItemStack): Double =
{
return TileBattery.getEnergyForTier(ItemBlockBattery.getTier(theItem))
}
/** Gets the energy stored in the item. Energy is stored using item NBT */
def getEnergy(itemStack: ItemStack): Double =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
val energyStored = itemStack.getTagCompound.getDouble("energy")
return energyStored
}
def getTransfer(itemStack: ItemStack): Double =
{
return this.getEnergyCapacity(itemStack) - this.getEnergy(itemStack)
}
override def getDisplayDamage(stack: ItemStack): Int =
{
return (100 - (getEnergy(stack) / getEnergyCapacity(stack)) * 100).toInt
}
@SuppressWarnings(Array("unchecked"))
override def getSubItems(par1: Item, par2CreativeTabs: CreativeTabs, list: List[_])
{
for (tier <- 0 to TileBattery.maxTier)
{
//TODO: Make traits for this
list.add(setEnergy(ItemBlockBattery.setTier(new ItemStack(this), tier), 0))
list.add(setEnergy(ItemBlockBattery.setTier(new ItemStack(this), tier), TileBattery.getEnergyForTier(tier)))
}
}
}