Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
77de6e6353
Starting down the long road of making my mod even more compatable with other mod's liquids. This will take some time, patience, and pain killers. Plan of action *Release Valve will not store any liquids but rather direction output to pipes from other TileEntities *Release Valve will have a gui to restrict it to outputing one or more types of Liquids that are predefined *Pipes will go from being fully liquid restricted to color based(0-15) and have a universal uncolor pipe that can accept all liquids *Once a pipe is place a tool can be used to change its color just like in other mods. *Some colors will be restricted to select liquids for example Blue is water, Red is Lava, Black is oil, Yellow Fuel, White Milk, *Steam will have its own pipe made out of bronze to fit the machines it goes too. *Tanks will go in the same direction *Pumps will still be liquid restricted but come with unique textures, models, and animation per liquid type Current issues to resolve that are broken with push *Release valve doesn't work at all due to changes in progress *back compatable must be added for pipes and old release valves |
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minecraft/liquidmechanics | ||
resources/models | ||
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README.md |
Fluid-Mechanics
AKA BasicPipes, a simple support mod for pipes, pumps, storage tanks, mechanical rod, etc