Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
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Rseifert 7aed9a4618 Working out how to do pressure
At this point i'm a bit lost on how to do pressure in the system. I know
that the pressure will decrease with each part in the system it pass
threw. Which means later i'll need to add a path finder to simulate
this. However, right now i can't figure out how to do pressure produced
and pressure load needed. The only way i know is with one source of
pressure but in minecraft people will not just add one source of
pressure for a system.
2013-03-29 18:00:37 -04:00
resources Fixed network and pipes connections 2013-03-26 18:11:38 -04:00
src/minecraft Working out how to do pressure 2013-03-29 18:00:37 -04:00
.gitattributes moved over from other repo 2012-11-14 13:16:22 -05:00
.gitignore failed to upload files correctly after name change 2013-02-20 13:28:43 -05:00
buildnumber.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
Include.bat Fixed Textures 2013-03-14 07:09:25 -04:00
info.txt added a copy of Calclavia's Path Finder 2013-03-01 11:50:10 -05:00
info1.5.0.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
modversion.txt cleanup and reformating 2013-03-14 08:42:11 -04:00
README.md Create README.md 2013-01-04 08:37:31 -08:00
recommendedversion.txt Fixed release valves turning off 2013-02-25 08:30:48 -05:00

Fluid-Mechanics

AKA BasicPipes, a simple support mod for pipes, pumps, storage tanks, mechanical rod, etc