Electrodynamics is a voxel game mod that features realistic, world-based technology advancement systems.
7de88e4d70
changed the packet handler to use a method allowing for super classes to work with the packet. This is without losing the packet ID or needing to reread the data from the packet again. As well more improvement to how the tile understands how its powered from the network. Added ways to detect if the tile was remove, no longer connected, and a delay in case the power source missed a power cycle. More improvement are to come especial with how much power is used by the entire network. |
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API-Bank@10692492ef | ||
Basic-Compoents@2a52d4415f | ||
buildFiles | ||
Dark-Library@cf1d9f4598 | ||
models | ||
resources | ||
src/minecraft/assemblyline | ||
.gitmodules | ||
build.properties | ||
build.xml | ||
LICENSE.txt | ||
README.md |
Assembly Line
Brief
Assembly Line is a Minecraft mod that brings realistic factory style systems into Minecraft.
Project Team
- Darkguardsman - Lead-Dev
- Briman0094 - Ex-Dev
- Calclavia - Ex-Dev
License
Anyone is free to work on the mod and will get credit as long as they understand the mod belongs to the repo owner. For the full license read the license.txt file inside the repo
Translations
Please submit a pull request if you would be willing to translate this mod into another language.
Contact
Join #universalelectricity on EsperNet. Remember to follow the rules and respect others as with any other channel.