electrodynamics/archive/java/resonantinduction/old/client/model/ModelReleaseValve.java
2014-01-11 17:44:07 +08:00

137 lines
4.4 KiB
Java

// Date: 1/7/2013 12:20:13 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package resonantinduction.old.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelReleaseValve extends ModelBase
{
// fields
ModelRenderer ValveStem;
ModelRenderer ValveWheelCenter;
ModelRenderer ValveRest;
ModelRenderer WheelBar3;
ModelRenderer WheelBar4;
ModelRenderer Wheel;
ModelRenderer Wheel2;
ModelRenderer Wheel3;
ModelRenderer Wheel4;
ModelRenderer WheelB;
ModelRenderer WheelB2;
ModelRenderer WheelB3;
ModelRenderer WheelB4;
ModelRenderer[] renders;
public ModelReleaseValve()
{
textureWidth = 128;
textureHeight = 32;
ValveStem = new ModelRenderer(this, 50, 21);
ValveStem.addBox(-1F, -6F, -1F, 2, 3, 2);
ValveStem.setRotationPoint(0F, 16F, 0F);
ValveStem.setTextureSize(128, 32);
ValveStem.mirror = true;
setRotation(ValveStem, 0F, 0F, 0F);
ValveWheelCenter = new ModelRenderer(this, 50, 17);
ValveWheelCenter.addBox(-0.5F, -7.5F, -0.5F, 1, 2, 1);
ValveWheelCenter.setRotationPoint(0F, 16F, 0F);
ValveWheelCenter.setTextureSize(128, 32);
ValveWheelCenter.mirror = true;
setRotation(ValveWheelCenter, 0F, 0F, 0F);
ValveRest = new ModelRenderer(this, 50, 27);
ValveRest.addBox(-1.5F, -4F, -1.5F, 3, 1, 3);
ValveRest.setRotationPoint(0F, 16F, 0F);
ValveRest.setTextureSize(128, 32);
ValveRest.mirror = true;
setRotation(ValveRest, 0F, 0F, 0F);
WheelBar3 = new ModelRenderer(this, 85, 15);
WheelBar3.addBox(-3F, -7F, -0.5F, 6, 1, 1);
WheelBar3.setRotationPoint(0F, 16F, 0F);
WheelBar3.setTextureSize(128, 32);
WheelBar3.mirror = true;
setRotation(WheelBar3, 0F, 0.7853982F, 0F);
WheelBar4 = new ModelRenderer(this, 85, 18);
WheelBar4.addBox(-3F, -7F, -0.5F, 6, 1, 1);
WheelBar4.setRotationPoint(0F, 16F, 0F);
WheelBar4.setTextureSize(128, 32);
WheelBar4.mirror = true;
setRotation(WheelBar4, 0F, -0.7853982F, 0F);
Wheel = new ModelRenderer(this, 50, 13);
Wheel.addBox(-1.5F, -7.5F, -3.5F, 3, 1, 1);
Wheel.setRotationPoint(0F, 16F, 0F);
Wheel.setTextureSize(128, 32);
Wheel.mirror = true;
setRotation(Wheel, 0F, -0.7853982F, 0F);
Wheel2 = new ModelRenderer(this, 50, 13);
Wheel2.addBox(-1.5F, -7.5F, -3.5F, 3, 1, 1);
Wheel2.setRotationPoint(0F, 16F, 0F);
Wheel2.setTextureSize(128, 32);
Wheel2.mirror = true;
setRotation(Wheel2, 0F, 2.356194F, 0F);
Wheel3 = new ModelRenderer(this, 50, 13);
Wheel3.addBox(-1.5F, -7.5F, -3.5F, 3, 1, 1);
Wheel3.setRotationPoint(0F, 16F, 0F);
Wheel3.setTextureSize(128, 32);
Wheel3.mirror = true;
setRotation(Wheel3, 0F, -2.356194F, 0F);
Wheel4 = new ModelRenderer(this, 50, 13);
Wheel4.addBox(-1.5F, -7.5F, -3.5F, 3, 1, 1);
Wheel4.setRotationPoint(0F, 16F, 0F);
Wheel4.setTextureSize(128, 32);
Wheel4.mirror = true;
setRotation(Wheel4, 0F, 0.7853982F, 0F);
WheelB = new ModelRenderer(this, 50, 13);
WheelB.addBox(-1.5F, -7.5F, 2.5F, 3, 1, 1);
WheelB.setRotationPoint(0F, 16F, 0F);
WheelB.setTextureSize(128, 32);
WheelB.mirror = true;
setRotation(WheelB, 0F, -3.141593F, 0F);
WheelB2 = new ModelRenderer(this, 50, 13);
WheelB2.addBox(-1.5F, -7.5F, 2.5F, 3, 1, 1);
WheelB2.setRotationPoint(0F, 16F, 0F);
WheelB2.setTextureSize(128, 32);
WheelB2.mirror = true;
setRotation(WheelB2, 0F, 0F, 0F);
WheelB3 = new ModelRenderer(this, 50, 13);
WheelB3.addBox(-1.5F, -7.5F, 2.5F, 3, 1, 1);
WheelB3.setRotationPoint(0F, 16F, 0F);
WheelB3.setTextureSize(128, 32);
WheelB3.mirror = true;
setRotation(WheelB3, 0F, 1.570796F, 0F);
WheelB4 = new ModelRenderer(this, 50, 13);
WheelB4.addBox(-1.5F, -7.5F, 2.5F, 3, 1, 1);
WheelB4.setRotationPoint(0F, 16F, 0F);
WheelB4.setTextureSize(128, 32);
WheelB4.mirror = true;
setRotation(WheelB4, 0F, -1.570796F, 0F);
renders = new ModelRenderer[] { ValveStem, ValveWheelCenter, ValveRest, WheelBar3, WheelBar4, Wheel, Wheel2, Wheel3, Wheel4, WheelB, WheelB2, WheelB3, WheelB4 };
}
public void render()
{
ModelRenderer[] renderSet = renders;
for (int i = 0; i < renders.length; i++)
{
renderSet[i].render(0.0625F);
}
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}