electrodynamics/atomic/src/main/scala/resonantinduction/atomic/fusion/ContainerNuclearBoiler.java

115 lines
3.8 KiB
Java

package resonantinduction.atomic.fusion;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidContainerRegistry;
import resonant.lib.gui.ContainerBase;
import resonant.lib.prefab.slot.SlotEnergyItem;
import resonant.lib.prefab.slot.SlotSpecific;
import resonantinduction.atomic.Atomic;
import resonantinduction.atomic.process.fission.TileNuclearBoiler;
/** Nuclear boiler container */
public class ContainerNuclearBoiler extends ContainerBase
{
private static final int slotCount = 4;
private TileNuclearBoiler tileEntity;
public ContainerNuclearBoiler(InventoryPlayer par1InventoryPlayer, TileNuclearBoiler tileEntity)
{
super(tileEntity);
this.tileEntity = tileEntity;
// Battery
this.addSlotToContainer(new SlotEnergyItem(tileEntity, 0, 56, 26));
// Water Input
this.addSlotToContainer(new Slot(tileEntity, 1, 25, 50));
// Gas Output
this.addSlotToContainer(new Slot(tileEntity, 2, 136, 50));
// Yellowcake Input
this.addSlotToContainer(new SlotSpecific(tileEntity, 3, 81, 26, new ItemStack(Atomic.itemYellowCake), new ItemStack(Atomic.blockUraniumOre)));
this.addPlayerInventory(par1InventoryPlayer.player);
tileEntity.openChest();
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
/** Called to transfer a stack from one inventory to the other eg. when shift clicking. */
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int slotID)
{
ItemStack var2 = null;
Slot slot = (Slot) this.inventorySlots.get(slotID);
if (slot != null && slot.getHasStack())
{
ItemStack itemStack = slot.getStack();
var2 = itemStack.copy();
if (slotID >= slotCount)
{
if (this.getSlot(0).isItemValid(itemStack))
{
if (!this.mergeItemStack(itemStack, 0, 1, false))
{
return null;
}
}
else if (Atomic.FLUIDSTACK_WATER.isFluidEqual(FluidContainerRegistry.getFluidForFilledItem(itemStack)))
{
if (!this.mergeItemStack(itemStack, 1, 2, false))
{
return null;
}
}
else if (this.getSlot(3).isItemValid(itemStack))
{
if (!this.mergeItemStack(itemStack, 3, 4, false))
{
return null;
}
}
else if (slotID < 27 + slotCount)
{
if (!this.mergeItemStack(itemStack, 27 + slotCount, 36 + slotCount, false))
{
return null;
}
}
else if (slotID >= 27 + slotCount && slotID < 36 + slotCount && !this.mergeItemStack(itemStack, 4, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemStack, slotCount, 36 + slotCount, false))
{
return null;
}
if (itemStack.stackSize == 0)
{
slot.putStack((ItemStack) null);
}
else
{
slot.onSlotChanged();
}
if (itemStack.stackSize == var2.stackSize)
{
return null;
}
slot.onPickupFromSlot(par1EntityPlayer, itemStack);
}
return var2;
}
}