117 lines
2.6 KiB
Java
117 lines
2.6 KiB
Java
package resonantinduction.archaic.process;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import resonantinduction.core.Reference;
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import universalelectricity.api.vector.Vector3;
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import calclavia.lib.prefab.block.BlockTile;
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import calclavia.lib.render.block.BlockRenderingHandler;
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import calclavia.lib.utility.inventory.InventoryUtility;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class BlockCastingMold extends BlockTile
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{
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public BlockCastingMold(int id)
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{
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super(id, Material.iron);
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setTextureName(Reference.PREFIX + "material_metal_side");
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}
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@SideOnly(Side.CLIENT)
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@Override
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public int getRenderType()
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{
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return BlockRenderingHandler.ID;
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}
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@Override
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public boolean isOpaqueCube()
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{
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return false;
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}
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@Override
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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@Override
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public void onBlockAdded(World world, int x, int y, int z)
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{
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TileEntity tile = world.getBlockTileEntity(x, y, z);
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if (tile != null)
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tile.updateEntity();
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, int blockID)
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{
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TileEntity tile = world.getBlockTileEntity(x, y, z);
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if (tile != null)
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tile.updateEntity();
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}
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@Override
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public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player)
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{
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if (!world.isRemote)
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{
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TileEntity te = world.getBlockTileEntity(x, y, z);
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if (te instanceof TileCastingMold)
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{
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TileCastingMold tile = (TileCastingMold) te;
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ItemStack output = tile.getStackInSlot(0);
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if (output != null)
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{
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InventoryUtility.dropItemStack(world, new Vector3(player), output, 0);
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tile.setInventorySlotContents(0, null);
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}
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tile.onInventoryChanged();
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}
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}
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}
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@Override
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public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer player, int hitSide, float hitX, float hitY, float hitZ)
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{
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TileEntity te = world.getBlockTileEntity(x, y, z);
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if (te instanceof TileCastingMold)
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{
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TileCastingMold tile = (TileCastingMold) te;
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tile.updateEntity();
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ItemStack current = player.inventory.getCurrentItem();
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ItemStack output = tile.getStackInSlot(0);
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if (output != null)
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{
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InventoryUtility.dropItemStack(world, new Vector3(player), output, 0);
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tile.setInventorySlotContents(0, null);
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}
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return true;
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}
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return false;
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}
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@Override
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public TileEntity createNewTileEntity(World var1)
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{
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return new TileCastingMold();
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}
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}
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