electrodynamics/archaic/src/main/scala/resonantinduction/archaic/process/BlockCastingMold.java
2014-03-23 17:19:47 +08:00

117 lines
2.6 KiB
Java

package resonantinduction.archaic.process;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import resonantinduction.core.Reference;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.prefab.block.BlockTile;
import calclavia.lib.render.block.BlockRenderingHandler;
import calclavia.lib.utility.inventory.InventoryUtility;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockCastingMold extends BlockTile
{
public BlockCastingMold(int id)
{
super(id, Material.iron);
setTextureName(Reference.PREFIX + "material_metal_side");
}
@SideOnly(Side.CLIENT)
@Override
public int getRenderType()
{
return BlockRenderingHandler.ID;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
if (tile != null)
tile.updateEntity();
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockID)
{
TileEntity tile = world.getBlockTileEntity(x, y, z);
if (tile != null)
tile.updateEntity();
}
@Override
public void onBlockClicked(World world, int x, int y, int z, EntityPlayer player)
{
if (!world.isRemote)
{
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te instanceof TileCastingMold)
{
TileCastingMold tile = (TileCastingMold) te;
ItemStack output = tile.getStackInSlot(0);
if (output != null)
{
InventoryUtility.dropItemStack(world, new Vector3(player), output, 0);
tile.setInventorySlotContents(0, null);
}
tile.onInventoryChanged();
}
}
}
@Override
public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer player, int hitSide, float hitX, float hitY, float hitZ)
{
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te instanceof TileCastingMold)
{
TileCastingMold tile = (TileCastingMold) te;
tile.updateEntity();
ItemStack current = player.inventory.getCurrentItem();
ItemStack output = tile.getStackInSlot(0);
if (output != null)
{
InventoryUtility.dropItemStack(world, new Vector3(player), output, 0);
tile.setInventorySlotContents(0, null);
}
return true;
}
return false;
}
@Override
public TileEntity createNewTileEntity(World var1)
{
return new TileCastingMold();
}
}