electrodynamics/electrical/src/main/scala/resonantinduction/electrical/charger/RenderCharger.java
2014-03-23 17:19:47 +08:00

92 lines
3.2 KiB
Java

package resonantinduction.electrical.charger;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import universalelectricity.api.CompatibilityModule;
import universalelectricity.api.energy.UnitDisplay;
import universalelectricity.api.energy.UnitDisplay.Unit;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.render.RenderItemOverlayUtility;
import calclavia.lib.render.RenderUtility;
import calclavia.lib.render.item.ISimpleItemRenderer;
/**
* Renderer for electric item charger
*
* @author DarkGuardsman
*/
public class RenderCharger implements ISimpleItemRenderer
{
public static final RenderCharger INSTANCE = new RenderCharger();
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "charger.tcn");
public static final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "charger.png");
public void render(PartCharger part, double x, double y, double z)
{
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
RenderUtility.rotateFaceToSideNoTranslate(part.placementSide);
RenderUtility.rotateBlockBasedOnDirection(part.getFacing());
RenderUtility.bind(TEXTURE);
GL11.glPushMatrix();
GL11.glTranslatef(0, 0.12f, 0);
MODEL.renderAll();
GL11.glPopMatrix();
GL11.glPopMatrix();
if (part.getStackInSlot(0) != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
RenderUtility.rotateFaceToSideNoTranslate(part.placementSide);
RenderUtility.rotateBlockBasedOnDirection(part.getFacing());
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
RenderItemOverlayUtility.renderItem(part.world(), part.placementSide, part.getStackInSlot(0), new Vector3(0.00, -0.3, -0.00), 0, 4);
GL11.glPopMatrix();
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
boolean isLooking = false;
MovingObjectPosition objectPosition = player.rayTrace(8, 1);
if (objectPosition != null)
{
if (objectPosition.blockX == part.x() && objectPosition.blockY == part.y() && objectPosition.blockZ == part.z())
{
/**
* Render item and tool tip
*/
if (CompatibilityModule.getMaxEnergyItem(part.getStackInSlot(0)) > 0)
{
long energy = CompatibilityModule.getEnergyItem(part.getStackInSlot(0));
long maxEnergy = CompatibilityModule.getMaxEnergyItem(part.getStackInSlot(0));
RenderUtility.renderFloatingText(UnitDisplay.getDisplay(energy, Unit.JOULES, 2, true) + "/" + UnitDisplay.getDisplay(maxEnergy, Unit.JOULES, 2, true), new Vector3((float) x + 0.5F, (float) y + 0.8F, (float) z + 0.5F));
}
}
}
}
}
@Override
public void renderInventoryItem(ItemStack itemStack)
{
GL11.glTranslatef(0f, 0.5f, 0f);
RenderUtility.bind(TEXTURE);
MODEL.renderAll();
}
}