electrodynamics/src/main/scala/edx/electrical/battery/ItemBlockBattery.scala
2015-01-26 20:56:09 +08:00

108 lines
3.4 KiB
Scala

package edx.electrical.battery
import java.util.List
import net.minecraft.block.Block
import net.minecraft.creativetab.CreativeTabs
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.{Item, ItemBlock, ItemStack}
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.world.World
import resonantengine.lib.utility.LanguageUtility
import resonantengine.lib.wrapper.CollectionWrapper._
import resonantengine.prefab.item.TEnergyItem
object ItemBlockBattery
{
def setTier(itemStack: ItemStack, tier: Int): ItemStack =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
itemStack.getTagCompound.setByte("tier", tier.toByte)
return itemStack
}
def getTier(itemStack: ItemStack): Int =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
return itemStack.getTagCompound.getByte("tier")
}
}
class ItemBlockBattery(block: Block) extends ItemBlock(block) with TEnergyItem
{
this.setMaxStackSize(1)
this.setMaxDamage(100)
this.setNoRepair
override def addInformation(itemStack: ItemStack, entityPlayer: EntityPlayer, list: List[_], par4: Boolean)
{
list.add(LanguageUtility.getLocal("tooltip.tier") + ": " + (ItemBlockBattery.getTier(itemStack) + 1))
super.addInformation(itemStack, entityPlayer, list, par4)
}
/**
* Makes sure the item is uncharged when it is crafted and not charged. Change this if you do
* not want this to happen!
*/
override def onCreated(itemStack: ItemStack, par2World: World, par3EntityPlayer: EntityPlayer)
{
this.setEnergy(itemStack, 0)
}
override def setEnergy(itemStack: ItemStack, joules: Double): ItemStack =
{
if (itemStack.getTagCompound == null)
{
itemStack.setTagCompound(new NBTTagCompound)
}
val energy: Double = Math.max(Math.min(joules, this.getEnergyCapacity(itemStack)), 0)
itemStack.getTagCompound.setDouble("energy", energy)
return itemStack
}
def getEnergyCapacity(theItem: ItemStack): Double =
{
return TileBattery.getEnergyForTier(ItemBlockBattery.getTier(theItem))
}
override def recharge(itemStack: ItemStack, energy: Double, doReceive: Boolean): Double =
{
val rejectedElectricity: Double = Math.max((this.getEnergy(itemStack) + energy) - this.getEnergyCapacity(itemStack), 0)
val energyToReceive: Double = Math.min(energy - rejectedElectricity, getTransferRate(itemStack))
if (doReceive)
{
this.setEnergy(itemStack, this.getEnergy(itemStack) + energyToReceive)
}
return energyToReceive
}
override def discharge(itemStack: ItemStack, energy: Double, doTransfer: Boolean): Double =
{
val energyToExtract: Double = Math.min(Math.min(this.getEnergy(itemStack), energy), getTransferRate(itemStack))
if (doTransfer)
{
setEnergy(itemStack, this.getEnergy(itemStack) - energyToExtract)
}
return energyToExtract
}
override def getDisplayDamage(stack: ItemStack): Int =
{
return (100 - (getEnergy(stack) / getEnergyCapacity(stack)) * 100).toInt
}
override def getSubItems(par1: Item, par2CreativeTabs: CreativeTabs, list: List[_])
{
for (tier <- 0 to TileBattery.maxTier)
{
list.add(setEnergy(ItemBlockBattery.setTier(new ItemStack(this), tier), 0))
list.add(setEnergy(ItemBlockBattery.setTier(new ItemStack(this), tier), TileBattery.getEnergyForTier(tier)))
}
}
}